Player Matchup

Freya
Freya
Hissuna
Freya
Level 160
God Stats
0W - 1L
1,589 SR
Queue Stats
30W - 14L
1,743 Elo+
Party 2
Nox
Nox
IamFernandos
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,727 Elo+
Party 2
He Bo
He Bo
Kínĝ
He Bo
Level 156
God Stats
2W - 1L
1,595 SR
Queue Stats
26W - 15L
1,640 Elo+
Party 2
Apollo
Apollo
UwUlili
Apollo
Level 107
God Stats
1W - 2L
1,533 SR
Queue Stats
218W - 172L
1,574 Elo+
Party 2
Camazotz
Camazotz
lDenii
Camazotz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,740 Elo+
Party 2
Team Averages
Level 140
1,543 SR
1,685 Elo+

VS

Team Averages
Level 141
1,544 SR
1,555 Elo+
Gilgamesh
Gilgamesh
Dereck0905
Gilgamesh
Level 160
God Stats
3W - 0L
1,608 SR
Queue Stats
269W - 232L
1,608 Elo+
Party 3
Hades
Hades
DiscMaN4000
Hades
Level 105
God Stats
2W - 1L
1,764 SR
Queue Stats
225W - 211L
1,530 Elo+
Party 1
Artio
Artio
Marcus9852
Artio
Level 156
God Stats
2W - 2L
1,503 SR
Queue Stats
199W - 192L
1,577 Elo+
Party 3
Cupid
Cupid
MaximumPompano
Cupid
Level 158
God Stats
2W - 1L
1,519 SR
Queue Stats
238W - 234L
1,532 Elo+
Party 1
Fafnir
Fafnir
illegalPete
Fafnir
Level 128
God Stats
5W - 5L
1,325 SR
Queue Stats
315W - 288L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hissuna
Freya
12
2 / 4 / 2
6,683
835
12,312
8,027
3,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 5
6,933
867
4,616
11,103
6,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Kínĝ
He Bo
12
1 / 4 / 5
6,812
852
7,657
7,022
2,228
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
UwUlili
Apollo
13
3 / 2 / 3
7,330
916
6,494
6,357
2,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
lDenii
Camazotz
13
1 / 3 / 4
6,479
810
4,042
14,586
6,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dereck0905
Gilgamesh
14
5 / 3 / 7
8,619
1,077
7,085
15,376
15,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 2 / 7
7,886
986
7,682
12,605
8,305
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
14
3 / 1 / 10
8,257
1,032
7,596
12,981
13,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 6
7,963
995
11,245
7,126
3,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
14
3 / 1 / 11
8,414
1,052
6,169
6,583
6,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
8
Kills
16
16
Deaths
8
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dereck0905
Gilgamesh
5
3
7
2.83
W
2
2
7
2.75
L
Freya
Hissuna
Freya
2
4
2
0.75
L
1
3
5
1.17
L
He Bo
Kínĝ
He Bo
1
4
5
0.88
W
Artio
3
1
10
8
W
3
1
6
6
L
Apollo
UwUlili
Apollo
3
2
3
2.25
W
Fafnir
3
1
11
8.5
L
Camazotz
lDenii
Camazotz
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,121
Damage
39,777
47,095
Taken
54,671
20,724
Mitigated
46,893
16,931
Healing
30,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dereck0905
Gilgamesh
7,085
1,608
1,198
2,904
15,376
15,047
300
6,848
8,528
0
16,403
W
7,682
1,041
2,671
4,503
12,605
8,305
32
6,691
5,914
15,100
0
L
Freya
Hissuna
Freya
12,312
3,766
441
1,741
8,027
3,027
184
2,797
5,230
17,349
0
L
4,616
856
279
2,944
11,103
6,618
0
4,851
6,252
13,362
0
L
He Bo
Kínĝ
He Bo
7,657
645
292
1,946
7,022
2,228
121
3,713
3,309
17,120
0
W
Artio
7,596
445
5,093
5,193
12,981
13,832
87
5,319
7,662
17,537
0
W
11,245
5,791
3,262
2,734
7,126
3,373
4,116
3,739
3,387
0
25,720
L
Apollo
UwUlili
Apollo
6,494
2,555
985
1,329
6,357
2,270
520
3,785
2,572
0
13,639
W
Fafnir
6,169
1,210
681
1,913
6,583
6,336
228
1,988
4,595
12,688
0
L
Camazotz
lDenii
Camazotz
4,042
705
655
6,319
14,586
6,581
112
6,301
8,285
0
8,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
41,139
66
Minions Killed
99
0
Camps Cleared
0
755,592
Distance Traveled
891,041
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,619
1,077
19
2
0
189,531
0
W
Hades
7,886
986
26
3
0
158,177
2
L
Freya
6,683
835
9
1
0
134,948
0
L
Nox
6,933
867
22
3
0
149,361
0
L
He Bo
6,812
852
15
2
0
145,939
0
W
Artio
8,257
1,032
19
2
0
208,048
0
W
Cupid
7,963
995
21
3
0
151,753
0
L
Apollo
7,330
916
16
2
0
152,256
0
W
Fafnir
8,414
1,052
14
2
0
183,532
0
L
Camazotz
6,479
810
4
1
0
173,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role