Player Matchup

Hera
Hera
Diamond V
PRINCE_SGKD777
Hera
Diamond V
Level 149
God Stats
31W - 30L
1,698 SR
Queue Stats
64W - 62L
2,215 MMR
Solo
King Arthur
King Arthur
Platinum II
RustMan007
King Arthur
Platinum II
Level 149
God Stats
163W - 186L
1,542 SR
Queue Stats
710W - 805L
1,921 MMR
Solo
Artemis
Artemis
Diamond V
UnwashedDishez
Artemis
Diamond V
Level 128
God Stats
18W - 22L
1,629 SR
Queue Stats
138W - 153L
2,037 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,623 SR
2,058 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,671 SR
1,955 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond V
Chrismo151
Merlin
Diamond V
Level 61
God Stats
2W - 2L
1,746 SR
Queue Stats
36W - 16L
2,443 MMR
Solo
Khepri
Khepri
Platinum I
Uber_Gaming
Khepri
Platinum I
Level 146
God Stats
14W - 5L
1,767 SR
Queue Stats
100W - 109L
1,921 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,660
696
8,924
5,612
1,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
RustMan007
King Arthur
12
7 / 0 / 3
8,307
755
5,766
7,574
5,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 9
7,105
646
6,185
5,258
1,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaMorgan Le FayDanzaburouGilgameshSobek

VS

Bans
OdinAh Muzen CabCerberusCupidCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 1
6,324
575
4,942
7,237
2,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Chrismo151
Merlin
9
0 / 5 / 1
6,347
577
5,842
6,323
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
1 / 2 / 0
7,140
649
2,962
9,296
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
Merlin
Chrismo151
Merlin
0
5
1
0.1
W
3
0
5
5.5
W
King Arthur
RustMan007
King Arthur
7
0
3
8.5
L
Khepri
1
2
0
0.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,875
Damage
13,746
18,444
Taken
22,856
8,598
Mitigated
12,153
2,851
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,942
1,653
0
1,124
7,237
2,529
0
2,661
4,382
0
24,068
L
Merlin
Chrismo151
Merlin
5,842
171
0
494
6,323
2,083
0
2,064
4,077
17,265
0
W
8,924
2,467
0
1,456
5,612
1,788
502
1,772
3,668
27,219
0
W
King Arthur
RustMan007
King Arthur
5,766
735
0
109
7,574
5,097
321
3,201
3,952
0
17,277
L
Khepri
2,962
198
412
1,671
9,296
7,541
0
3,587
5,361
15,258
0
W
6,185
2,119
0
1,286
5,258
1,713
704
3,156
1,898
0
26,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,072
Gold Earned
19,811
131
Minions Killed
108
6
Camps Cleared
4
627,945
Distance Traveled
565,524
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,324
575
45
4
1
183,537
1
L
Merlin
6,347
577
40
4
2
173,049
1
W
Hera
7,660
696
50
5
2
213,272
4
W
King Arthur
8,307
755
38
3
3
210,523
1
L
Khepri
7,140
649
23
2
1
208,938
4
W
Artemis
7,105
646
43
4
1
204,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role