Player Matchup

Mulan
Mulan
Diamond IV
JoeyD3
Mulan
Diamond IV
Level 160
God Stats
1W - 2L
1,625 SR
Queue Stats
42W - 33L
2,258 MMR
Solo
Heimdallr
Heimdallr
Diamond III
PhantomGhoul-
Heimdallr
Diamond III
Level 157
God Stats
6W - 4L
1,737 SR
Queue Stats
56W - 40L
2,197 MMR
Party 3
Sobek
Sobek
Diamond II
ReapNexus
Sobek
Diamond II
Level 69
God Stats
4W - 9L
1,397 SR
Queue Stats
183W - 165L
2,324 MMR
Party 3
Hel
Hel
Diamond III
Xercion
Hel
Diamond III
Level 156
God Stats
5W - 4L
1,620 SR
Queue Stats
157W - 147L
2,287 MMR
Solo
Hun Batz
Hun Batz
Diamond II
h3adless
Hun Batz
Diamond II
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
502W - 491L
2,272 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,576 SR
2,267 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,637 SR
2,292 MMR
Odin
Odin
Masters
DoctorCheese
Odin
Masters
Level 160
God Stats
1W - 2L
1,595 SR
Queue Stats
234W - 222L
2,232 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
SlimyBiscuit
Gilgamesh
Diamond I
Level 160
God Stats
11W - 6L
1,795 SR
Queue Stats
124W - 101L
2,397 MMR
Party 2
Chang'e
Chang'e
Diamond II
SmittySwift
Chang'e
Diamond II
Level 154
God Stats
1W - 0L
1,807 SR
Queue Stats
63W - 53L
2,246 MMR
Party 1
Fenrir
Fenrir
Masters
TheSuperChicken
Fenrir
Masters
Level 160
God Stats
2W - 5L
1,814 SR
Queue Stats
161W - 132L
2,356 MMR
Party 2
Sol
Sol
Diamond III
Whysper
Sol
Diamond III
Level 158
God Stats
1W - 3L
1,174 SR
Queue Stats
65W - 54L
2,230 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JoeyD3
Mulan
19
1 / 10 / 6
14,508
427
24,050
35,072
50,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
PhantomGhoul-
Heimdallr
20
7 / 5 / 6
18,234
536
30,407
22,433
10,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
ReapNexus
Sobek
20
2 / 6 / 15
15,482
455
14,163
40,908
62,044
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
20
5 / 9 / 10
16,733
492
19,652
29,027
20,246
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
h3adless
Hun Batz
20
7 / 10 / 8
17,044
501
22,299
35,584
17,571
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
OsirisArtioMorgan Le FayTiamatYmir

VS

Bans
PersephoneAnhurRamaHou YiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 22
16,021
471
18,936
30,551
34,323
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
SlimyBiscuit
Gilgamesh
20
7 / 5 / 20
18,966
558
24,548
39,141
47,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
SmittySwift
Chang'e
20
9 / 6 / 18
19,945
587
29,101
27,302
21,123
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 5 / 12
19,564
575
29,880
36,932
35,471
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
20
7 / 3 / 11
18,649
549
31,540
25,342
13,873
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
123
22
Kills
40
40
Deaths
22
45
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
3
22
4.33
L
Mulan
JoeyD3
Mulan
1
10
6
0.4
L
Heimdallr
PhantomGhoul-
Heimdallr
7
5
6
2
L
Sobek
ReapNexus
Sobek
2
6
15
1.58
W
Gilgamesh
SlimyBiscuit
Gilgamesh
7
5
20
3.4
W
Chang'e
SmittySwift
Chang'e
9
6
18
3
W
15
5
12
4.2
W
Sol
7
3
11
4.17
L
Hel
5
9
10
1.11
L
Hun Batz
h3adless
Hun Batz
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,571
Damage
134,005
163,024
Taken
159,268
161,301
Mitigated
151,815
51,258
Healing
77,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,936
4,004
384
3,214
30,551
34,323
1,199
6,146
23,751
286
72,925
L
Mulan
JoeyD3
Mulan
24,050
1,569
0
7,817
35,072
50,936
300
14,024
21,048
0
88,497
L
Heimdallr
PhantomGhoul-
Heimdallr
30,407
19,683
0
6,243
22,433
10,504
2,134
8,232
14,201
0
187,396
L
Sobek
ReapNexus
Sobek
14,163
1,137
0
8,963
40,908
62,044
0
21,903
19,005
44,808
0
W
Gilgamesh
SlimyBiscuit
Gilgamesh
24,548
4,356
0
9,640
39,141
47,025
2,302
7,417
29,730
25,382
97,398
W
Chang'e
SmittySwift
Chang'e
29,101
2,396
17,325
17,420
27,302
21,123
2,647
11,890
15,184
153,079
0
W
29,880
9,852
0
12,890
36,932
35,471
3,520
5,728
30,338
579
149,452
W
Sol
31,540
12,939
620
16,470
25,342
13,873
6,812
4,272
20,806
171,416
0
L
Hel
19,652
1,013
9,890
12,632
29,027
20,246
406
13,586
15,441
135,146
0
L
Hun Batz
h3adless
Hun Batz
22,299
7,260
0
5,713
35,584
17,571
0
11,075
24,509
0
134,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,001
Gold Earned
93,145
806
Minions Killed
818
0
Camps Cleared
0
3,190,685
Distance Traveled
3,553,636
42
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,021
471
79
2
0
709,128
18
L
Mulan
14,508
427
143
4
0
601,411
4
L
Heimdallr
18,234
536
243
7
0
621,038
4
L
Sobek
15,482
455
49
1
0
689,798
14
W
Gilgamesh
18,966
558
155
5
0
724,558
8
W
Chang'e
19,945
587
239
7
0
705,229
6
W
Fenrir
19,564
575
143
4
0
748,166
6
W
Sol
18,649
549
202
6
0
666,555
9
L
Hel
16,733
492
199
6
0
636,871
7
L
Hun Batz
17,044
501
172
5
0
641,567
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role