Player Matchup

Merlin
Merlin
BlackSkrullSKole
Merlin
Level 51
God Stats
3W - 2L
1,888 SR
Queue Stats
259W - 254L
1,378 Elo+
Party 1
Sol
Sol
CouchKing422
Sol
Level 61
God Stats
7W - 2L
1,606 SR
Queue Stats
277W - 308L
1,436 Elo+
Party 1
Cerberus
Cerberus
PoodasWrld999
Cerberus
Level 66
God Stats
7W - 9L
1,587 SR
Queue Stats
366W - 374L
1,407 Elo+
Solo
Jing Wei
Jing Wei
timb_shiyy66
Jing Wei
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 225L
1,358 Elo+
Solo
Mercury
Mercury
yuudakk
Mercury
Level 98
God Stats
17W - 6L
1,494 SR
Queue Stats
888W - 951L
1,477 Elo+
Solo
Team Averages
Level 69
1,615 SR
1,411 Elo+

VS

Team Averages
Level 94
1,507 SR
1,424 Elo+
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
mcguirk04
Ganesha
Level 88
God Stats
19W - 12L
1,675 SR
Queue Stats
76W - 84L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
opening_night
Cu Chulainn
Level 69
God Stats
17W - 34L
1,382 SR
Queue Stats
217W - 359L
1,308 Elo+
Party 2
Tiamat
Tiamat
syobo_0305
Tiamat
Level 87
God Stats
5W - 9L
1,476 SR
Queue Stats
203W - 342L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,168
561
5,240
6,064
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
5,696
518
2,479
3,782
1,472
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
PoodasWrld999
Cerberus
9
1 / 0 / 5
5,653
514
2,983
6,990
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
timb_shiyy66
Jing Wei
12
0 / 0 / 2
6,522
593
3,245
4,537
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
yuudakk
Mercury
11
5 / 1 / 2
6,473
588
3,721
4,632
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 1
6,134
558
3,067
6,316
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
10
0 / 1 / 1
5,795
527
1,768
4,360
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
mcguirk04
Ganesha
7
0 / 3 / 1
4,856
441
2,277
7,023
3,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
opening_night
Cu Chulainn
10
0 / 2 / 0
5,435
494
2,623
6,413
2,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
syobo_0305
Tiamat
10
1 / 3 / 1
5,579
507
3,324
5,563
3,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
4
4
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
0
1
3.5
L
Neith
 
Neith
0
1
1
0.5
W
2
2
1
1.25
W
1
1
2
2
W
Cerberus
PoodasWrld999
Cerberus
1
0
5
3.5
L
Ganesha
mcguirk04
Ganesha
0
3
1
0.17
L
Cu Chulainn
opening_night
Cu Chulainn
0
2
0
0
L
Tiamat
syobo_0305
Tiamat
1
3
1
0.5
W
Jing Wei
timb_shiyy66
Jing Wei
0
0
2
1
W
Mercury
yuudakk
Mercury
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
13,059
26,005
Taken
29,675
10,660
Mitigated
12,870
10,109
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,067
1,605
0
3,284
6,316
2,248
0
2,218
4,098
0
28,027
L
Neith
 
Neith
1,768
317
0
1,480
4,360
1,317
0
2,065
2,295
0
38,062
W
5,240
283
0
2,295
6,064
1,829
805
2,986
3,078
41,997
0
W
2,479
881
0
1,456
3,782
1,472
0
0
3,782
30,609
0
W
Cerberus
PoodasWrld999
Cerberus
2,983
193
0
3,175
6,990
4,207
171
2,703
4,287
15,931
0
L
Ganesha
mcguirk04
Ganesha
2,277
241
0
613
7,023
3,438
0
2,603
4,420
15,208
0
L
Cu Chulainn
opening_night
Cu Chulainn
2,623
180
0
1,036
6,413
2,682
0
298
6,115
1,823
25,339
L
Tiamat
syobo_0305
Tiamat
3,324
492
0
936
5,563
3,185
0
3,679
1,884
24,227
0
W
Jing Wei
timb_shiyy66
Jing Wei
3,245
1,983
0
2,955
4,537
1,873
234
168
4,369
0
40,156
W
Mercury
yuudakk
Mercury
3,721
1,259
0
228
4,632
1,279
0
84
4,548
0
32,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
27,799
337
Minions Killed
261
0
Camps Cleared
0
1,030,952
Distance Traveled
1,005,443
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,134
558
66
6
0
249,310
0
L
Neith
5,795
527
85
8
0
172,007
2
W
Merlin
6,168
561
86
8
0
198,749
2
W
Sol
5,696
518
63
6
0
195,108
2
W
Cerberus
5,653
514
35
3
0
200,326
1
L
Ganesha
4,856
441
14
1
0
174,588
2
L
Cu Chulainn
5,435
494
60
5
0
196,880
2
L
Tiamat
5,579
507
36
3
0
212,658
1
W
Jing Wei
6,522
593
82
7
0
201,444
2
W
Mercury
6,473
588
71
6
0
235,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role