Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Elit joshep
Cthulhu
Level 88
God Stats
3W - 5L
1,598 SR
Queue Stats
475W - 499L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Envyulol
Hun Batz
Level 108
God Stats
3W - 2L
1,268 SR
Queue Stats
3W - 3L
1,256 Elo+
Party 1
Loki
Loki
MX young6242
Loki
Level 115
God Stats
89W - 65L
1,613 SR
Queue Stats
721W - 712L
1,422 Elo+
Solo
Cernunnos
Cernunnos
iBeanzilla
Cernunnos
Level 125
God Stats
8W - 9L
1,544 SR
Queue Stats
26W - 31L
1,491 Elo+
Party 1
Team Averages
Level 112
1,505 SR
1,435 Elo+

VS

Team Averages
Level 112
1,608 SR
1,486 Elo+
Hera
Hera
Dordiel
Hera
Level 155
God Stats
26W - 17L
1,566 SR
Queue Stats
362W - 382L
1,492 Elo+
Solo
Cernunnos
Cernunnos
RogueInstincts
Cernunnos
Level 106
God Stats
7W - 7L
1,610 SR
Queue Stats
474W - 458L
1,509 Elo+
Solo
Athena
Athena
TonningWheel51
Athena
Level 124
God Stats
24W - 13L
1,647 SR
Queue Stats
410W - 372L
1,515 Elo+
Solo
Osiris
Osiris
WickedChaos420
Osiris
Level 75
God Stats
12W - 6L
1,686 SR
Queue Stats
405W - 375L
1,483 Elo+
Solo
Bastet
Bastet
kartik311
Bastet
Level 100
God Stats
8W - 10L
1,530 SR
Queue Stats
494W - 749L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 2 / 2
8,260
551
4,030
8,376
3,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Elit joshep
Cthulhu
11
1 / 4 / 1
6,565
438
9,048
12,919
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Envyulol
Hun Batz
13
3 / 4 / 0
7,497
500
6,339
10,278
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 0
7,275
485
5,925
15,881
8,389
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
iBeanzilla
Cernunnos
11
2 / 5 / 1
6,894
460
8,977
11,904
2,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dordiel
Hera
12
1 / 5 / 5
7,659
511
8,264
10,067
4,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
RogueInstincts
Cernunnos
15
5 / 0 / 1
8,424
562
9,236
8,844
2,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 6
7,106
474
5,880
14,377
7,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 0 / 1
9,360
624
14,921
13,023
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
kartik311
Bastet
15
2 / 3 / 4
8,524
568
5,263
10,717
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
10
Kills
20
20
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
2
1
W
Hera
Dordiel
Hera
1
5
5
0.7
L
Cthulhu
Elit joshep
Cthulhu
1
4
1
0.38
L
Hun Batz
Envyulol
Hun Batz
3
4
0
0.75
L
3
5
0
0.6
W
Cernunnos
RogueInstincts
Cernunnos
5
0
1
5.5
W
2
2
6
2.5
W
10
0
1
10.5
L
Cernunnos
iBeanzilla
Cernunnos
2
5
1
0.5
W
Bastet
kartik311
Bastet
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,319
Damage
43,564
59,358
Taken
57,028
26,059
Mitigated
33,552
13,503
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,030
619
0
575
8,376
3,000
0
4,295
3,982
62,342
0
W
Hera
Dordiel
Hera
8,264
1,377
0
3,198
10,067
4,482
400
2,255
7,767
45,974
0
L
Cthulhu
Elit joshep
Cthulhu
9,048
791
451
4,530
12,919
8,614
54
2,741
9,622
31,871
0
L
Hun Batz
Envyulol
Hun Batz
6,339
3,367
0
360
10,278
3,265
0
3,040
7,049
0
47,283
L
5,925
1,062
0
5,038
15,881
8,389
0
1,956
12,792
0
35,625
W
Cernunnos
RogueInstincts
Cernunnos
9,236
4,619
0
4,190
8,844
2,843
1,178
2,762
5,550
0
62,184
W
5,880
1,760
0
550
14,377
7,825
0
3,923
9,888
18,370
0
W
14,921
6,625
176
5,008
13,023
14,666
300
2,183
10,759
0
48,612
L
Cernunnos
iBeanzilla
Cernunnos
8,977
3,718
0
2,549
11,904
2,791
474
1,662
10,168
0
45,957
W
Bastet
kartik311
Bastet
5,263
1,631
0
250
10,717
3,736
0
884
9,753
0
63,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
41,073
379
Minions Killed
414
0
Camps Cleared
0
1,448,337
Distance Traveled
1,477,631
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,260
551
115
8
0
300,712
9
W
Hera
7,659
511
79
5
0
288,956
4
L
Cthulhu
6,565
438
48
3
0
279,038
1
L
Hun Batz
7,497
500
85
6
0
307,760
0
L
Loki
7,275
485
51
3
0
308,693
3
W
Cernunnos
8,424
562
113
8
0
283,264
3
W
Athena
7,106
474
21
1
0
313,029
2
W
Osiris
9,360
624
91
6
0
282,210
2
L
Cernunnos
6,894
460
80
5
0
252,134
0
W
Bastet
8,524
568
110
7
0
310,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role