Player Matchup

Nu Wa
Nu Wa
CrossFire FTW
Nu Wa
Level 106
God Stats
1W - 2L
1,253 SR
Queue Stats
149W - 161L
1,410 Elo+
Solo
Set
Set
Kinglief360
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 221L
1,714 Elo+
Party 1
Sun Wukong
Sun Wukong
Kperun210
Sun Wukong
Level 27
God Stats
2W - 4L
1,141 SR
Queue Stats
297W - 182L
1,730 Elo+
Party 1
Ares
Ares
LordRumpenstein
Ares
Level 80
God Stats
11W - 2L
1,914 SR
Queue Stats
255W - 179L
1,726 Elo+
Party 1
Persephone
Persephone
TrapNetwork
Persephone
Level 126
God Stats
27W - 14L
1,722 SR
Queue Stats
578W - 466L
1,722 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,661 Elo+

VS

Team Averages
Level 77
1,500 SR
1,461 Elo+
Gilgamesh
Gilgamesh
BeserkerBlood
Gilgamesh
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,430 Elo+
Party 2
Freya
Freya
Chiefnumnumms
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,422 Elo+
Party 3
Hera
Hera
ClaimDestiny
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artio
Artio
Fulminum
Artio
Level 105
God Stats
2W - 3L
1,517 SR
Queue Stats
189W - 193L
1,451 Elo+
Party 3
Serqet
Serqet
RetroEmblem
Serqet
Level 101
God Stats
0W - 3L
1,485 SR
Queue Stats
195W - 178L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 32
12,986
928
18,766
8,958
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
6 / 3 / 23
11,113
794
11,721
13,314
8,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Kperun210
Sun Wukong
19
7 / 3 / 30
11,642
832
15,053
15,269
13,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 4 / 25
11,204
800
11,470
17,228
20,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
TrapNetwork
Persephone
20
19 / 2 / 23
13,367
955
29,778
10,974
5,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeserkerBlood
Gilgamesh
16
6 / 10 / 3
10,882
777
11,381
21,301
20,023
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 12 / 6
9,971
712
6,105
18,511
7,066
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 9 / 9
9,809
701
13,399
12,387
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Fulminum
Artio
16
1 / 8 / 8
9,351
668
8,509
31,208
34,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
15
1 / 10 / 7
8,677
620
8,345
14,356
5,690
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
46
49
Kills
13
13
Deaths
49
133
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeserkerBlood
Gilgamesh
6
10
3
0.75
L
3
12
6
0.5
L
2
9
9
0.72
W
12
1
32
28
L
Artio
Fulminum
Artio
1
8
8
0.63
W
6
3
23
5.83
W
Sun Wukong
Kperun210
Sun Wukong
7
3
30
7.33
W
5
4
25
4.38
L
Serqet
1
10
7
0.45
W
Persephone
TrapNetwork
Persephone
19
2
23
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,788
Damage
47,739
65,743
Taken
97,763
52,759
Mitigated
71,604
23,124
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeserkerBlood
Gilgamesh
11,381
2,780
68
1,223
21,301
20,023
0
12,879
7,911
0
25,836
L
6,105
2,384
381
2,218
18,511
7,066
0
12,511
5,513
18,214
0
L
13,399
3,303
0
415
12,387
4,350
0
7,344
4,782
35,153
0
W
18,766
5,741
1,453
3,039
8,958
4,704
1,866
3,613
5,345
33,285
0
L
Artio
Fulminum
Artio
8,509
525
3,467
7,840
31,208
34,475
0
16,930
13,430
22,854
0
W
11,721
6,002
697
2,589
13,314
8,523
748
7,846
4,984
0
21,967
W
Sun Wukong
Kperun210
Sun Wukong
15,053
4,054
28
3,985
15,269
13,147
1,487
4,615
10,378
0
31,254
W
11,470
775
1,356
3,492
17,228
20,973
793
6,978
9,860
16,323
0
L
Serqet
8,345
1,413
261
727
14,356
5,690
0
8,890
5,087
0
18,498
W
Persephone
TrapNetwork
Persephone
29,778
2,451
1,861
4,624
10,974
5,412
1,258
4,960
5,664
62,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,312
Gold Earned
48,690
142
Minions Killed
108
0
Camps Cleared
0
1,282,386
Distance Traveled
908,798
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,882
777
21
2
0
140,969
0
L
Freya
9,971
712
30
2
0
154,302
2
L
Hera
9,809
701
23
2
0
186,888
1
W
Nu Wa
12,986
928
25
2
0
246,162
0
L
Artio
9,351
668
15
1
0
210,603
1
W
Set
11,113
794
23
2
0
268,692
0
W
Sun Wukong
11,642
832
30
2
0
254,420
1
W
Ares
11,204
800
4
0
0
257,317
1
L
Serqet
8,677
620
19
1
0
216,036
3
W
Persephone
13,367
955
60
4
0
255,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role