Player Matchup

Hades
Hades
Awmccoin
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,296 Elo+
Party 3
Anhur
Anhur
HaDweeb
Anhur
Level 69
God Stats
1W - 3L
1,379 SR
Queue Stats
2W - 11L
1,289 Elo+
Party 3
Bakasura
Bakasura
Kongoma
Bakasura
Level 41
God Stats
1W - 2L
1,723 SR
Queue Stats
93W - 90L
1,579 Elo+
Party 3
Kukulkan
Kukulkan
Theonesiedad
Kukulkan
Level 13
God Stats
12W - 10L
1,489 SR
Queue Stats
19W - 18L
1,414 Elo+
Party 3
Odin
Odin
Unclewerepossum
Odin
Level 34
God Stats
25W - 19L
1,674 SR
Queue Stats
76W - 77L
1,574 Elo+
Party 3
Team Averages
Level 37
1,553 SR
1,430 Elo+

VS

Team Averages
Level 60
1,519 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BOOMMASSACER
Hachiman
Level 129
God Stats
2W - 2L
1,528 SR
Queue Stats
428W - 405L
1,526 Elo+
Party 2
Nike
Nike
KingDimmadome
Nike
Level 29
God Stats
31W - 18L
1,382 SR
Queue Stats
123W - 145L
1,405 Elo+
Party 1
Khepri
Khepri
Trivax1525
Khepri
Level 44
God Stats
12W - 6L
1,709 SR
Queue Stats
201W - 194L
1,564 Elo+
Party 2
Tsukuyomi
Tsukuyomi
powerfulord
Tsukuyomi
Level 68
God Stats
11W - 8L
1,476 SR
Queue Stats
494W - 496L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Awmccoin
Hades
13
0 / 13 / 3
8,306
378
6,105
17,867
8,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
HaDweeb
Anhur
16
3 / 7 / 3
10,544
479
9,531
15,173
4,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bakasura
Kongoma
Bakasura
14
2 / 12 / 5
10,159
462
9,549
21,608
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Theonesiedad
Kukulkan
15
1 / 10 / 0
10,092
459
11,736
15,361
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 4
12,536
570
17,444
20,447
22,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
10 / 3 / 13
12,664
576
17,899
16,898
7,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
BOOMMASSACER
Hachiman
19
10 / 2 / 9
13,084
595
12,467
14,084
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 2 / 12
11,761
535
5,086
17,220
14,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Trivax1525
Khepri
17
1 / 2 / 22
11,795
536
6,383
18,365
28,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
powerfulord
Tsukuyomi
20
23 / 4 / 11
14,638
665
33,324
27,775
13,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
113
12
Kills
46
46
Deaths
13
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
3
13
5.5
L
Hades
Awmccoin
Hades
0
13
3
0.12
W
Hachiman
BOOMMASSACER
Hachiman
10
2
9
7.25
L
Anhur
HaDweeb
Anhur
3
7
3
0.64
W
2
2
12
4
L
Bakasura
Kongoma
Bakasura
2
12
5
0.38
L
Kukulkan
Theonesiedad
Kukulkan
1
10
0
0.1
W
Khepri
Trivax1525
Khepri
1
2
22
6
L
6
4
4
2
W
Tsukuyomi
powerfulord
Tsukuyomi
23
4
11
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,365
Damage
75,159
90,456
Taken
94,342
46,122
Mitigated
70,530
10,023
Healing
36,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,899
1,950
2,739
7,094
16,898
7,200
2,638
2,931
13,469
60,857
0
L
Hades
Awmccoin
Hades
6,105
1,158
0
2,167
17,867
8,315
0
3,346
14,450
24,430
0
W
Hachiman
BOOMMASSACER
Hachiman
12,467
10,285
0
5,441
14,084
5,784
3,363
3,242
10,806
0
107,146
L
Anhur
HaDweeb
Anhur
9,531
2,978
0
1,967
15,173
4,136
0
4,316
10,743
0
43,070
W
5,086
736
0
4,216
17,220
14,930
1,656
3,892
13,133
0
65,858
L
Bakasura
Kongoma
Bakasura
9,549
6,046
0
1,266
21,608
6,483
0
6,833
14,378
0
45,369
L
Kukulkan
Theonesiedad
Kukulkan
11,736
1,206
0
614
15,361
4,755
1,072
4,667
10,433
49,077
0
W
Khepri
Trivax1525
Khepri
6,383
1,013
666
2,354
18,365
28,699
735
3,297
14,996
28,974
0
L
17,444
3,704
0
4,009
20,447
22,433
182
4,327
15,163
0
74,593
W
Tsukuyomi
powerfulord
Tsukuyomi
33,324
9,243
0
13,788
27,775
13,917
3,100
3,827
23,366
0
123,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,637
Gold Earned
63,942
431
Minions Killed
629
0
Camps Cleared
0
1,852,215
Distance Traveled
2,100,668
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,664
576
119
5
0
425,736
0
L
Hades
8,306
378
37
2
0
287,751
0
W
Hachiman
13,084
595
168
8
0
388,938
9
L
Anhur
10,544
479
62
3
0
411,477
2
W
Nike
11,761
535
157
7
0
422,336
0
L
Bakasura
10,159
462
84
4
0
419,431
2
L
Kukulkan
10,092
459
108
5
0
331,067
0
W
Khepri
11,795
536
47
2
0
405,477
10
L
Odin
12,536
570
140
6
0
402,489
1
W
Tsukuyomi
14,638
665
138
6
0
458,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role