Player Matchup

Sol
Sol
BoujieBoi3706
Sol
Level 97
God Stats
49W - 36L
1,578 SR
Queue Stats
282W - 306L
1,441 Elo+
Party 1
Raijin
Raijin
ButterscotchBuns
Raijin
Level 27
God Stats
11W - 13L
1,450 SR
Queue Stats
380W - 406L
1,510 Elo+
Solo
Geb
Geb
Frenchiesss8768
Geb
Level 6
God Stats
1W - 0L
1,248 SR
Queue Stats
156W - 194L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
Latesito
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,618 Elo+
Solo
Thanatos
Thanatos
lanceremil300
Thanatos
Level 27
God Stats
9W - 3L
1,500 SR
Queue Stats
128W - 100L
1,470 Elo+
Solo
Team Averages
Level 35
1,455 SR
1,498 Elo+

VS

Team Averages
Level 14
1,550 SR
1,501 Elo+
Odin
Odin
Marchandzz
Odin
Level 23
God Stats
5W - 1L
1,976 SR
Queue Stats
52W - 60L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotYourender
Tsukuyomi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,384 Elo+
Party 2
Cupid
Cupid
Saganowski
Cupid
Level 26
God Stats
6W - 7L
1,493 SR
Queue Stats
91W - 87L
1,489 Elo+
Solo
Olorun
Olorun
garangrizzly
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo
Ymir
Ymir
sussyramain
Ymir
Level 7
God Stats
0W - 1L
1,280 SR
Queue Stats
3W - 2L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,520
537
12,838
11,955
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
9 / 2 / 1
9,182
656
9,286
9,358
4,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 4
6,454
461
1,871
6,876
2,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Latesito
Gilgamesh
15
7 / 0 / 1
8,823
630
10,810
11,981
10,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
lanceremil300
Thanatos
13
5 / 2 / 4
7,880
563
6,503
10,574
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,902
422
4,648
10,499
7,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
NotYourender
Tsukuyomi
10
1 / 8 / 1
6,431
459
5,930
11,648
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
12
7 / 4 / 3
7,520
537
6,162
9,568
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
11
2 / 5 / 0
6,708
479
6,153
8,067
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 2 / 7
7,010
501
7,520
13,510
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
23
Kills
14
14
Deaths
23
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
W
9
2
1
4.75
W
0
5
4
0.4
W
Gilgamesh
Latesito
Gilgamesh
7
0
1
7.5
L
0
4
0
0
L
Tsukuyomi
NotYourender
Tsukuyomi
1
8
1
0.19
L
Cupid
7
4
3
2.13
L
Olorun
2
5
0
0.4
W
Thanatos
lanceremil300
Thanatos
5
2
4
3.5
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,308
Damage
30,413
50,744
Taken
53,292
24,821
Mitigated
28,023
21,181
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,838
5,890
0
6,038
11,955
3,318
934
4,256
7,699
56,298
0
W
9,286
1,568
0
3,636
9,358
4,340
715
1,870
7,488
51,659
0
W
1,871
32
0
0
6,876
2,203
0
2,071
4,805
6,793
0
W
Gilgamesh
Latesito
Gilgamesh
10,810
2,340
0
3,010
11,981
10,719
450
3,424
8,557
0
54,216
L
4,648
769
0
250
10,499
7,029
0
207
10,292
4,428
21,380
L
Tsukuyomi
NotYourender
Tsukuyomi
5,930
1,823
0
1,888
11,648
4,583
0
3,244
8,404
0
39,788
L
Cupid
6,162
4,478
294
2,773
9,568
3,164
0
6,642
2,926
0
33,380
L
Olorun
6,153
2,701
103
1,463
8,067
2,900
786
4,338
3,729
23,659
2,512
W
Thanatos
lanceremil300
Thanatos
6,503
1,929
0
8,497
10,574
4,241
0
3,219
7,355
0
46,834
L
7,520
1,435
0
4,096
13,510
10,347
0
9,764
3,746
22,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
33,571
374
Minions Killed
272
0
Camps Cleared
0
1,314,696
Distance Traveled
1,243,796
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,520
537
99
7
0
252,570
4
W
Raijin
9,182
656
88
6
0
250,346
2
W
Geb
6,454
461
10
1
0
280,774
0
W
Gilgamesh
8,823
630
100
7
0
258,134
4
L
Odin
5,902
422
63
5
0
273,053
4
L
Tsukuyomi
6,431
459
62
4
0
254,803
3
L
Cupid
7,520
537
60
4
0
238,009
4
L
Olorun
6,708
479
51
4
0
216,179
0
W
Thanatos
7,880
563
77
6
0
272,872
3
L
Ymir
7,010
501
36
3
0
261,752
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role