Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DNKT
Jing Wei
Level 15
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
KingDragonJr821
Geb
Level 124
God Stats
0W - 1L
1,631 SR
Queue Stats
12W - 13L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
demigardener
Ah Puch
Level 88
God Stats
4W - 3L
1,490 SR
Queue Stats
20W - 29L
1,223 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,425 Elo+

VS

Team Averages
Level 98
1,537 SR
1,225 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BitW Legacy
Neith
Level 63
God Stats
1W - 3L
1,434 SR
Queue Stats
3W - 6L
1,156 Elo+
Solo
Anubis
Anubis
Haribalzonya
Anubis
Level 86
God Stats
1W - 0L
1,563 SR
Queue Stats
5W - 10L
1,045 Elo+
Party 2
Guan Yu
Guan Yu
SMS Strangler
Guan Yu
Level 149
God Stats
1W - 0L
1,650 SR
Queue Stats
8W - 13L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 4 / 3
8,257
688
5,186
15,530
6,997
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
DNKT
Jing Wei
14
2 / 5 / 0
8,596
716
5,642
11,245
2,396
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 1
8,317
693
6,944
13,141
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
demigardener
Ah Puch
15
1 / 4 / 0
9,111
759
9,961
10,866
3,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
0 / 2 / 8
9,591
799
6,088
12,949
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 3
10,167
847
9,617
9,190
3,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
11 / 0 / 5
11,843
987
12,689
7,158
3,686
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
17
6 / 0 / 11
11,307
942
14,139
16,381
11,941
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
20
20
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
3
0.38
W
Ao Kuang
 
Ao Kuang
0
2
8
2
W
3
1
3
4.5
L
Jing Wei
DNKT
Jing Wei
2
5
0
0.4
W
Anubis
11
0
5
13.5
L
0
7
1
0.07
W
Guan Yu
6
0
11
11.5
L
Ah Puch
demigardener
Ah Puch
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,733
Damage
42,533
50,782
Taken
45,678
18,584
Mitigated
24,797
8,543
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,186
1,912
0
5,074
15,530
6,997
0
5,086
10,444
357
18,321
W
Ao Kuang
 
Ao Kuang
6,088
1,205
130
3,364
12,949
5,577
2,216
4,595
8,316
25,346
4,786
W
9,617
5,163
0
2,711
9,190
3,593
2,071
4,375
4,771
0
40,124
L
Jing Wei
DNKT
Jing Wei
5,642
3,237
0
250
11,245
2,396
0
4,529
6,716
0
18,097
W
Anubis
12,689
491
0
4,593
7,158
3,686
1,404
4,031
2,845
40,135
0
L
6,944
654
0
500
13,141
5,963
0
5,495
7,646
34,130
0
W
Guan Yu
14,139
1,894
3,190
6,958
16,381
11,941
1,382
4,025
12,084
0
50,591
L
Ah Puch
demigardener
Ah Puch
9,961
211
0
2,719
10,866
3,228
0
3,945
6,921
50,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
42,908
197
Minions Killed
260
8
Camps Cleared
11
897,092
Distance Traveled
1,025,805
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,257
688
22
2
3
247,693
4
W
Ao Kuang
9,591
799
40
3
4
263,655
2
W
Neith
10,167
847
79
7
2
224,007
0
L
Jing Wei
8,596
716
38
3
2
233,239
0
W
Anubis
11,843
987
62
5
3
240,578
0
L
Geb
8,317
693
45
4
2
213,174
3
W
Guan Yu
11,307
942
79
7
2
297,565
3
L
Ah Puch
9,111
759
92
8
1
202,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role