Player Matchup

Tsukuyomi
Tsukuyomi
FaintCalf386643
Tsukuyomi
Level 50
God Stats
2W - 0L
1,489 SR
Queue Stats
192W - 238L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
KingNaterTot
Cthulhu
Level 69
God Stats
10W - 7L
1,583 SR
Queue Stats
20W - 16L
1,472 Elo+
Solo
Ra
Ra
MochiMommi
Ra
Level 59
God Stats
3W - 6L
1,298 SR
Queue Stats
251W - 288L
1,454 Elo+
Party 1
Team Averages
Level 59
1,457 SR
1,430 Elo+

VS

Team Averages
Level 52
1,489 SR
1,359 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dongkong XD
Ah Muzen Cab
Level 118
God Stats
6W - 7L
1,609 SR
Queue Stats
232W - 298L
1,332 Elo+
Solo
Guan Yu
Guan Yu
dxbrads
Guan Yu
Level 29
God Stats
0W - 2L
1,362 SR
Queue Stats
19W - 33L
1,397 Elo+
Party 2
Freya
Freya
steffybab
Freya
Level 9
God Stats
5W - 6L
1,495 SR
Queue Stats
15W - 36L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FaintCalf386643
Tsukuyomi
12
3 / 7 / 1
9,571
638
8,964
13,320
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KingNaterTot
Cthulhu
13
1 / 1 / 7
10,270
685
9,098
16,108
18,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 2 / 3
10,247
683
11,300
9,208
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dongkong XD
Ah Muzen Cab
11
2 / 2 / 3
8,836
589
8,024
6,591
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
dxbrads
Guan Yu
13
4 / 2 / 5
9,629
642
11,543
17,858
12,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
steffybab
Freya
13
4 / 4 / 4
9,280
619
9,243
12,130
3,881
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
10
10
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dongkong XD
Ah Muzen Cab
2
2
3
1.75
W
Tsukuyomi
FaintCalf386643
Tsukuyomi
3
7
1
0.5
W
Cthulhu
KingNaterTot
Cthulhu
1
1
7
4.5
W
4
2
3
2.75
L
Guan Yu
dxbrads
Guan Yu
4
2
5
3.25
L
Freya
steffybab
Freya
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,362
Damage
28,810
38,636
Taken
36,579
25,230
Mitigated
18,665
13,463
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dongkong XD
Ah Muzen Cab
8,024
2,934
191
1,901
6,591
2,399
0
3,922
2,537
0
38,296
W
Tsukuyomi
FaintCalf386643
Tsukuyomi
8,964
1,895
0
1,094
13,320
3,762
401
5,113
7,690
0
30,556
W
Cthulhu
KingNaterTot
Cthulhu
9,098
684
1,053
2,411
16,108
18,433
566
3,962
11,644
22,817
0
W
11,300
442
4,360
4,545
9,208
3,035
948
2,612
6,384
53,928
0
L
Guan Yu
dxbrads
Guan Yu
11,543
976
2,478
6,551
17,858
12,385
259
9,406
8,174
4,739
14,467
L
Freya
steffybab
Freya
9,243
3,224
0
783
12,130
3,881
0
6,667
5,321
17,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
27,745
202
Minions Killed
104
8
Camps Cleared
3
818,874
Distance Traveled
716,655
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,836
589
73
5
2
165,106
2
W
Tsukuyomi
9,571
638
42
3
4
250,695
0
W
Cthulhu
10,270
685
33
2
0
291,716
2
W
Ra
10,247
683
127
8
4
276,463
3
L
Guan Yu
9,629
642
12
1
0
305,085
2
L
Freya
9,280
619
19
1
1
246,464
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role