Player Matchup

Achilles
Achilles
Bervey
Achilles
Level 23
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
Dárs
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,146 Elo+
Party 1
Rama
Rama
Mibuna
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,146 Elo+
Party 1
Ymir
Ymir
Slezzypew
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,146 Elo+
Party 1
Eset
Eset
Staticle
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 28
1,542 SR
1,288 Elo+

VS

Team Averages
Level 67
1,431 SR
1,508 Elo+
Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
MCOHM
Susano
Level 125
God Stats
10W - 6L
1,510 SR
Queue Stats
566W - 444L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
Snappera
Danzaburou
Level 89
God Stats
6W - 5L
1,408 SR
Queue Stats
367W - 250L
1,501 Elo+
Party 2
Sobek
Sobek
Varghov
Sobek
Level 66
God Stats
9W - 5L
1,471 SR
Queue Stats
791W - 627L
1,523 Elo+
Party 2
Tiamat
Tiamat
odysseyguard
Tiamat
Level 26
God Stats
2W - 1L
1,266 SR
Queue Stats
185W - 131L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bervey
Achilles
17
2 / 5 / 3
10,021
668
12,324
23,424
31,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Dárs
Neith
17
2 / 5 / 5
9,312
621
23,260
14,634
8,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
Mibuna
Rama
13
0 / 9 / 2
8,071
538
7,395
12,987
6,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
1 / 7 / 5
10,243
683
9,247
25,989
34,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
16
3 / 8 / 2
9,638
643
8,865
14,808
7,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
3 / 3 / 18
10,759
717
17,727
13,940
6,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
MCOHM
Susano
18
7 / 2 / 16
11,531
769
16,909
12,309
7,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Snappera
Danzaburou
20
17 / 1 / 15
13,959
931
27,146
10,230
6,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Varghov
Sobek
18
6 / 3 / 20
11,096
740
11,067
25,733
31,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
18
1 / 1 / 26
10,469
698
10,088
12,901
8,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
129
8
Kills
34
34
Deaths
10
17
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
3
18
4
L
Achilles
Bervey
Achilles
2
5
3
0.7
L
Neith
Dárs
Neith
2
5
5
0.9
W
Susano
MCOHM
Susano
7
2
16
7.5
L
Rama
Mibuna
Rama
0
9
2
0.11
L
Ymir
1
7
5
0.5
W
Danzaburou
Snappera
Danzaburou
17
1
15
24.5
L
Eset
3
8
2
0.5
W
Sobek
Varghov
Sobek
6
3
20
5.33
W
Tiamat
1
1
26
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,091
Damage
82,937
91,842
Taken
75,113
87,945
Mitigated
60,073
12,493
Healing
32,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,727
8,368
2,883
5,288
13,940
6,848
1,155
2,644
11,295
0
34,188
L
Achilles
Bervey
Achilles
12,324
1,613
249
2,402
23,424
31,849
0
5,173
18,251
0
23,945
L
Neith
Dárs
Neith
23,260
13,623
1,496
3,597
14,634
8,118
0
2,410
12,224
0
38,928
W
Susano
MCOHM
Susano
16,909
2,065
2,524
1,767
12,309
7,625
680
2,303
10,006
0
31,309
L
Rama
Mibuna
Rama
7,395
4,364
0
95
12,987
6,051
68
3,691
9,296
0
18,451
L
Ymir
9,247
859
638
1,733
25,989
34,747
0
6,185
19,804
20,129
0
W
Danzaburou
Snappera
Danzaburou
27,146
12,415
2,417
4,766
10,230
6,052
2,745
1,859
8,371
0
56,710
L
Eset
8,865
1,475
398
1,885
14,808
7,180
0
3,696
11,112
22,468
0
W
Sobek
Varghov
Sobek
11,067
473
974
7,253
25,733
31,253
508
6,045
19,688
17,885
0
W
Tiamat
10,088
1,609
890
3,434
12,901
8,295
706
5,261
7,640
18,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,285
Gold Earned
57,814
142
Minions Killed
139
0
Camps Cleared
0
1,219,505
Distance Traveled
1,463,017
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,759
717
40
3
0
254,898
4
L
Achilles
10,021
668
17
1
0
303,274
4
L
Neith
9,312
621
41
3
0
214,392
1
W
Susano
11,531
769
26
2
0
312,738
3
L
Rama
8,071
538
27
2
0
216,528
1
L
Ymir
10,243
683
28
2
0
241,521
3
W
Danzaburou
13,959
931
54
4
0
306,981
5
L
Eset
9,638
643
29
2
0
243,790
0
W
Sobek
11,096
740
8
1
0
302,616
2
W
Tiamat
10,469
698
11
1
0
285,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role