Player Matchup

Rama
Rama
CRONO_ITA
Rama
Level 22
God Stats
7W - 5L
1,425 SR
Queue Stats
145W - 97L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Legoshi_HD
Danzaburou
Level 29
God Stats
29W - 26L
1,664 SR
Queue Stats
47W - 55L
1,476 Elo+
Solo
Thanatos
Thanatos
bercik955
Thanatos
Level 21
God Stats
8W - 9L
1,718 SR
Queue Stats
110W - 130L
1,356 Elo+
Solo
Kukulkan
Kukulkan
mrgalfe
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,073 Elo+
Solo
Sylvanus
Sylvanus
o DARK LORD03 o
Sylvanus
Level 29
God Stats
76W - 54L
1,541 SR
Queue Stats
121W - 104L
1,443 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,372 Elo+

VS

Team Averages
Level 18
1,565 SR
1,405 Elo+
Artemis
Artemis
HighRhyme42
Artemis
Level 15
God Stats
3W - 3L
1,499 SR
Queue Stats
7W - 7L
1,507 Elo+
Solo
Tiamat
Tiamat
Im-_FxNriR
Tiamat
Level 14
God Stats
6W - 8L
1,430 SR
Queue Stats
31W - 35L
1,234 Elo+
Party 1
Athena
Athena
P3ppa pig1752
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
debri_d
Sun Wukong
Level 12
God Stats
4W - 3L
1,532 SR
Queue Stats
18W - 23L
1,234 Elo+
Party 1
Ullr
Ullr
susanomoe
Ullr
Level 29
God Stats
56W - 15L
1,867 SR
Queue Stats
293W - 135L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
4 / 0 / 0
5,635
805
3,037
3,789
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Legoshi_HD
Danzaburou
9
5 / 1 / 3
5,773
825
3,741
4,385
1,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
bercik955
Thanatos
7
1 / 2 / 2
4,715
674
901
4,129
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
mrgalfe
Kukulkan
8
0 / 2 / 0
4,395
628
530
2,628
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
7
3 / 2 / 2
4,820
689
3,585
4,953
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HighRhyme42
Artemis
7
1 / 5 / 2
4,408
630
2,730
5,002
1,109
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Im-_FxNriR
Tiamat
5
0 / 3 / 0
3,707
530
1,549
4,594
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 2 / 0
3,033
433
210
1,896
676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
debri_d
Sun Wukong
5
0 / 4 / 0
3,544
506
723
4,635
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ullr
10
6 / 0 / 1
5,974
853
4,837
3,289
955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
13
Kills
7
7
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
4
0
0
4
L
Artemis
HighRhyme42
Artemis
1
5
2
0.4
L
Tiamat
Im-_FxNriR
Tiamat
0
3
0
0
W
Danzaburou
Legoshi_HD
Danzaburou
5
1
3
6.5
L
0
2
0
0
W
Thanatos
bercik955
Thanatos
1
2
2
1
L
Sun Wukong
debri_d
Sun Wukong
0
4
0
0
W
Kukulkan
mrgalfe
Kukulkan
0
2
0
0
W
Sylvanus
3
2
2
2
L
Ullr
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,794
Damage
10,049
19,884
Taken
19,416
6,709
Mitigated
6,024
7,289
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
3,037
2,420
0
1,391
3,789
1,086
1,201
1,385
2,404
0
29,342
L
Artemis
HighRhyme42
Artemis
2,730
1,083
0
669
5,002
1,109
0
913
4,089
0
13,067
L
Tiamat
Im-_FxNriR
Tiamat
1,549
520
0
1,252
4,594
1,727
0
0
4,594
14,745
0
W
Danzaburou
Legoshi_HD
Danzaburou
3,741
1,407
0
1,591
4,385
1,211
2,327
31
4,354
0
21,494
L
210
43
0
60
1,896
676
0
519
1,377
942
0
W
Thanatos
bercik955
Thanatos
901
216
0
2,420
4,129
1,530
0
0
4,129
0
19,891
L
Sun Wukong
debri_d
Sun Wukong
723
296
0
803
4,635
1,557
0
439
4,196
0
8,469
W
Kukulkan
mrgalfe
Kukulkan
530
136
0
0
2,628
703
33
164
2,464
15,012
0
W
Sylvanus
3,585
1,263
398
1,489
4,953
2,179
791
179
4,774
15,272
4,812
L
Ullr
4,837
2,336
0
1,393
3,289
955
0
1,645
1,644
0
25,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,338
Gold Earned
20,666
220
Minions Killed
124
0
Camps Cleared
0
628,931
Distance Traveled
521,871
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,635
805
63
9
0
128,868
0
L
Artemis
4,408
630
22
3
0
108,877
0
L
Tiamat
3,707
530
33
5
0
133,934
0
W
Danzaburou
5,773
825
48
7
0
125,507
1
L
Athena
3,033
433
2
0
0
34,768
0
W
Thanatos
4,715
674
41
6
0
134,986
0
L
Sun Wukong
3,544
506
20
3
0
105,865
0
W
Kukulkan
4,395
628
35
5
0
122,240
0
W
Sylvanus
4,820
689
33
5
0
117,330
1
L
Ullr
5,974
853
47
7
0
138,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role