Player Matchup

Xbalanque
Xbalanque
Dro_thePro
Xbalanque
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
249W - 321L
1,369 Elo+
Solo
Scylla
Scylla
MoPowaBaby x
Scylla
Level 144
God Stats
112W - 158L
1,423 SR
Queue Stats
490W - 573L
1,458 Elo+
Solo
Cthulhu
Cthulhu
bwatts20
Cthulhu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 81L
1,500 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,442 Elo+

VS

Team Averages
Level 67
1,421 SR
1,487 Elo+
Chaac
Chaac
BUSHxWOOKIE
Chaac
Level 126
God Stats
2W - 1L
1,246 SR
Queue Stats
126W - 144L
1,444 Elo+
Party 1
Artemis
Artemis
Dickiesan
Artemis
Level 68
God Stats
18W - 21L
1,516 SR
Queue Stats
114W - 134L
1,346 Elo+
Party 1
Ra
Ra
yomom5
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dro_thePro
Xbalanque
9
0 / 5 / 0
6,399
533
7,470
9,864
3,336
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
11
0 / 4 / 0
6,797
566
7,537
7,276
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
bwatts20
Cthulhu
9
0 / 6 / 0
6,371
531
7,416
11,762
12,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
8,672
723
10,606
14,376
10,209
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Dickiesan
Artemis
12
5 / 0 / 7
8,934
745
7,522
6,449
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
14
4 / 0 / 9
8,815
735
7,742
9,045
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
15
15
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Artemis
Dickiesan
Artemis
5
0
7
8.5
L
Xbalanque
Dro_thePro
Xbalanque
0
5
0
0
L
Scylla
0
4
0
0
L
Cthulhu
bwatts20
Cthulhu
0
6
0
0
W
Ra
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,423
Damage
25,870
28,902
Taken
29,870
18,485
Mitigated
15,835
2,509
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,606
2,116
0
4,300
14,376
10,209
387
6,530
7,846
307
21,920
W
Artemis
Dickiesan
Artemis
7,522
3,026
0
464
6,449
2,238
1,232
4,196
2,253
0
19,721
L
Xbalanque
Dro_thePro
Xbalanque
7,470
3,403
0
0
9,864
3,336
0
2,128
7,736
0
15,030
L
Scylla
7,537
370
0
6
7,276
2,247
0
1,996
5,280
32,719
0
L
Cthulhu
bwatts20
Cthulhu
7,416
824
351
2,152
11,762
12,902
0
4,461
7,301
16,314
0
W
Ra
7,742
1,025
2,265
5,028
9,045
3,388
337
4,911
4,134
41,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,567
Gold Earned
26,421
102
Minions Killed
147
3
Camps Cleared
9
574,961
Distance Traveled
676,361
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,672
723
31
3
3
236,772
1
W
Artemis
8,934
745
31
3
3
191,553
0
L
Xbalanque
6,399
533
17
1
0
183,861
1
L
Scylla
6,797
566
66
6
3
191,472
3
L
Cthulhu
6,371
531
19
2
0
199,628
0
W
Ra
8,815
735
85
7
3
248,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role