Player Matchup

Cernunnos
Cernunnos
Bronze III
Boatleft
Cernunnos
Bronze III
Level 120
God Stats
38W - 39L
1,542 SR
Queue Stats
125W - 136L
1,393 MMR
Solo
Sobek
Sobek
Bronze III
Takoda61
Sobek
Bronze III
Level 75
God Stats
0W - 4L
1,270 SR
Queue Stats
18W - 24L
1,412 MMR
Solo
Chaac
Chaac
Gold V
ZiggyCT
Chaac
Gold V
Level 85
God Stats
1W - 4L
1,629 SR
Queue Stats
291W - 303L
1,249 MMR
Party 3
Janus
Janus
Bronze III
eAdrian1213
Janus
Bronze III
Level 30
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Athena
Athena
Platinum IV
sh33rcold
Athena
Platinum IV
Level 127
God Stats
29W - 20L
1,694 SR
Queue Stats
439W - 437L
1,681 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,522 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,563 SR
1,435 MMR
Artemis
Artemis
Gold II
CrazyMec
Artemis
Gold II
Level 108
God Stats
5W - 1L
1,713 SR
Queue Stats
97W - 107L
1,514 MMR
Party 1
Fafnir
Fafnir
Gold V
Dinopuncher
Fafnir
Gold V
Level 122
God Stats
2W - 0L
1,196 SR
Queue Stats
131W - 130L
1,363 MMR
Party 1
Cthulhu
Cthulhu
Silver I
OnlyOnadaneva
Cthulhu
Silver I
Level 43
God Stats
11W - 5L
1,677 SR
Queue Stats
30W - 23L
1,562 MMR
Party 2
Thoth
Thoth
Gold V
TheSkyBuild
Thoth
Gold V
Level 112
God Stats
7W - 6L
1,521 SR
Queue Stats
179W - 177L
1,350 MMR
Party 2
Mulan
Mulan
Silver III
jojolouisss
Mulan
Silver III
Level 45
God Stats
8W - 6L
1,711 SR
Queue Stats
25W - 31L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boatleft
Cernunnos
14
2 / 3 / 1
8,119
507
6,522
12,413
3,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Takoda61
Sobek
10
0 / 5 / 1
6,609
413
3,545
14,691
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
ZiggyCT
Chaac
16
2 / 0 / 0
9,361
585
6,408
10,668
5,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 5 / 0
7,260
454
2,301
8,656
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
sh33rcold
Athena
12
1 / 4 / 3
7,553
472
2,203
13,994
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LokiGilgameshPersephoneOdinMorgan Le Fay

VS

Bans
TiamatIzanamiSetDanzaburouThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrazyMec
Artemis
15
5 / 2 / 4
9,117
570
9,140
7,000
2,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
13
0 / 1 / 9
8,410
526
4,890
10,902
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
16
1 / 1 / 0
9,049
566
6,885
8,091
8,005
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 1 / 5
9,789
612
11,384
6,909
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 6
9,066
567
7,512
7,902
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
17
17
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Boatleft
Cernunnos
2
3
1
0.83
W
Artemis
CrazyMec
Artemis
5
2
4
3.5
W
Fafnir
0
1
9
4.5
W
Cthulhu
1
1
0
1
L
Sobek
Takoda61
Sobek
0
5
1
0.1
W
7
1
5
9.5
L
Chaac
ZiggyCT
Chaac
2
0
0
2
L
0
5
0
0
W
4
0
6
7
L
Athena
sh33rcold
Athena
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,979
Damage
39,811
60,422
Taken
40,804
27,494
Mitigated
27,024
22,029
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Boatleft
Cernunnos
6,522
3,211
0
4,368
12,413
3,700
583
4,139
8,188
0
61,511
W
Artemis
CrazyMec
Artemis
9,140
5,607
0
3,050
7,000
2,364
515
1,595
5,405
0
68,306
W
Fafnir
4,890
1,466
0
3,448
10,902
10,751
0
1,646
9,256
22,885
0
W
Cthulhu
6,885
628
101
2,471
8,091
8,005
0
277
7,814
61,037
0
L
Sobek
Takoda61
Sobek
3,545
321
0
3,215
14,691
9,997
0
5,189
9,318
16,466
0
W
11,384
441
0
2,855
6,909
2,483
11
2,260
4,649
68,314
0
L
Chaac
ZiggyCT
Chaac
6,408
968
0
6,519
10,668
5,830
0
6,329
3,631
0
63,546
L
2,301
0
176
2,105
8,656
2,163
162
2,028
6,454
45,541
0
W
7,512
1,965
0
1,466
7,902
3,421
0
2,426
5,476
0
60,378
L
Athena
sh33rcold
Athena
2,203
564
0
5,646
13,994
5,804
0
4,090
9,612
40,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
45,431
467
Minions Killed
515
0
Camps Cleared
0
1,480,737
Distance Traveled
1,597,570
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,119
507
116
7
0
274,724
2
W
Artemis
9,117
570
112
7
0
297,928
1
W
Fafnir
8,410
526
33
2
0
303,269
12
W
Cthulhu
9,049
566
140
9
0
314,183
4
L
Sobek
6,609
413
21
1
0
273,484
13
W
Thoth
9,789
612
143
9
0
342,727
3
L
Chaac
9,361
585
144
9
0
328,806
3
L
Janus
7,260
454
98
6
0
288,282
4
W
Mulan
9,066
567
87
5
0
339,463
5
L
Athena
7,553
472
88
6
0
315,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role