Player Matchup

Bellona
Bellona
Furiusandriu
Bellona
Level 27
God Stats
1W - 0L
1,431 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
P0l1o
Izanami
Level 103
God Stats
2W - 1L
1,584 SR
Queue Stats
330W - 297L
1,588 Elo+
Solo
Chernobog
Chernobog
joeldestroy
Chernobog
Level 101
God Stats
4W - 1L
1,783 SR
Queue Stats
41W - 42L
1,499 Elo+
Party 3
Vamana
Vamana
x0BoBo0x
Vamana
Level 28
God Stats
3W - 8L
1,555 SR
Queue Stats
24W - 29L
1,512 Elo+
Party 2
Tiamat
Tiamat
xmanjux
Tiamat
Level 48
God Stats
10W - 8L
1,578 SR
Queue Stats
46W - 47L
1,491 Elo+
Party 2
Team Averages
Level 61
1,586 SR
1,518 Elo+

VS

Team Averages
Level 60
1,651 SR
1,532 Elo+
Ah Puch
Ah Puch
ElPapuPl
Ah Puch
Level 101
God Stats
1W - 1L
1,947 SR
Queue Stats
50W - 44L
1,548 Elo+
Party 1
Hel
Hel
Luzy21
Hel
Level 25
God Stats
6W - 7L
1,606 SR
Queue Stats
15W - 15L
1,502 Elo+
Party 1
Achilles
Achilles
Ryuuuken
Achilles
Level 56
God Stats
2W - 2L
1,460 SR
Queue Stats
165W - 117L
1,590 Elo+
Party 1
Serqet
Serqet
ksenomorph228
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 309L
1,511 Elo+
Party 4
Jormungandr
Jormungandr
yatvoypapka
Jormungandr
Level 59
God Stats
11W - 17L
1,741 SR
Queue Stats
256W - 310L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Furiusandriu
Bellona
20
4 / 7 / 17
14,797
925
13,160
31,813
19,961
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
P0l1o
Izanami
20
13 / 4 / 11
18,182
1,136
33,679
26,279
8,422
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
joeldestroy
Chernobog
20
9 / 8 / 16
16,432
1,027
28,148
24,419
8,555
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
x0BoBo0x
Vamana
20
5 / 10 / 13
15,041
940
20,246
31,027
12,879
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
xmanjux
Tiamat
20
2 / 6 / 22
15,585
974
27,434
20,099
18,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElPapuPl
Ah Puch
20
18 / 3 / 16
18,886
1,180
51,283
16,223
9,171
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Luzy21
Hel
20
0 / 6 / 22
14,700
919
12,816
22,954
16,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ryuuuken
Achilles
20
8 / 3 / 17
16,611
1,038
20,952
31,652
73,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 14 / 20
15,791
987
22,205
28,812
14,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
yatvoypapka
Jormungandr
20
2 / 7 / 27
15,423
964
21,473
29,646
50,100
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
137
33
Kills
35
35
Deaths
33
79
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ElPapuPl
Ah Puch
18
3
16
8.67
W
Bellona
Furiusandriu
Bellona
4
7
17
1.79
L
Hel
Luzy21
Hel
0
6
22
1.83
W
Izanami
P0l1o
Izanami
13
4
11
4.63
L
Achilles
Ryuuuken
Achilles
8
3
17
5.5
W
Chernobog
joeldestroy
Chernobog
9
8
16
2.13
L
7
14
20
1.21
W
Vamana
x0BoBo0x
Vamana
5
10
13
1.15
W
Tiamat
xmanjux
Tiamat
2
6
22
2.17
L
Jormungandr
yatvoypapka
Jormungandr
2
7
27
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,667
Damage
128,729
133,637
Taken
129,287
67,997
Mitigated
163,802
18,644
Healing
32,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ElPapuPl
Ah Puch
51,283
2,932
0
6,018
16,223
9,171
0
5,406
10,817
75,621
0
W
Bellona
Furiusandriu
Bellona
13,160
3,236
895
1,365
31,813
19,961
0
24,078
7,017
0
22,692
L
Hel
Luzy21
Hel
12,816
372
13,500
10,355
22,954
16,286
0
5,095
17,859
61,002
0
W
Izanami
P0l1o
Izanami
33,679
22,797
0
6,842
26,279
8,422
0
19,197
5,245
0
74,867
L
Achilles
Ryuuuken
Achilles
20,952
2,990
0
1,955
31,652
73,488
0
8,057
23,595
8,794
32,369
W
Chernobog
joeldestroy
Chernobog
28,148
21,508
0
165
24,419
8,555
0
14,595
8,990
0
61,114
L
22,205
5,487
0
356
28,812
14,757
0
3,772
25,040
0
28,888
W
Vamana
x0BoBo0x
Vamana
20,246
15,307
0
3,375
31,027
12,879
0
16,535
13,357
0
49,652
W
Tiamat
xmanjux
Tiamat
27,434
1,110
723
5,279
20,099
18,180
0
14,364
4,774
64,581
0
L
Jormungandr
yatvoypapka
Jormungandr
21,473
2,403
0
0
29,646
50,100
0
5,104
24,542
49,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,037
Gold Earned
81,411
360
Minions Killed
304
15
Camps Cleared
5
1,580,025
Distance Traveled
1,641,142
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
18,886
1,180
70
4
1
324,804
0
W
Bellona
14,797
925
23
1
0
329,974
2
L
Hel
14,700
919
123
8
0
320,044
0
W
Izanami
18,182
1,136
127
8
1
312,649
2
L
Achilles
16,611
1,038
40
3
0
337,563
0
W
Chernobog
16,432
1,027
61
4
4
287,052
1
L
Serqet
15,791
987
14
1
3
326,824
3
W
Vamana
15,041
940
47
3
5
340,909
0
W
Tiamat
15,585
974
102
6
5
309,441
1
L
Jormungandr
15,423
964
57
4
1
331,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role