Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CobraStrike209
Medusa
Level 20
God Stats
70W - 60L
1,485 SR
Queue Stats
74W - 76L
1,343 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
degdegtaktak
Morgan Le Fay
Level 109
God Stats
23W - 11L
1,667 SR
Queue Stats
271W - 195L
1,558 Elo+
Party 1
Team Averages
Level 96
1,550 SR
1,467 Elo+

VS

Team Averages
Level 32
1,403 SR
1,445 Elo+
Tiamat
Tiamat
Master_zoe
Tiamat
Level 9
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 2L
1,412 Elo+
Solo
Janus
Janus
damian201xD
Janus
Level 23
God Stats
4W - 6L
1,518 SR
Queue Stats
36W - 83L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
eviss2
Gilgamesh
Level 64
God Stats
0W - 2L
1,371 SR
Queue Stats
127W - 73L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
4 / 1 / 22
14,628
770
8,710
17,854
32,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 6 / 18
12,720
669
22,332
17,645
7,833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
degdegtaktak
Morgan Le Fay
19
20 / 1 / 7
15,218
801
27,955
14,764
9,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Master_zoe
Tiamat
12
0 / 14 / 2
9,939
523
1,368
19,073
9,290
15
4 / 7 / 3
12,400
653
11,139
13,717
4,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
eviss2
Gilgamesh
14
4 / 8 / 3
12,418
654
20,734
35,726
25,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
29
Kills
8
8
Deaths
29
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
1
22
15
W
5
6
18
2.33
L
Tiamat
Master_zoe
Tiamat
0
14
2
0.07
L
4
7
3
0.79
W
Morgan Le Fay
degdegtaktak
Morgan Le Fay
20
1
7
23.5
L
Gilgamesh
eviss2
Gilgamesh
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,997
Damage
33,241
50,263
Taken
68,516
49,483
Mitigated
39,184
17,134
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,710
661
547
5,355
17,854
32,511
121
4,811
13,043
26,068
0
W
22,332
12,678
456
4,061
17,645
7,833
2,007
4,019
13,551
0
57,734
L
Tiamat
Master_zoe
Tiamat
1,368
344
0
1,090
19,073
9,290
42
10,858
8,215
11,612
0
L
11,139
484
270
1,168
13,717
4,816
0
10,149
3,568
57,112
0
W
Morgan Le Fay
degdegtaktak
Morgan Le Fay
27,955
2,490
0
6,715
14,764
9,139
989
3,755
10,971
77,895
0
L
Gilgamesh
eviss2
Gilgamesh
20,734
5,388
150
6,268
35,726
25,078
0
16,369
19,357
0
41,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
34,757
176
Minions Killed
136
6
Camps Cleared
7
1,034,698
Distance Traveled
939,537
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,628
770
28
1
1
361,163
4
W
Medusa
12,720
669
51
3
0
297,321
0
L
Tiamat
9,939
523
23
1
0
257,907
0
L
Janus
12,400
653
68
4
4
321,260
3
W
Morgan Le Fay
15,218
801
97
5
5
376,214
3
L
Gilgamesh
12,418
654
45
2
3
360,370
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role