Player Matchup

Cthulhu
Cthulhu
Guzcoffe
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,387 Elo+
Solo
Artio
Artio
Hybopezzz
Artio
Level 7
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 2L
1,649 Elo+
Solo
Hel
Hel
Pastordude356
Hel
Level 28
God Stats
0W - 1L
1,216 SR
Queue Stats
30W - 42L
1,436 Elo+
Solo
Neith
Neith
Sucidd
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 3
Janus
Janus
ThirstyBot
Janus
Level 4
God Stats
0W - 3L
1,256 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 3
Team Averages
Level 12
1,441 SR
1,343 Elo+

VS

Team Averages
Level 15
1,507 SR
1,391 Elo+
Tsukuyomi
Tsukuyomi
ANGELADHMHTRIOU
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 86L
1,065 Elo+
Party 2
Zeus
Zeus
Antpasto
Zeus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,560 Elo+
Party 1
Odin
Odin
Kylyboy
Odin
Level 20
God Stats
2W - 1L
1,791 SR
Queue Stats
10W - 8L
1,640 Elo+
Party 1
Charybdis
Charybdis
Rirenai
Charybdis
Level 11
God Stats
27W - 55L
1,246 SR
Queue Stats
78W - 150L
1,161 Elo+
Party 2
Janus
Janus
WypeeO
Janus
Level 18
God Stats
10W - 4L
1,500 SR
Queue Stats
223W - 205L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Guzcoffe
Cthulhu
18
5 / 4 / 15
11,352
1,032
12,547
28,634
22,067
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
Hybopezzz
Artio
17
2 / 9 / 13
10,705
973
4,597
20,706
21,420
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

18
10 / 14 / 12
12,542
1,140
22,767
30,647
11,467
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Sucidd
Neith
18
5 / 11 / 10
11,302
1,027
10,261
18,391
5,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
17
2 / 17 / 15
10,764
979
8,850
21,938
5,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ANGELADHMHTRIOU
Tsukuyomi
18
1 / 12 / 20
10,469
952
4,215
18,228
5,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
20
34 / 2 / 15
18,777
1,707
56,970
15,039
5,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
Kylyboy
Odin
20
10 / 1 / 34
14,265
1,297
15,475
13,777
13,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Rirenai
Charybdis
18
1 / 6 / 18
10,291
936
6,982
9,954
3,524
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
WypeeO
Janus
20
9 / 3 / 25
13,282
1,207
28,405
9,816
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
167
24
Kills
55
55
Deaths
24
65
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ANGELADHMHTRIOU
Tsukuyomi
1
12
20
0.92
W
Zeus
34
2
15
20.75
L
Cthulhu
Guzcoffe
Cthulhu
5
4
15
3.13
L
Artio
Hybopezzz
Artio
2
9
13
0.94
W
Odin
Kylyboy
Odin
10
1
34
27
L
10
14
12
1.14
W
Charybdis
Rirenai
Charybdis
1
6
18
1.67
L
Neith
Sucidd
Neith
5
11
10
0.91
L
Janus
2
17
15
0.56
W
Janus
WypeeO
Janus
9
3
25
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,022
Damage
112,047
120,316
Taken
66,814
66,108
Mitigated
30,756
15,348
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ANGELADHMHTRIOU
Tsukuyomi
4,215
2,498
0
23
18,228
5,562
0
14,807
3,259
0
7,423
W
Zeus
56,970
11,369
719
4,781
15,039
5,207
0
9,416
5,623
105,746
0
L
Cthulhu
Guzcoffe
Cthulhu
12,547
1,068
0
3,283
28,634
22,067
0
21,297
7,337
25,785
0
L
Artio
Hybopezzz
Artio
4,597
942
955
2,756
20,706
21,420
0
14,897
5,809
11,832
0
W
Odin
Kylyboy
Odin
15,475
3,325
441
1,071
13,777
13,274
0
9,363
4,414
3,293
22,747
L
22,767
5,342
1,143
5,415
30,647
11,467
0
20,438
10,209
42,200
0
W
Charybdis
Rirenai
Charybdis
6,982
5,945
0
0
9,954
3,524
0
7,373
2,581
0
13,339
L
Neith
Sucidd
Neith
10,261
4,790
0
1,223
18,391
5,273
0
15,221
3,170
0
39,416
L
Janus
8,850
2,066
0
573
21,938
5,881
0
15,070
6,868
37,657
0
W
Janus
WypeeO
Janus
28,405
687
74
790
9,816
3,189
0
7,802
2,014
53,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,665
Gold Earned
67,084
187
Minions Killed
201
4
Camps Cleared
3
893,349
Distance Traveled
913,889
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,469
952
3
0
1
140,300
0
W
Zeus
18,777
1,707
106
10
0
193,739
0
L
Cthulhu
11,352
1,032
31
3
1
240,400
0
L
Artio
10,705
973
12
1
0
141,328
0
W
Odin
14,265
1,297
20
2
0
225,924
0
L
Hel
12,542
1,140
55
5
2
168,698
0
W
Charybdis
10,291
936
13
1
2
146,721
0
L
Neith
11,302
1,027
35
3
0
189,509
1
L
Janus
10,764
979
54
5
1
153,414
0
W
Janus
13,282
1,207
59
5
0
207,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role