Player Matchup

Chiron
Chiron
CrypticArcane21
Chiron
Level 91
God Stats
2W - 7L
1,272 SR
Queue Stats
262W - 398L
1,308 Elo+
Solo
Freya
Freya
ImSoVeryAlone
Freya
Level 26
God Stats
2W - 2L
1,693 SR
Queue Stats
50W - 74L
1,296 Elo+
Solo
Cthulhu
Cthulhu
ghostf4cekillah
Cthulhu
Level 109
God Stats
2W - 1L
1,371 SR
Queue Stats
83W - 125L
1,322 Elo+
Solo
Team Averages
Level 75
1,446 SR
1,309 Elo+

VS

Team Averages
Level 59
1,467 SR
1,357 Elo+
Fenrir
Fenrir
ImSwatacus
Fenrir
Level 64
God Stats
7W - 11L
1,400 SR
Queue Stats
160W - 274L
1,182 Elo+
Solo
Sol
Sol
Novas1993
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,437 Elo+
Party 1
Ares
Ares
Shawnm31
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 12
11,683
779
15,673
14,589
5,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
10 / 1 / 9
11,186
746
13,172
11,030
3,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 18
10,142
676
9,996
19,326
15,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImSwatacus
Fenrir
11
2 / 9 / 0
8,496
566
8,542
15,900
6,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 6 / 1
9,669
645
18,558
13,910
5,117
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
9
0 / 6 / 2
8,362
557
6,408
17,464
20,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
21
Kills
6
6
Deaths
21
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
W
10
1
9
14.5
L
Fenrir
ImSwatacus
Fenrir
2
9
0
0.22
L
4
6
1
0.75
L
Ares
0
6
2
0.17
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,841
Damage
33,508
44,945
Taken
47,274
25,159
Mitigated
31,852
22,648
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,673
6,379
1,005
6,561
14,589
5,412
664
10,077
4,511
0
49,075
W
13,172
4,732
0
5,826
11,030
3,922
1,166
7,334
3,696
31,715
0
L
Fenrir
ImSwatacus
Fenrir
8,542
1,757
0
1,968
15,900
6,595
201
8,743
7,157
0
17,994
L
18,558
5,429
95
3,121
13,910
5,117
0
6,705
7,205
37,913
0
L
Ares
6,408
388
0
1,454
17,464
20,140
96
7,880
9,584
15,328
0
W
9,996
413
1,610
7,646
19,326
15,825
474
8,762
10,564
32,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
26,527
140
Minions Killed
94
9
Camps Cleared
2
846,195
Distance Traveled
697,970
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,683
779
63
4
3
291,606
3
W
Freya
11,186
746
35
2
4
277,522
0
L
Fenrir
8,496
566
27
2
2
236,417
0
L
Sol
9,669
645
61
4
0
244,528
0
L
Ares
8,362
557
6
0
0
217,025
2
W
Cthulhu
10,142
676
42
3
2
277,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role