Player Matchup

Cerberus
Cerberus
Fridaybottle
Cerberus
Level 16
God Stats
5W - 1L
1,809 SR
Queue Stats
113W - 50L
1,701 Elo+
Solo
Loki
Loki
T4RKUS
Loki
Level 21
God Stats
6W - 0L
1,890 SR
Queue Stats
33W - 13L
1,719 Elo+
Party 1
Ra
Ra
bigrussan
Ra
Level 28
God Stats
32W - 22L
1,612 SR
Queue Stats
138W - 110L
1,563 Elo+
Solo
Izanami
Izanami
lancemurdock11
Izanami
Level 24
God Stats
30W - 14L
1,710 SR
Queue Stats
55W - 35L
1,674 Elo+
Party 1
Chang'e
Chang'e
valkyriered
Chang'e
Level 23
God Stats
18W - 6L
1,674 SR
Queue Stats
43W - 24L
1,689 Elo+
Party 1
Team Averages
Level 22
1,739 SR
1,669 Elo+

VS

Team Averages
Level 17
1,585 SR
1,591 Elo+
Izanami
Izanami
Dr4che
Izanami
Level 17
God Stats
6W - 8L
1,858 SR
Queue Stats
82W - 83L
1,557 Elo+
Solo
Cabrakan
Cabrakan
JustIsDoris
Cabrakan
Level 16
God Stats
4W - 3L
1,695 SR
Queue Stats
15W - 17L
1,491 Elo+
Solo
Amaterasu
Amaterasu
LakisUK
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,483 Elo+
Solo
Tiamat
Tiamat
Pepelocoloquete
Tiamat
Level 7
God Stats
0W - 2L
1,372 SR
Queue Stats
28W - 21L
1,664 Elo+
Solo
Tsukuyomi
Tsukuyomi
zxc5450
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fridaybottle
Cerberus
12
5 / 2 / 3
7,824
602
7,243
12,643
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
T4RKUS
Loki
13
1 / 1 / 1
7,167
551
2,170
8,766
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 3
7,487
576
6,200
6,841
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 1
7,260
558
2,826
6,164
1,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
valkyriered
Chang'e
15
5 / 0 / 1
8,560
658
9,755
8,655
8,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dr4che
Izanami
12
4 / 2 / 4
7,376
567
8,234
8,383
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
JustIsDoris
Cabrakan
11
3 / 2 / 4
6,536
503
3,462
6,336
5,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
LakisUK
Amaterasu
11
0 / 3 / 0
6,147
473
3,552
9,702
4,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 2
6,787
522
4,758
7,463
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
zxc5450
Tsukuyomi
12
1 / 3 / 3
6,601
508
7,496
9,785
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
13
Kills
9
9
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dr4che
Izanami
4
2
4
3
W
Cerberus
Fridaybottle
Cerberus
5
2
3
3.25
L
Cabrakan
JustIsDoris
Cabrakan
3
2
4
2.5
L
Amaterasu
LakisUK
Amaterasu
0
3
0
0
L
1
3
2
0.67
W
Loki
T4RKUS
Loki
1
1
1
1.5
W
1
2
3
1.25
W
1
4
1
0.38
W
Chang'e
valkyriered
Chang'e
5
0
1
5.5
L
Tsukuyomi
zxc5450
Tsukuyomi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
27,502
43,069
Taken
41,669
24,154
Mitigated
19,229
18,076
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dr4che
Izanami
8,234
4,578
0
2,652
8,383
2,930
0
3,528
4,855
0
61,237
W
Cerberus
Fridaybottle
Cerberus
7,243
609
0
2,701
12,643
10,051
0
3,825
8,700
15,121
0
L
Cabrakan
JustIsDoris
Cabrakan
3,462
683
0
426
6,336
5,216
0
1,633
4,703
14,032
0
L
Amaterasu
LakisUK
Amaterasu
3,552
1,613
0
3,199
9,702
4,001
0
6,227
3,475
0
29,405
L
4,758
789
0
2,406
7,463
3,921
0
5,681
1,782
40,852
0
W
Loki
T4RKUS
Loki
2,170
270
0
3,496
8,766
2,361
0
203
8,563
0
45,092
W
6,200
465
950
2,304
6,841
2,105
0
1,815
5,026
62,573
0
W
2,826
2,140
0
1,035
6,164
1,401
0
1,558
4,535
0
51,080
W
Chang'e
valkyriered
Chang'e
9,755
684
288
7,302
8,655
8,236
553
630
8,025
58,324
0
L
Tsukuyomi
zxc5450
Tsukuyomi
7,496
2,028
0
966
9,785
3,161
0
6,186
3,599
0
48,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
33,447
469
Minions Killed
363
0
Camps Cleared
0
1,266,126
Distance Traveled
1,228,292
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,376
567
114
9
0
213,600
4
W
Cerberus
7,824
602
29
2
0
247,099
4
L
Cabrakan
6,536
503
21
2
0
254,670
3
L
Amaterasu
6,147
473
56
4
0
250,274
3
L
Tiamat
6,787
522
91
7
0
237,719
4
W
Loki
7,167
551
94
7
0
274,180
1
W
Ra
7,487
576
126
10
0
254,481
2
W
Izanami
7,260
558
105
8
0
239,637
5
W
Chang'e
8,560
658
115
9
0
250,729
2
L
Tsukuyomi
6,601
508
81
6
0
272,029
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role