Player Matchup

Osiris
Osiris
AndresTodoNice
Osiris
Level 105
God Stats
9W - 8L
1,622 SR
Queue Stats
342W - 354L
1,451 Elo+
Solo
Fenrir
Fenrir
ElektrixX_Monkey
Fenrir
Level 69
God Stats
48W - 39L
1,540 SR
Queue Stats
177W - 168L
1,482 Elo+
Party 1
Hel
Hel
ToXiC_KarLo_
Hel
Level 58
God Stats
2W - 0L
1,722 SR
Queue Stats
172W - 184L
1,419 Elo+
Solo
Freya
Freya
X--Y0uTry3dM3--X
Freya
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 236L
1,383 Elo+
Solo
Skadi
Skadi
qnV_Demon
Skadi
Level 86
God Stats
8W - 3L
1,459 SR
Queue Stats
205W - 195L
1,481 Elo+
Party 1
Team Averages
Level 85
1,569 SR
1,443 Elo+

VS

Team Averages
Level 87
1,514 SR
1,451 Elo+
Hera
Hera
Cimmerier
Hera
Level 118
God Stats
28W - 25L
1,491 SR
Queue Stats
266W - 309L
1,410 Elo+
Solo
Loki
Loki
XxBambiiiixX
Loki
Level 113
God Stats
0W - 5L
1,500 SR
Queue Stats
771W - 787L
1,514 Elo+
Party 2
Hachiman
Hachiman
XxLASTIKOxX 24
Hachiman
Level 87
God Stats
5W - 5L
1,500 SR
Queue Stats
122W - 126L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
instyledemo
Sylvanus
Level 66
God Stats
16W - 13L
1,524 SR
Queue Stats
315W - 401L
1,422 Elo+
Solo
Ra
Ra
xX_VeGa-Reiss_Xx
Ra
Level 51
God Stats
12W - 13L
1,553 SR
Queue Stats
107W - 107L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 2
10,299
606
8,336
10,361
8,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 1 / 5
9,858
580
9,574
11,690
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 5
7,544
444
5,940
6,503
3,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 4
8,734
514
4,994
11,965
5,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
qnV_Demon
Skadi
14
3 / 2 / 3
8,475
499
8,359
7,796
2,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 8 / 0
6,558
386
5,217
9,286
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 6 / 3
8,415
495
6,666
12,462
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
13
2 / 3 / 1
7,121
419
4,963
9,652
2,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
instyledemo
Sylvanus
11
1 / 1 / 3
6,738
396
3,705
8,759
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 4 / 3
9,291
547
9,813
11,857
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
22
Kills
11
11
Deaths
22
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Hera
0
8
0
0
W
8
1
5
10.5
W
1
2
5
1.75
W
2
6
4
0.67
L
3
6
3
0.75
L
Hachiman
2
3
1
0.83
L
Sylvanus
instyledemo
Sylvanus
1
1
3
2.5
W
Skadi
qnV_Demon
Skadi
3
2
3
2.25
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,203
Damage
30,364
48,315
Taken
52,016
25,720
Mitigated
24,252
16,058
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,336
2,374
0
4,130
10,361
8,648
172
4,942
5,419
0
60,824
L
Hera
5,217
1,353
0
1,869
9,286
2,736
0
536
8,750
28,087
0
W
9,574
2,180
0
1,592
11,690
6,315
0
2,747
8,943
0
59,535
W
5,940
487
1,059
2,979
6,503
3,183
0
1,241
5,262
32,798
0
W
4,994
1,601
0
4,225
11,965
5,208
0
7,744
4,221
45,317
0
L
6,666
1,375
0
1,440
12,462
4,819
0
520
11,942
0
64,379
L
Hachiman
4,963
2,369
0
3,037
9,652
2,765
0
3,499
6,153
0
47,524
L
Sylvanus
instyledemo
Sylvanus
3,705
925
1,567
2,503
8,759
8,910
0
2,239
6,520
18,047
4,339
W
Skadi
qnV_Demon
Skadi
8,359
4,999
0
2,073
7,796
2,366
183
1,789
6,007
0
60,941
L
9,813
1,958
585
4,252
11,857
5,022
586
4,140
7,717
67,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
38,123
468
Minions Killed
428
0
Camps Cleared
0
1,599,626
Distance Traveled
1,477,813
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,299
606
125
7
0
329,677
7
L
Hera
6,558
386
62
4
0
282,240
3
W
Fenrir
9,858
580
88
5
0
355,626
11
W
Hel
7,544
444
55
3
0
308,144
5
W
Freya
8,734
514
78
5
0
310,656
3
L
Loki
8,415
495
90
5
0
322,564
2
L
Hachiman
7,121
419
80
5
0
295,617
1
L
Sylvanus
6,738
396
64
4
0
286,495
1
W
Skadi
8,475
499
122
7
0
295,523
1
L
Ra
9,291
547
132
8
0
290,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role