Player Matchup

Bellona
Bellona
Demon3191
Bellona
Level 17
God Stats
2W - 0L
1,718 SR
Queue Stats
39W - 44L
1,392 Elo+
Party 3
Izanami
Izanami
OGJesusJuice
Izanami
Level 16
God Stats
18W - 15L
1,466 SR
Queue Stats
34W - 35L
1,398 Elo+
Party 3
Nox
Nox
Yerselff
Nox
Level 32
God Stats
4W - 0L
1,792 SR
Queue Stats
40W - 30L
1,590 Elo+
Party 1
Charybdis
Charybdis
Zaraas
Charybdis
Level 18
God Stats
19W - 14L
1,523 SR
Queue Stats
55W - 67L
1,327 Elo+
Party 1
Achilles
Achilles
pablovile
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,166 Elo+
Party 1
Team Averages
Level 18
1,600 SR
1,374 Elo+

VS

Team Averages
Level 12
1,437 SR
1,394 Elo+
Ares
Ares
FysicalTerrorist
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,277 Elo+
Solo
Kukulkan
Kukulkan
Jaflord
Kukulkan
Level 15
God Stats
1W - 1L
1,604 SR
Queue Stats
15W - 20L
1,461 Elo+
Party 2
Medusa
Medusa
Lararim
Medusa
Level 8
God Stats
5W - 9L
1,310 SR
Queue Stats
62W - 79L
1,298 Elo+
Party 2
Jing Wei
Jing Wei
Lynxleee
Jing Wei
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Merlin
Merlin
igmob18
Merlin
Level 28
God Stats
35W - 35L
1,488 SR
Queue Stats
212W - 233L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demon3191
Bellona
20
10 / 8 / 21
15,145
1,165
16,981
25,830
23,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
OGJesusJuice
Izanami
20
12 / 5 / 13
15,333
1,179
30,770
20,602
9,088
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 4 / 16
15,988
1,230
29,817
11,495
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Zaraas
Charybdis
20
5 / 7 / 14
13,288
1,022
23,590
19,169
8,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
pablovile
Achilles
20
0 / 2 / 15
11,906
916
5,249
13,987
15,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 13
12,857
989
6,847
28,897
38,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Jaflord
Kukulkan
20
5 / 8 / 17
13,780
1,060
23,357
22,840
9,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Lararim
Medusa
20
8 / 11 / 14
13,881
1,068
14,306
21,944
9,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Lynxleee
Jing Wei
20
3 / 8 / 14
12,518
963
16,011
18,481
7,554
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
igmob18
Merlin
20
6 / 6 / 15
14,072
1,082
23,558
17,777
7,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
99
41
Kills
26
26
Deaths
41
79
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Bellona
Demon3191
Bellona
10
8
21
2.56
L
4
8
13
1.31
L
Kukulkan
Jaflord
Kukulkan
5
8
17
1.69
L
Medusa
Lararim
Medusa
8
11
14
1.36
L
Jing Wei
Lynxleee
Jing Wei
3
8
14
1.25
W
Izanami
OGJesusJuice
Izanami
12
5
13
3.7
W
14
4
16
5.5
W
Charybdis
Zaraas
Charybdis
5
7
14
1.71
L
Merlin
igmob18
Merlin
6
6
15
2.25
W
Achilles
pablovile
Achilles
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,407
Damage
84,079
91,083
Taken
109,939
62,746
Mitigated
71,632
5,162
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Demon3191
Bellona
16,981
7,760
0
250
25,830
23,998
0
13,665
11,714
0
42,293
L
6,847
1,607
0
0
28,897
38,054
0
5,916
22,981
18,665
0
L
Kukulkan
Jaflord
Kukulkan
23,357
2,655
0
2,495
22,840
9,296
0
8,340
14,500
46,723
0
L
Medusa
Lararim
Medusa
14,306
7,499
0
837
21,944
9,514
0
5,618
16,326
0
25,907
L
Jing Wei
Lynxleee
Jing Wei
16,011
14,725
0
0
18,481
7,554
0
4,762
13,719
0
47,272
W
Izanami
OGJesusJuice
Izanami
30,770
21,663
0
986
20,602
9,088
0
11,866
8,424
0
63,181
W
29,817
1,048
0
180
11,495
5,349
0
6,900
4,443
40,929
0
W
Charybdis
Zaraas
Charybdis
23,590
15,887
0
3,496
19,169
8,484
0
12,959
5,978
0
42,492
L
Merlin
igmob18
Merlin
23,558
2,300
0
0
17,777
7,214
0
5,181
12,596
46,569
0
W
Achilles
pablovile
Achilles
5,249
732
0
250
13,987
15,827
0
6,987
6,762
0
28,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,660
Gold Earned
67,108
240
Minions Killed
233
10
Camps Cleared
5
1,180,706
Distance Traveled
1,014,193
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,145
1,165
48
4
2
239,908
0
L
Ares
12,857
989
22
2
4
197,057
0
L
Kukulkan
13,780
1,060
67
5
0
221,645
0
L
Medusa
13,881
1,068
19
1
0
189,033
0
L
Jing Wei
12,518
963
71
5
0
178,140
0
W
Izanami
15,333
1,179
95
7
5
240,718
0
W
Nox
15,988
1,230
22
2
3
260,490
0
W
Charybdis
13,288
1,022
30
2
0
174,555
1
L
Merlin
14,072
1,082
54
4
1
228,318
0
W
Achilles
11,906
916
45
3
0
265,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role