Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AtlasEternal
Mercury
Level 68
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 1L
1,229 Elo+
Party 1
Eset
Eset
Kushi90
Eset
Level 143
God Stats
1W - 0L
1,509 SR
Queue Stats
4W - 9L
1,253 Elo+
Solo
Scylla
Scylla
Tatsumaki1205
Scylla
Level 142
God Stats
110W - 101L
1,559 SR
Queue Stats
541W - 581L
1,595 Elo+
Solo
Team Averages
Level 126
1,511 SR
1,415 Elo+

VS

Team Averages
Level 101
1,502 SR
1,444 Elo+
Gilgamesh
Gilgamesh
Devious_Scorpio_
Gilgamesh
Level 103
God Stats
5W - 8L
1,527 SR
Queue Stats
31W - 40L
1,378 Elo+
Solo
Charybdis
Charybdis
FeudalMango
Charybdis
Level 139
God Stats
25W - 21L
1,538 SR
Queue Stats
172W - 171L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IbadmatI
Morgan Le Fay
Level 63
God Stats
84W - 75L
1,583 SR
Queue Stats
291W - 304L
1,523 Elo+
Solo
Sol
Sol
KeepEmGuessn
Sol
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,614 Elo+
Solo
Bastet
Bastet
ixOLuv
Bastet
Level 69
God Stats
8W - 12L
1,364 SR
Queue Stats
436W - 477L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 4 / 7
16,153
897
19,118
16,109
7,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
 
Kuzenbo
19
2 / 3 / 13
12,588
699
15,228
23,480
37,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
AtlasEternal
Mercury
18
4 / 9 / 8
13,133
730
6,633
16,888
6,357
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Kushi90
Eset
19
3 / 7 / 8
13,618
757
17,069
16,626
7,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 8 / 13
15,619
868
20,311
16,105
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
8 / 5 / 10
13,818
768
19,304
23,825
18,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
FeudalMango
Charybdis
18
3 / 8 / 10
12,040
669
13,821
20,777
7,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
IbadmatI
Morgan Le Fay
20
10 / 4 / 7
14,902
828
16,288
15,603
7,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
2 / 4 / 15
12,207
678
12,456
14,222
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
ixOLuv
Bastet
20
8 / 8 / 13
14,391
800
13,363
19,705
9,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
86
29
Kills
31
31
Deaths
29
49
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
4
7
3.63
W
Kuzenbo
 
Kuzenbo
2
3
13
2.83
W
Mercury
AtlasEternal
Mercury
4
9
8
0.89
L
Gilgamesh
8
5
10
2.6
L
Charybdis
FeudalMango
Charybdis
3
8
10
1
L
Morgan Le Fay
IbadmatI
Morgan Le Fay
10
4
7
3.38
L
2
4
15
2.38
W
Eset
Kushi90
Eset
3
7
8
1
W
9
8
13
1.94
L
Bastet
ixOLuv
Bastet
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,359
Damage
75,232
89,208
Taken
94,132
63,525
Mitigated
47,761
17,288
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,118
6,348
963
4,481
16,109
7,038
1,702
5,861
9,905
0
61,869
W
Kuzenbo
 
Kuzenbo
15,228
1,846
302
3,018
23,480
37,327
746
8,757
14,363
41,426
0
W
Mercury
AtlasEternal
Mercury
6,633
2,874
0
786
16,888
6,357
1,129
5,651
11,109
0
21,038
L
Gilgamesh
19,304
6,465
0
2,201
23,825
18,313
291
10,917
12,685
0
55,164
L
Charybdis
FeudalMango
Charybdis
13,821
7,051
0
2,293
20,777
7,696
681
12,696
7,907
0
57,724
L
Morgan Le Fay
IbadmatI
Morgan Le Fay
16,288
671
409
5,097
15,603
7,526
130
9,548
5,771
54,174
0
L
12,456
2,377
0
1,429
14,222
4,521
1,859
7,574
6,480
45,512
0
W
Eset
Kushi90
Eset
17,069
785
788
4,254
16,626
7,318
2,563
3,419
12,950
47,268
0
W
20,311
1,958
232
2,464
16,105
5,485
1,669
5,235
10,596
51,247
0
L
Bastet
ixOLuv
Bastet
13,363
5,406
0
22
19,705
9,705
1
11,476
7,831
0
33,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,111
Gold Earned
67,358
377
Minions Killed
405
6
Camps Cleared
9
1,582,518
Distance Traveled
1,563,373
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,153
897
116
6
1
298,251
2
W
Kuzenbo
12,588
699
56
3
1
333,205
3
W
Mercury
13,133
730
44
2
0
360,729
2
L
Gilgamesh
13,818
768
61
3
3
349,540
8
L
Charybdis
12,040
669
111
6
4
265,556
0
L
Morgan Le Fay
14,902
828
99
6
1
326,872
0
L
Sol
12,207
678
91
5
1
305,321
2
W
Eset
13,618
757
80
4
0
273,623
2
W
Scylla
15,619
868
81
5
4
316,710
0
L
Bastet
14,391
800
43
2
0
316,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role