Player Matchup

Sol
Sol
Frédérick1718
Sol
Level 24
God Stats
1W - 7L
1,019 SR
Queue Stats
46W - 65L
1,237 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LorenorZorro989
Tsukuyomi
Level 14
God Stats
13W - 24L
1,222 SR
Queue Stats
100W - 164L
1,112 Elo+
Party 2
Bakasura
Bakasura
gaulthier59
Bakasura
Level 22
God Stats
4W - 14L
1,262 SR
Queue Stats
31W - 48L
1,251 Elo+
Party 1
Ymir
Ymir
not_pouwli
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,225 Elo+
Solo
Skadi
Skadi
xl3lack_l3eastx_
Skadi
Level 7
God Stats
72W - 116L
1,071 SR
Queue Stats
91W - 156L
1,093 Elo+
Party 2
Team Averages
Level 17
1,215 SR
1,184 Elo+

VS

Team Averages
Level 22
1,424 SR
1,290 Elo+
Odin
Odin
Gurkurd
Odin
Level 17
God Stats
5W - 3L
1,502 SR
Queue Stats
21W - 23L
1,252 Elo+
Solo
Bellona
Bellona
MrXtian
Bellona
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,325 Elo+
Solo
Kali
Kali
Simsala9
Kali
Level 18
God Stats
7W - 1L
1,609 SR
Queue Stats
25W - 28L
1,327 Elo+
Party 3
Ra
Ra
TommyRobinsonn
Ra
Level 25
God Stats
3W - 10L
1,126 SR
Queue Stats
104W - 122L
1,248 Elo+
Solo
Izanami
Izanami
vAerith-
Izanami
Level 22
God Stats
21W - 24L
1,384 SR
Queue Stats
23W - 29L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,683
460
1,656
3,256
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
LorenorZorro989
Tsukuyomi
6
1 / 4 / 0
3,803
475
1,640
3,874
943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
gaulthier59
Bakasura
6
0 / 0 / 0
4,110
514
2,042
3,460
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 0
3,873
484
695
5,182
2,350
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 1
3,761
470
1,145
1,887
415
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gurkurd
Odin
7
0 / 1 / 4
4,411
551
1,898
3,435
2,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MrXtian
Bellona
7
2 / 0 / 1
4,477
560
1,463
3,897
2,136
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
8
3 / 0 / 2
4,974
622
2,241
2,855
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 0
4,884
611
1,106
2,742
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
vAerith-
Izanami
9
2 / 0 / 0
5,108
639
2,157
2,239
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Odin
Gurkurd
Odin
0
1
4
2
L
Tsukuyomi
LorenorZorro989
Tsukuyomi
1
4
0
0.25
W
Bellona
MrXtian
Bellona
2
0
1
2.5
W
Kali
3
0
2
4
W
1
0
0
1
L
Bakasura
gaulthier59
Bakasura
0
0
0
0
L
0
1
0
0
W
Izanami
vAerith-
Izanami
2
0
0
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,178
Damage
8,865
17,659
Taken
15,168
5,511
Mitigated
6,658
2,318
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,656
492
0
465
3,256
630
0
685
2,571
10,668
0
W
Odin
Gurkurd
Odin
1,898
372
0
1,250
3,435
2,178
19
0
3,225
0
11,666
L
Tsukuyomi
LorenorZorro989
Tsukuyomi
1,640
839
0
413
3,874
943
0
0
3,874
0
7,939
W
Bellona
MrXtian
Bellona
1,463
463
0
988
3,897
2,136
55
0
3,847
0
7,824
W
Kali
2,241
990
0
1,307
2,855
973
280
498
2,317
0
12,073
W
1,106
0
0
1,159
2,742
805
655
723
1,951
24,931
0
L
Bakasura
gaulthier59
Bakasura
2,042
1,367
0
1,332
3,460
1,173
0
41
3,419
0
17,827
L
695
343
0
0
5,182
2,350
0
380
4,802
11,671
0
W
Izanami
vAerith-
Izanami
2,157
1,671
0
695
2,239
566
2,700
904
1,217
0
24,961
L
1,145
410
0
108
1,887
415
60
0
1,887
0
8,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,230
Gold Earned
23,854
135
Minions Killed
172
0
Camps Cleared
0
650,621
Distance Traveled
664,477
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,683
460
18
2
0
104,379
1
W
Odin
4,411
551
27
3
0
133,840
0
L
Tsukuyomi
3,803
475
16
2
0
124,879
0
W
Bellona
4,477
560
16
2
0
140,366
3
W
Kali
4,974
622
25
3
0
151,770
0
W
Ra
4,884
611
51
6
0
108,940
2
L
Bakasura
4,110
514
57
7
0
153,720
0
L
Ymir
3,873
484
24
3
0
136,635
0
W
Izanami
5,108
639
53
7
0
129,561
2
L
Skadi
3,761
470
20
3
0
131,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role