Player Matchup

Cerberus
Cerberus
BlueJay8
Cerberus
Level 144
God Stats
1W - 0L
1,454 SR
Queue Stats
42W - 23L
1,632 Elo+
Party 1
Rama
Rama
CARMAX02
Rama
Level 108
God Stats
2W - 1L
1,384 SR
Queue Stats
117W - 128L
1,501 Elo+
Solo
Persephone
Persephone
EzCParagon
Persephone
Level 104
God Stats
1W - 0L
1,845 SR
Queue Stats
42W - 35L
1,551 Elo+
Party 1
Izanami
Izanami
EzCScoob
Izanami
Level 64
God Stats
4W - 2L
1,641 SR
Queue Stats
10W - 9L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
hiurdead0910
Kukulkan
Level 47
God Stats
2W - 1L
1,661 SR
Queue Stats
29W - 32L
1,482 Elo+
Party 1
Team Averages
Level 93
1,597 SR
1,548 Elo+

VS

Team Averages
Level 83
1,570 SR
1,479 Elo+
Hades
Hades
PvPGodBeast
Hades
Level 49
God Stats
145W - 122L
1,567 SR
Queue Stats
250W - 299L
1,494 Elo+
Solo
Charybdis
Charybdis
TP2dotcom
Charybdis
Level 108
God Stats
10W - 9L
1,690 SR
Queue Stats
155W - 165L
1,476 Elo+
Party 2
Zeus
Zeus
YoungTrvy
Zeus
Level 69
God Stats
5W - 10L
1,380 SR
Queue Stats
238W - 233L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
maxnunuo2013
Sun Wukong
Level 67
God Stats
3W - 2L
1,532 SR
Queue Stats
26W - 30L
1,466 Elo+
Solo
Hou Yi
Hou Yi
ragsTWOriches
Hou Yi
Level 123
God Stats
3W - 3L
1,680 SR
Queue Stats
168W - 185L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueJay8
Cerberus
18
9 / 1 / 17
12,508
1,251
14,211
12,964
17,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
17
3 / 4 / 10
10,999
1,100
6,082
7,792
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
EzCParagon
Persephone
17
7 / 2 / 15
11,990
1,199
14,731
9,824
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
EzCScoob
Izanami
18
6 / 2 / 16
11,406
1,141
20,040
10,160
4,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
hiurdead0910
Kukulkan
17
4 / 1 / 17
10,447
1,045
9,371
6,743
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

244

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
9,525
953
11,454
18,513
9,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TP2dotcom
Charybdis
16
1 / 6 / 3
9,369
937
4,120
11,362
4,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
15
1 / 9 / 3
9,299
930
10,824
13,798
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
maxnunuo2013
Sun Wukong
16
3 / 2 / 4
9,893
989
8,814
12,599
11,134
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 4
10,471
1,047
8,969
12,407
4,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
30
29
Kills
10
10
Deaths
29
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlueJay8
Cerberus
9
1
17
17.5
W
Rama
3
4
10
2
W
Persephone
EzCParagon
Persephone
7
2
15
7.25
W
Izanami
EzCScoob
Izanami
6
2
16
7
L
1
7
6
0.57
L
Charybdis
TP2dotcom
Charybdis
1
6
3
0.42
L
Zeus
1
9
3
0.28
W
Kukulkan
hiurdead0910
Kukulkan
4
1
17
12.5
L
Sun Wukong
maxnunuo2013
Sun Wukong
3
2
4
2.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,435
Damage
44,181
47,483
Taken
68,679
31,774
Mitigated
33,139
7,386
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlueJay8
Cerberus
14,211
1,224
0
2,687
12,964
17,364
0
4,982
7,982
21,347
0
W
Rama
6,082
5,100
0
256
7,792
3,724
0
3,403
4,389
0
39,738
W
Persephone
EzCParagon
Persephone
14,731
343
0
1,881
9,824
3,628
0
5,172
4,650
28,558
0
W
Izanami
EzCScoob
Izanami
20,040
11,842
0
1,772
10,160
4,004
0
5,254
4,906
0
51,687
L
11,454
637
381
2,568
18,513
9,697
0
7,829
10,684
26,924
0
L
Charybdis
TP2dotcom
Charybdis
4,120
2,175
0
200
11,362
4,044
0
9,823
1,539
0
22,383
L
Zeus
10,824
558
0
0
13,798
3,981
0
7,915
5,883
28,958
0
W
Kukulkan
hiurdead0910
Kukulkan
9,371
853
0
790
6,743
3,054
0
3,466
3,277
20,291
0
L
Sun Wukong
maxnunuo2013
Sun Wukong
8,814
1,301
152
1,137
12,599
11,134
0
5,705
6,894
0
22,654
L
8,969
3,254
0
516
12,407
4,283
0
7,041
5,366
0
26,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,350
Gold Earned
48,557
217
Minions Killed
182
13
Camps Cleared
3
926,428
Distance Traveled
838,846
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,508
1,251
24
2
0
188,780
1
W
Rama
10,999
1,100
71
7
11
165,252
2
W
Persephone
11,990
1,199
27
3
1
199,226
0
W
Izanami
11,406
1,141
57
6
1
187,949
0
L
Hades
9,525
953
42
4
0
161,718
1
L
Charybdis
9,369
937
31
3
1
169,798
0
L
Zeus
9,299
930
42
4
0
173,655
0
W
Kukulkan
10,447
1,045
38
4
0
185,221
0
L
Sun Wukong
9,893
989
27
3
0
167,687
0
L
Hou Yi
10,471
1,047
40
4
2
165,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role