Player Matchup

Hun Batz
Hun Batz
AdYTRi28
Hun Batz
Level 69
God Stats
2W - 0L
1,844 SR
Queue Stats
164W - 112L
1,498 Elo+
Party 1
Neith
Neith
Alvarossc_19
Neith
Level 69
God Stats
13W - 11L
1,649 SR
Queue Stats
55W - 36L
1,587 Elo+
Party 1
Agni
Agni
Ivanssm
Agni
Level 124
God Stats
5W - 1L
1,955 SR
Queue Stats
138W - 100L
1,501 Elo+
Party 1
Artio
Artio
Skarpneckadam
Artio
Level 127
God Stats
3W - 2L
1,535 SR
Queue Stats
350W - 331L
1,558 Elo+
Solo
Thor
Thor
itsRunii
Thor
Level 149
God Stats
3W - 0L
1,814 SR
Queue Stats
140W - 102L
1,619 Elo+
Party 1
Team Averages
Level 108
1,759 SR
1,552 Elo+

VS

Team Averages
Level 117
1,388 SR
1,544 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Navigame18
Anubis
Level 97
God Stats
2W - 6L
1,443 SR
Queue Stats
102W - 92L
1,562 Elo+
Solo
Ne Zha
Ne Zha
jorrdqn
Ne Zha
Level 159
God Stats
0W - 3L
1,180 SR
Queue Stats
351W - 398L
1,557 Elo+
Solo
Rama
Rama
jose_farru
Rama
Level 129
God Stats
1W - 4L
1,199 SR
Queue Stats
267W - 259L
1,488 Elo+
Solo
Tiamat
Tiamat
mathis-theo
Tiamat
Level 78
God Stats
85W - 69L
1,620 SR
Queue Stats
211W - 186L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AdYTRi28
Hun Batz
15
3 / 3 / 4
9,244
578
5,431
11,608
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 0 / 3
9,215
576
4,638
6,604
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Ivanssm
Agni
17
0 / 1 / 3
9,115
570
2,694
5,128
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 3
7,189
449
2,364
9,147
5,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
16
3 / 2 / 2
9,276
580
8,484
12,718
8,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
2
0 / 0 / 0
4,877
305
0
144
17
Short Bow

Short Bow

+15%
Attack Speed

Anubis
Navigame18
Anubis
15
1 / 2 / 0
8,494
531
4,123
5,732
3,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
jorrdqn
Ne Zha
12
1 / 3 / 0
7,644
478
2,726
12,845
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 1
8,506
532
7,466
8,555
2,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
14
4 / 5 / 1
8,600
538
8,712
14,825
10,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
6
7
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Hun Batz
AdYTRi28
Hun Batz
3
3
4
1.67
W
5
0
3
6.5
W
Agni
Ivanssm
Agni
0
1
3
1.5
L
Anubis
Navigame18
Anubis
1
2
0
0.5
W
1
1
3
2.5
W
Thor
3
2
2
2
L
Ne Zha
jorrdqn
Ne Zha
1
3
0
0.33
L
0
2
1
0.25
L
Tiamat
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
23,027
45,205
Taken
42,101
22,858
Mitigated
21,711
15,084
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
23
144
17
0
0
144
0
771
W
Hun Batz
AdYTRi28
Hun Batz
5,431
1,455
0
5,140
11,608
4,077
0
2,212
9,396
0
65,038
W
4,638
1,788
0
2,717
6,604
2,266
521
306
6,298
0
55,577
W
Agni
Ivanssm
Agni
2,694
180
0
967
5,128
1,693
0
2,164
2,964
72,614
0
L
Anubis
Navigame18
Anubis
4,123
282
0
2,302
5,732
3,072
438
1,995
3,737
57,320
0
W
2,364
368
140
1,966
9,147
5,958
27
2,617
6,530
17,397
0
W
Thor
8,484
1,916
0
4,154
12,718
8,864
106
5,773
6,945
0
60,636
L
Ne Zha
jorrdqn
Ne Zha
2,726
419
0
4,598
12,845
5,307
0
740
12,105
0
47,455
L
7,466
6,370
0
2,077
8,555
2,807
923
1,017
7,538
0
62,207
L
Tiamat
8,712
880
0
6,449
14,825
10,508
224
1,469
13,356
49,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
38,121
549
Minions Killed
418
0
Camps Cleared
0
1,617,792
Distance Traveled
1,156,323
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,877
305
3
0
0
85,381
3
W
Hun Batz
9,244
578
111
7
0
339,633
1
W
Neith
9,215
576
109
7
0
307,352
0
W
Agni
9,115
570
155
10
0
333,565
0
L
Anubis
8,494
531
108
7
0
278,109
9
W
Artio
7,189
449
22
1
0
329,816
5
W
Thor
9,276
580
152
10
0
307,426
4
L
Ne Zha
7,644
478
80
5
0
232,764
6
L
Rama
8,506
532
129
8
0
276,297
3
L
Tiamat
8,600
538
98
6
0
283,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role