Player Matchup

Baron Samedi
Baron Samedi
Bablyboo
Baron Samedi
Level 139
God Stats
11W - 10L
1,522 SR
Queue Stats
55W - 59L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
FrequencyDQuaid
Nu Wa
Level 122
God Stats
10W - 15L
1,575 SR
Queue Stats
51W - 57L
1,351 Elo+
Party 1
Charybdis
Charybdis
MrPopo3
Charybdis
Level 103
God Stats
7W - 7L
1,535 SR
Queue Stats
137W - 158L
1,446 Elo+
Solo
Zeus
Zeus
TheVandal920
Zeus
Level 148
God Stats
9W - 12L
1,598 SR
Queue Stats
43W - 55L
1,378 Elo+
Party 1
Osiris
Osiris
purplebadgers21
Osiris
Level 109
God Stats
0W - 1L
1,454 SR
Queue Stats
18W - 25L
1,352 Elo+
Party 1
Team Averages
Level 124
1,537 SR
1,377 Elo+

VS

Team Averages
Level 101
1,724 SR
1,559 Elo+
Ao Kuang
Ao Kuang
DocPakMann
Ao Kuang
Level 124
God Stats
1W - 0L
1,740 SR
Queue Stats
35W - 12L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IDidntGraduate19
Gilgamesh
Level 125
God Stats
4W - 1L
1,597 SR
Queue Stats
55W - 31L
1,590 Elo+
Party 2
Bacchus
Bacchus
LuciferLuvs
Bacchus
Level 80
God Stats
1W - 0L
1,714 SR
Queue Stats
31W - 13L
1,630 Elo+
Party 2
Skadi
Skadi
Queenchei
Skadi
Level 146
God Stats
2W - 3L
1,720 SR
Queue Stats
106W - 105L
1,375 Elo+
Solo
Fenrir
Fenrir
grnj
Fenrir
Level 28
God Stats
2W - 0L
1,848 SR
Queue Stats
37W - 12L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bablyboo
Baron Samedi
13
4 / 8 / 5
7,967
797
7,796
10,843
4,392
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 7
6,782
678
6,918
8,529
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MrPopo3
Charybdis
13
1 / 4 / 3
6,901
690
5,690
8,615
3,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 4
8,075
808
13,056
9,617
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 3
8,579
858
6,152
10,811
8,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DocPakMann
Ao Kuang
16
8 / 1 / 11
9,805
981
7,960
9,855
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
13
1 / 6 / 11
7,787
779
5,598
13,373
9,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
LuciferLuvs
Bacchus
15
4 / 3 / 19
9,129
913
7,364
12,799
13,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Queenchei
Skadi
15
3 / 1 / 13
8,702
870
7,059
6,419
2,074
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
grnj
Fenrir
17
13 / 1 / 12
11,667
1,167
13,251
9,689
9,598
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
12
Kills
29
29
Deaths
12
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bablyboo
Baron Samedi
4
8
5
0.81
W
Ao Kuang
DocPakMann
Ao Kuang
8
1
11
13.5
L
0
6
7
0.58
W
Gilgamesh
1
6
11
1.08
W
Bacchus
LuciferLuvs
Bacchus
4
3
19
4.5
L
Charybdis
MrPopo3
Charybdis
1
4
3
0.63
W
Skadi
Queenchei
Skadi
3
1
13
9.5
L
3
6
4
0.83
W
Fenrir
grnj
Fenrir
13
1
12
19
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,612
Damage
41,232
48,415
Taken
52,135
22,239
Mitigated
38,916
6,009
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bablyboo
Baron Samedi
7,796
541
1,604
2,084
10,843
4,392
1
3,419
7,074
19,674
0
W
Ao Kuang
DocPakMann
Ao Kuang
7,960
2,892
0
4,223
9,855
4,421
183
4,974
4,617
18,750
2,247
L
6,918
1,872
0
504
8,529
2,816
405
2,863
5,307
20,520
0
W
Gilgamesh
5,598
1,182
0
2,024
13,373
9,304
463
7,895
5,126
0
21,716
W
Bacchus
LuciferLuvs
Bacchus
7,364
988
0
2,296
12,799
13,519
0
6,529
5,812
20,061
0
L
Charybdis
MrPopo3
Charybdis
5,690
2,719
0
106
8,615
3,149
0
3,305
5,160
0
19,573
W
Skadi
Queenchei
Skadi
7,059
3,028
0
500
6,419
2,074
1,592
2,399
3,895
0
29,554
L
13,056
1,291
0
1,154
9,617
3,246
307
3,039
6,191
25,296
0
W
Fenrir
grnj
Fenrir
13,251
2,871
0
2,416
9,689
9,598
112
4,798
4,607
0
28,631
L
6,152
2,464
0
557
10,811
8,636
138
2,308
8,146
0
19,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
47,090
188
Minions Killed
209
6
Camps Cleared
9
842,489
Distance Traveled
973,420
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,967
797
41
4
1
157,235
1
W
Ao Kuang
9,805
981
34
3
4
207,208
1
L
Nu Wa
6,782
678
35
4
0
179,117
1
W
Gilgamesh
7,787
779
39
4
2
181,655
0
W
Bacchus
9,129
913
21
2
0
196,288
0
L
Charybdis
6,901
690
31
3
0
162,018
0
W
Skadi
8,702
870
63
6
3
184,827
3
L
Zeus
8,075
808
40
4
2
151,175
1
W
Fenrir
11,667
1,167
52
5
0
203,442
0
L
Osiris
8,579
858
41
4
3
192,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role