Player Matchup

Sylvanus
Sylvanus
GwatkinHD
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,412 Elo+
Party 2
Heimdallr
Heimdallr
Michjon
Heimdallr
Level 160
God Stats
8W - 3L
1,545 SR
Queue Stats
397W - 375L
1,421 Elo+
Party 1
Odin
Odin
MrGMead
Odin
Level 64
God Stats
0W - 2L
1,224 SR
Queue Stats
6W - 13L
1,406 Elo+
Party 2
Fenrir
Fenrir
Seldorin
Fenrir
Level 77
God Stats
4W - 8L
1,357 SR
Queue Stats
511W - 542L
1,464 Elo+
Solo
Nu Wa
Nu Wa
mederlah
Nu Wa
Level 160
God Stats
27W - 14L
1,682 SR
Queue Stats
1,244W - 1,229L
1,413 Elo+
Party 1
Team Averages
Level 109
1,461 SR
1,423 Elo+

VS

Team Averages
Level 105
1,449 SR
1,458 Elo+
Cthulhu
Cthulhu
AsultanO
Cthulhu
Level 142
God Stats
3W - 1L
1,558 SR
Queue Stats
213W - 229L
1,517 Elo+
Solo
Hachiman
Hachiman
Kimbasinger
Hachiman
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,397 Elo+
Solo
Fenrir
Fenrir
MustaphaQ8
Fenrir
Level 66
God Stats
42W - 28L
1,454 SR
Queue Stats
660W - 713L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Rejuvster
Sylvanus
Level 106
God Stats
4W - 6L
1,448 SR
Queue Stats
127W - 135L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
xFloriNx28
Tsukuyomi
Level 105
God Stats
1W - 1L
1,286 SR
Queue Stats
34W - 44L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GwatkinHD
Sylvanus
18
2 / 4 / 8
10,295
643
10,266
19,249
22,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Michjon
Heimdallr
20
7 / 6 / 9
12,558
785
24,628
17,965
8,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
MrGMead
Odin
18
1 / 6 / 9
10,735
671
7,093
14,239
13,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Seldorin
Fenrir
17
7 / 8 / 3
11,250
703
15,482
15,281
6,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
mederlah
Nu Wa
15
0 / 8 / 11
9,655
603
26,912
15,997
6,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsultanO
Cthulhu
20
7 / 3 / 25
13,181
824
18,140
28,322
36,825
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Kimbasinger
Hachiman
19
5 / 3 / 19
11,630
727
16,587
21,155
10,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MustaphaQ8
Fenrir
20
12 / 4 / 14
12,874
805
15,295
18,617
14,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Rejuvster
Sylvanus
20
6 / 2 / 24
13,655
853
9,497
18,718
19,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
xFloriNx28
Tsukuyomi
17
2 / 5 / 19
10,878
680
16,754
15,426
7,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
133
17
Kills
32
32
Deaths
17
40
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AsultanO
Cthulhu
7
3
25
6.5
L
Sylvanus
GwatkinHD
Sylvanus
2
4
8
1.5
W
Hachiman
Kimbasinger
Hachiman
5
3
19
4.83
L
Heimdallr
Michjon
Heimdallr
7
6
9
1.92
L
Odin
MrGMead
Odin
1
6
9
0.92
W
Fenrir
MustaphaQ8
Fenrir
12
4
14
4.75
W
Sylvanus
Rejuvster
Sylvanus
6
2
24
9
L
Fenrir
Seldorin
Fenrir
7
8
3
1.06
L
Nu Wa
mederlah
Nu Wa
0
8
11
0.69
W
Tsukuyomi
xFloriNx28
Tsukuyomi
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,381
Damage
76,273
82,731
Taken
102,238
57,574
Mitigated
89,609
25,859
Healing
57,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AsultanO
Cthulhu
18,140
838
2,605
5,401
28,322
36,825
66
11,404
16,918
52,717
0
L
Sylvanus
GwatkinHD
Sylvanus
10,266
2,419
6,016
7,340
19,249
22,361
507
6,408
12,841
16,366
0
W
Hachiman
Kimbasinger
Hachiman
16,587
11,199
1,503
5,617
21,155
10,167
647
6,122
15,033
0
44,730
L
Heimdallr
Michjon
Heimdallr
24,628
14,164
1,287
4,243
17,965
8,632
1,665
4,871
13,094
0
50,167
L
Odin
MrGMead
Odin
7,093
519
432
995
14,239
13,444
207
4,756
9,483
0
27,949
W
Fenrir
MustaphaQ8
Fenrir
15,295
3,712
3,734
3,093
18,617
14,926
1,505
6,558
12,059
0
23,768
W
Sylvanus
Rejuvster
Sylvanus
9,497
1,778
23,657
10,306
18,718
19,993
2,095
7,696
11,022
21,157
0
L
Fenrir
Seldorin
Fenrir
15,482
2,259
1,011
2,106
15,281
6,874
2,276
5,135
10,146
0
18,488
L
Nu Wa
mederlah
Nu Wa
26,912
8,552
1,132
1,297
15,997
6,263
617
6,467
9,530
38,709
0
W
Tsukuyomi
xFloriNx28
Tsukuyomi
16,754
2,781
929
916
15,426
7,698
1,123
5,398
10,028
0
31,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
62,218
165
Minions Killed
220
0
Camps Cleared
0
1,268,863
Distance Traveled
1,513,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,181
824
80
5
0
337,969
0
L
Sylvanus
10,295
643
18
1
0
255,954
0
W
Hachiman
11,630
727
56
4
0
249,579
0
L
Heimdallr
12,558
785
65
4
0
242,952
0
L
Odin
10,735
671
47
3
0
314,712
0
W
Fenrir
12,874
805
21
1
0
338,127
0
W
Sylvanus
13,655
853
30
2
0
296,395
0
L
Fenrir
11,250
703
7
0
0
221,898
0
L
Nu Wa
9,655
603
28
2
0
233,347
0
W
Tsukuyomi
10,878
680
33
2
0
291,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role