Player Matchup

Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
GimmieGlimmie
Nu Wa
Level 28
God Stats
11W - 5L
1,574 SR
Queue Stats
17W - 14L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
Jay115
Sun Wukong
Level 129
God Stats
2W - 0L
1,650 SR
Queue Stats
64W - 55L
1,606 Elo+
Party 3
Bacchus
Bacchus
SockWarfare
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 118L
1,188 Elo+
Party 3
Neith
Neith
cohensworth
Neith
Level 127
God Stats
10W - 7L
1,518 SR
Queue Stats
227W - 189L
1,547 Elo+
Party 1
Team Averages
Level 89
1,548 SR
1,457 Elo+

VS

Team Averages
Level 84
1,579 SR
1,521 Elo+
Khepri
Khepri
Antyx7
Khepri
Level 120
God Stats
1W - 2L
1,693 SR
Queue Stats
220W - 211L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FallenxSTARSx
Tsukuyomi
Level 79
God Stats
6W - 12L
1,389 SR
Queue Stats
231W - 213L
1,567 Elo+
Party 2
Chiron
Chiron
Kciryl
Chiron
Level 48
God Stats
5W - 4L
1,669 SR
Queue Stats
242W - 212L
1,563 Elo+
Party 2
Merlin
Merlin
Lucas2026
Merlin
Level 128
God Stats
1W - 5L
1,547 SR
Queue Stats
410W - 376L
1,532 Elo+
Party 2
Bellona
Bellona
NuclearMouse
Bellona
Level 43
God Stats
2W - 2L
1,599 SR
Queue Stats
35W - 53L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 1 / 3
6,756
520
11,146
10,053
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 1 / 3
7,640
588
3,385
4,078
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Jay115
Sun Wukong
13
3 / 0 / 2
7,658
589
5,937
7,170
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
SockWarfare
Bacchus
7
1 / 4 / 0
5,514
424
2,317
7,815
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 4
7,386
568
6,414
6,871
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Antyx7
Khepri
10
0 / 2 / 3
5,292
407
2,360
8,883
4,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
FallenxSTARSx
Tsukuyomi
12
4 / 4 / 0
6,921
532
6,343
9,703
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Kciryl
Chiron
10
3 / 2 / 2
6,261
482
8,124
8,876
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Lucas2026
Merlin
11
1 / 3 / 3
6,431
495
4,583
5,912
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
NuclearMouse
Bellona
10
0 / 3 / 0
6,139
472
3,025
8,019
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
14
Kills
8
8
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
3
2.5
L
Khepri
Antyx7
Khepri
0
2
3
0.75
L
Tsukuyomi
FallenxSTARSx
Tsukuyomi
4
4
0
1
W
5
1
3
6.5
W
Sun Wukong
Jay115
Sun Wukong
3
0
2
4
L
Chiron
Kciryl
Chiron
3
2
2
2
L
Merlin
Lucas2026
Merlin
1
3
3
0.83
L
Bellona
NuclearMouse
Bellona
0
3
0
0
W
Bacchus
SockWarfare
Bacchus
1
4
0
0.25
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,199
Damage
24,435
35,987
Taken
41,393
17,244
Mitigated
17,717
8,985
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,146
7,032
73
4,500
10,053
2,733
0
2,397
7,656
0
49,104
L
Khepri
Antyx7
Khepri
2,360
274
411
2,996
8,883
4,380
0
1,228
7,641
11,478
0
L
Tsukuyomi
FallenxSTARSx
Tsukuyomi
6,343
1,330
0
2,271
9,703
3,809
0
905
8,535
0
37,537
W
3,385
185
0
465
4,078
1,161
53
1,781
2,297
29,377
0
W
Sun Wukong
Jay115
Sun Wukong
5,937
1,190
0
2,462
7,170
5,244
325
0
7,170
0
48,219
L
Chiron
Kciryl
Chiron
8,124
4,510
198
2,979
8,876
2,284
189
1,505
7,305
0
32,616
L
Merlin
Lucas2026
Merlin
4,583
0
52
1,108
5,912
1,634
38
1,203
4,619
37,642
0
L
Bellona
NuclearMouse
Bellona
3,025
1,243
0
2,362
8,019
5,610
0
504
7,066
0
32,119
W
Bacchus
SockWarfare
Bacchus
2,317
303
0
443
7,815
6,127
25
1,870
5,945
10,200
0
W
6,414
2,062
0
1,042
6,871
1,979
492
1,157
5,714
0
45,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
31,044
339
Minions Killed
314
0
Camps Cleared
0
1,171,288
Distance Traveled
1,154,172
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,756
520
74
6
0
235,071
3
L
Khepri
5,292
407
10
1
0
234,759
3
L
Tsukuyomi
6,921
532
77
6
0
268,599
0
W
Nu Wa
7,640
588
74
6
0
222,205
1
W
Sun Wukong
7,658
589
106
8
0
267,784
2
L
Chiron
6,261
482
69
5
0
242,295
2
L
Merlin
6,431
495
73
6
0
250,513
2
L
Bellona
6,139
472
85
7
0
158,006
3
W
Bacchus
5,514
424
13
1
0
211,011
2
W
Neith
7,386
568
72
6
0
235,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role