Player Matchup

Artio
Artio
Alucard34556
Artio
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 37L
1,694 Elo+
Solo
Ares
Ares
DayG1474
Ares
Level 27
God Stats
2W - 0L
1,450 SR
Queue Stats
37W - 37L
1,524 Elo+
Solo
Fenrir
Fenrir
Draxtorcar
Fenrir
Level 8
God Stats
3W - 5L
1,082 SR
Queue Stats
9W - 10L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SnakeHead_VNN
Ah Muzen Cab
Level 16
God Stats
8W - 7L
1,375 SR
Queue Stats
42W - 31L
1,511 Elo+
Solo
Neith
Neith
vitor22lima
Neith
Level 5
God Stats
4W - 1L
1,625 SR
Queue Stats
4W - 3L
1,396 Elo+
Solo
Team Averages
Level 12
1,406 SR
1,514 Elo+

VS

Team Averages
Level 25
1,537 SR
1,566 Elo+
Rama
Rama
 
Rama
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Apachi Hero
Osiris
Level 27
God Stats
2W - 2L
1,708 SR
Queue Stats
44W - 48L
1,432 Elo+
Solo
Tiamat
Tiamat
RagingLegionette
Tiamat
Level 19
God Stats
0W - 3L
1,340 SR
Queue Stats
37W - 27L
1,671 Elo+
Solo
Ymir
Ymir
iM iLLiTeRiT
Ymir
Level 28
God Stats
12W - 17L
1,457 SR
Queue Stats
139W - 167L
1,508 Elo+
Solo
Chaac
Chaac
itsdametime
Chaac
Level 29
God Stats
3W - 2L
1,678 SR
Queue Stats
36W - 17L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
11,862
593
13,702
21,862
26,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
14
7 / 4 / 5
9,907
495
10,970
19,684
19,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Draxtorcar
Fenrir
15
3 / 7 / 3
9,914
496
4,567
14,040
6,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
SnakeHead_VNN
Ah Muzen Cab
20
7 / 1 / 6
12,203
610
21,029
10,916
5,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 0
8,138
407
2,494
12,532
4,458
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 8 / 1
8,802
440
8,417
15,099
5,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
18
10 / 5 / 0
11,192
560
16,346
16,968
11,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 1
11,162
558
17,391
15,139
12,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 5
8,130
407
6,701
17,842
17,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

4
0 / 2 / 0
5,809
290
880
2,624
851
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
22
Kills
19
20
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
8
1
0.44
W
5
2
3
3.25
L
Osiris
10
5
0
2
W
Ares
7
4
5
2.38
W
Fenrir
Draxtorcar
Fenrir
3
7
3
0.64
L
6
3
1
2.17
W
Ah Muzen Cab
SnakeHead_VNN
Ah Muzen Cab
7
1
6
10
L
0
4
5
0.63
L
0
2
0
0
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,762
Damage
49,735
79,034
Taken
67,672
62,922
Mitigated
47,268
19,852
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,417
6,748
0
2,606
15,099
5,621
1,050
3,968
11,131
0
46,648
W
13,702
959
283
10,243
21,862
26,676
1,160
11,859
10,003
84,193
0
L
Osiris
16,346
7,534
0
4,348
16,968
11,329
96
5,308
11,660
0
81,410
W
Ares
10,970
1,238
182
1,878
19,684
19,817
332
4,866
14,818
37,903
0
W
Fenrir
Draxtorcar
Fenrir
4,567
799
0
1,253
14,040
6,627
196
1,969
12,071
0
49,234
L
17,391
3,149
0
5,925
15,139
12,044
982
7,902
7,237
78,254
0
W
Ah Muzen Cab
SnakeHead_VNN
Ah Muzen Cab
21,029
12,421
0
5,235
10,916
5,344
1,157
2,236
8,680
0
99,817
L
6,701
396
0
2,927
17,842
17,423
174
5,849
11,993
31,478
0
L
880
177
0
781
2,624
851
0
1,645
979
0
5,179
W
2,494
1,096
0
778
12,532
4,458
725
3,162
9,370
0
39,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
45,095
533
Minions Killed
439
0
Camps Cleared
0
1,785,132
Distance Traveled
1,433,643
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,802
440
126
6
0
320,647
2
W
Artio
11,862
593
175
9
0
410,563
1
L
Osiris
11,192
560
118
6
0
392,849
0
W
Ares
9,907
495
42
2
0
343,852
2
W
Fenrir
9,914
496
74
4
0
305,020
0
L
Tiamat
11,162
558
139
7
0
324,766
6
W
Ah Muzen Cab
12,203
610
169
8
0
397,028
1
L
Ymir
8,130
407
48
2
0
330,562
0
L
Chaac
5,809
290
8
0
0
64,819
0
W
Neith
8,138
407
73
4
0
328,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role