Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver II
AnxeliFly
Hades
Silver II
Level 158
God Stats
2W - 1L
1,763 SR
Queue Stats
472W - 480L
1,103 MMR
Solo
Hel
Hel
Silver IV
Ashoka334
Hel
Silver IV
Level 63
God Stats
5W - 3L
1,635 SR
Queue Stats
40W - 51L
911 MMR
Solo
Chiron
Chiron
Silver I
XxBreyerxX
Chiron
Silver I
Level 131
God Stats
17W - 17L
1,501 SR
Queue Stats
352W - 360L
1,080 MMR
Solo
Kukulkan
Kukulkan
Silver I
Zeshantae
Kukulkan
Silver I
Level 50
God Stats
6W - 6L
1,620 SR
Queue Stats
59W - 70L
1,105 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,604 SR
1,140 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,515 SR
1,052 MMR
Izanami
Izanami
Silver III
Amarok11
Izanami
Silver III
Level 102
God Stats
1W - 1L
1,698 SR
Queue Stats
51W - 50L
1,283 MMR
Solo
Chaac
Chaac
Bronze II
Condignus
Chaac
Bronze II
Level 127
God Stats
648W - 664L
1,462 SR
Queue Stats
691W - 719L
276 MMR
Solo
Thanatos
Thanatos
Silver I
Estazilus
Thanatos
Silver I
Level 126
God Stats
10W - 7L
1,639 SR
Queue Stats
250W - 248L
1,289 MMR
Solo
Yemoja
Yemoja
Silver II
Haptics
Yemoja
Silver II
Level 117
God Stats
18W - 19L
1,277 SR
Queue Stats
106W - 97L
1,134 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
ItsN3rforNothing
Morgan Le Fay
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 32L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 3 / 6
15,890
589
21,691
31,567
15,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
AnxeliFly
Hades
20
7 / 3 / 4
15,198
563
14,244
20,617
22,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 2 / 11
12,530
464
6,801
15,267
10,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
XxBreyerxX
Chiron
20
2 / 2 / 3
14,560
539
11,788
24,913
9,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Zeshantae
Kukulkan
20
6 / 4 / 5
15,526
575
21,828
18,202
7,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
PersephoneTiamatAthenaArtioSet

VS

Bans
CerberusArtemisDanzaburouYmirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amarok11
Izanami
19
2 / 5 / 4
13,046
483
13,714
17,772
7,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Condignus
Chaac
19
3 / 5 / 4
12,917
478
14,944
31,595
29,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
Estazilus
Thanatos
20
2 / 8 / 3
13,466
499
13,470
26,467
12,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Haptics
Yemoja
17
2 / 1 / 8
11,854
439
9,424
19,616
20,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
ItsN3rforNothing
Morgan Le Fay
20
5 / 6 / 4
13,712
508
18,107
18,631
8,585
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
25
Kills
14
14
Deaths
25
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
6
4.33
L
Izanami
Amarok11
Izanami
2
5
4
0.8
W
Hades
AnxeliFly
Hades
7
3
4
3
W
0
2
11
2.75
L
Chaac
Condignus
Chaac
3
5
4
1
L
Thanatos
Estazilus
Thanatos
2
8
3
0.44
L
Yemoja
Haptics
Yemoja
2
1
8
6
L
Morgan Le Fay
ItsN3rforNothing
Morgan Le Fay
5
6
4
1.17
W
Chiron
XxBreyerxX
Chiron
2
2
3
1.75
W
Kukulkan
Zeshantae
Kukulkan
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,352
Damage
69,659
110,566
Taken
114,081
64,962
Mitigated
79,313
64,858
Healing
41,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,691
15,468
0
15,819
31,567
15,054
1,081
8,352
22,818
0
136,903
L
Izanami
Amarok11
Izanami
13,714
6,457
0
3,396
17,772
7,381
0
4,936
12,758
0
120,394
W
Hades
AnxeliFly
Hades
14,244
2,112
753
9,427
20,617
22,187
285
6,393
13,758
87,099
0
W
6,801
711
12,096
7,455
15,267
10,317
259
5,117
10,055
44,901
0
L
Chaac
Condignus
Chaac
14,944
2,438
0
11,187
31,595
29,668
309
15,572
15,965
0
97,195
L
Thanatos
Estazilus
Thanatos
13,470
2,850
0
18,893
26,467
12,882
61
8,647
17,602
0
123,334
L
Yemoja
Haptics
Yemoja
9,424
2,179
2,519
3,072
19,616
20,797
39
8,742
10,744
37,639
0
L
Morgan Le Fay
ItsN3rforNothing
Morgan Le Fay
18,107
733
0
2,480
18,631
8,585
0
9,596
8,773
118,749
0
W
Chiron
XxBreyerxX
Chiron
11,788
4,958
1,508
13,329
24,913
9,630
5,211
4,831
20,029
0
132,995
W
Kukulkan
Zeshantae
Kukulkan
21,828
1,729
0
4,471
18,202
7,774
1,641
5,146
12,898
118,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,704
Gold Earned
64,995
750
Minions Killed
763
0
Camps Cleared
0
2,600,773
Distance Traveled
2,565,392
35
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,890
589
156
6
0
620,656
7
L
Izanami
13,046
483
195
7
0
496,384
9
W
Hades
15,198
563
154
6
0
461,592
4
W
Hel
12,530
464
54
2
0
493,828
2
L
Chaac
12,917
478
174
6
0
482,628
9
L
Thanatos
13,466
499
183
7
0
517,416
0
L
Yemoja
11,854
439
54
2
0
586,223
12
L
Morgan Le Fay
13,712
508
157
6
0
482,741
5
W
Chiron
14,560
539
186
7
0
513,299
15
W
Kukulkan
15,526
575
200
7
0
511,398
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role