Player Matchup

Set
Set
Beave82uece
Set
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
15W - 15L
1,413 Elo+
Party 1
Fenrir
Fenrir
Cazador275
Fenrir
Level 6
God Stats
2W - 3L
1,146 SR
Queue Stats
8W - 11L
1,270 Elo+
Solo
Horus
Horus
Fire_King7001
Horus
Level 29
God Stats
18W - 19L
1,473 SR
Queue Stats
163W - 190L
1,366 Elo+
Solo
Discordia
Discordia
NoroiZER0
Discordia
Level 46
God Stats
10W - 7L
1,513 SR
Queue Stats
156W - 181L
1,400 Elo+
Party 1
Neith
Neith
OROCHIPC
Neith
Level 28
God Stats
10W - 17L
1,384 SR
Queue Stats
85W - 82L
1,502 Elo+
Solo
Team Averages
Level 24
1,403 SR
1,390 Elo+

VS

Team Averages
Level 19
1,509 SR
1,471 Elo+
Amaterasu
Amaterasu
RemoteHydra4453
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Silly Chaos JR
Arachne
Level 22
God Stats
2W - 1L
1,847 SR
Queue Stats
4W - 2L
1,725 Elo+
Party 2
Ullr
Ullr
gosthfangs
Ullr
Level 29
God Stats
0W - 2L
1,277 SR
Queue Stats
81W - 84L
1,460 Elo+
Solo
Sylvanus
Sylvanus
timy3421
Sylvanus
Level 23
God Stats
0W - 2L
1,640 SR
Queue Stats
2W - 4L
1,382 Elo+
Solo
Cthulhu
Cthulhu
xRatKingx6554
Cthulhu
Level 6
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 3L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 2
9,478
729
6,759
7,983
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Cazador275
Fenrir
10
4 / 7 / 2
6,443
496
4,374
8,359
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 1 / 3
6,477
498
4,518
8,266
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
NoroiZER0
Discordia
11
5 / 2 / 6
7,290
561
7,817
5,091
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
OROCHIPC
Neith
12
2 / 3 / 6
7,492
576
7,010
7,436
2,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RemoteHydra4453
Amaterasu
7
0 / 5 / 2
5,023
386
1,050
5,720
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
7 / 5 / 2
7,669
590
7,293
10,784
3,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 4
5,830
448
4,404
8,314
2,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
timy3421
Sylvanus
7
1 / 5 / 4
5,221
402
3,853
12,583
9,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
9
2 / 8 / 1
5,891
453
3,909
11,001
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
24
Kills
12
14
Deaths
25
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
1
2
13
W
Fenrir
Cazador275
Fenrir
4
7
2
0.71
W
1
1
3
2.5
W
Discordia
NoroiZER0
Discordia
5
2
6
4
W
Neith
OROCHIPC
Neith
2
3
6
1.67
L
Amaterasu
RemoteHydra4453
Amaterasu
0
5
2
0.2
L
7
5
2
1.6
L
2
2
4
2
L
Sylvanus
timy3421
Sylvanus
1
5
4
0.6
L
Cthulhu
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
20,509
37,135
Taken
48,402
14,616
Mitigated
21,986
8,553
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,759
3,521
0
596
7,983
3,134
0
818
7,115
0
64,071
W
Fenrir
Cazador275
Fenrir
4,374
1,125
0
426
8,359
2,444
848
1,529
6,776
0
16,642
W
4,518
1,990
655
3,566
8,266
5,325
290
1,668
6,572
0
21,526
W
Discordia
NoroiZER0
Discordia
7,817
1,518
0
1,100
5,091
1,570
181
1,312
3,659
30,767
0
W
Neith
OROCHIPC
Neith
7,010
3,773
0
2,210
7,436
2,143
3,390
2,139
5,251
0
45,929
L
Amaterasu
RemoteHydra4453
Amaterasu
1,050
473
0
514
5,720
2,324
0
650
4,929
0
11,438
L
7,293
5,180
0
1,998
10,784
3,097
0
1,730
8,818
0
28,238
L
4,404
2,531
0
1,358
8,314
2,577
175
1,671
6,457
0
18,826
L
Sylvanus
timy3421
Sylvanus
3,853
2,381
234
1,084
12,583
9,985
613
1,373
11,072
13,123
0
L
Cthulhu
3,909
943
0
733
11,001
4,003
347
1,464
9,309
23,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,180
Gold Earned
29,634
341
Minions Killed
157
0
Camps Cleared
0
1,233,414
Distance Traveled
1,177,113
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,478
729
124
10
0
281,784
0
W
Fenrir
6,443
496
15
1
0
242,141
0
W
Horus
6,477
498
34
3
0
249,103
5
W
Discordia
7,290
561
67
5
0
248,987
0
W
Neith
7,492
576
101
8
0
211,399
2
L
Amaterasu
5,023
386
21
2
0
210,817
0
L
Arachne
7,669
590
56
4
0
261,184
0
L
Ullr
5,830
448
30
2
0
229,311
0
L
Sylvanus
5,221
402
15
1
0
231,433
0
L
Cthulhu
5,891
453
35
3
0
244,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role