Player Matchup

Sobek
Sobek
Dyrttis
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,598 Elo+
Party 1
Hun Batz
Hun Batz
KARDYAAAA
Hun Batz
Level 82
God Stats
2W - 1L
1,488 SR
Queue Stats
384W - 359L
1,599 Elo+
Party 1
Poseidon
Poseidon
LaXec
Poseidon
Level 110
God Stats
5W - 2L
1,695 SR
Queue Stats
280W - 236L
1,634 Elo+
Party 1
Ne Zha
Ne Zha
OppoMania
Ne Zha
Level 128
God Stats
10W - 2L
1,857 SR
Queue Stats
319W - 257L
1,654 Elo+
Party 1
Vulcan
Vulcan
parsapurjo
Vulcan
Level 107
God Stats
3W - 1L
1,525 SR
Queue Stats
311W - 278L
1,612 Elo+
Party 1
Team Averages
Level 89
1,613 SR
1,619 Elo+

VS

Team Averages
Level 89
1,451 SR
1,425 Elo+
Medusa
Medusa
LiFe-DeaD70
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 3
Ne Zha
Ne Zha
MagoDelCaos
Ne Zha
Level 128
God Stats
1W - 1L
1,929 SR
Queue Stats
141W - 86L
1,630 Elo+
Party 2
Discordia
Discordia
OneTimeChamp_
Discordia
Level 15
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 3
Nemesis
Nemesis
TheAtomineiter
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 65L
1,508 Elo+
Party 2
Thoth
Thoth
Vero_niica
Thoth
Level 160
God Stats
5W - 7L
1,098 SR
Queue Stats
275W - 238L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dyrttis
Sobek
16
0 / 7 / 11
10,977
686
5,117
20,799
28,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
KARDYAAAA
Hun Batz
19
5 / 8 / 11
12,872
805
13,271
17,174
8,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
LaXec
Poseidon
19
3 / 10 / 11
11,786
737
12,732
16,075
7,084
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
OppoMania
Ne Zha
20
12 / 5 / 10
13,270
829
29,007
22,903
25,943
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
parsapurjo
Vulcan
20
4 / 8 / 11
12,694
793
9,358
16,171
7,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
8 / 9 / 14
12,828
802
13,130
13,783
4,726
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
19
12 / 5 / 13
12,744
797
22,959
24,656
12,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
OneTimeChamp_
Discordia
19
5 / 5 / 16
12,329
771
15,912
12,196
4,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 16
13,184
824
11,458
18,959
16,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
20
9 / 4 / 19
13,815
863
13,454
12,904
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
116
24
Kills
38
38
Deaths
26
54
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dyrttis
Sobek
0
7
11
0.79
W
Hun Batz
KARDYAAAA
Hun Batz
5
8
11
1.31
W
Poseidon
LaXec
Poseidon
3
10
11
0.85
L
Medusa
8
9
14
1.67
L
Ne Zha
12
5
13
3.7
L
Discordia
OneTimeChamp_
Discordia
5
5
16
2.6
W
Ne Zha
OppoMania
Ne Zha
12
5
10
3.4
L
4
3
16
4
L
Thoth
9
4
19
4.63
W
Vulcan
parsapurjo
Vulcan
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,485
Damage
76,913
93,122
Taken
82,498
77,214
Mitigated
42,220
19,964
Healing
32,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dyrttis
Sobek
5,117
644
291
2,315
20,799
28,106
345
6,855
13,944
9,219
0
W
Hun Batz
KARDYAAAA
Hun Batz
13,271
2,658
871
1,267
17,174
8,242
2,303
7,400
9,774
0
34,124
W
Poseidon
LaXec
Poseidon
12,732
1,074
1,094
850
16,075
7,084
726
4,517
11,558
28,865
0
L
Medusa
13,130
8,630
913
678
13,783
4,726
1,584
4,828
8,849
0
20,991
L
Ne Zha
22,959
7,081
753
10,805
24,656
12,497
960
8,555
16,025
0
40,788
L
Discordia
OneTimeChamp_
Discordia
15,912
632
2,222
2,360
12,196
4,304
567
3,206
8,990
31,884
0
W
Ne Zha
OppoMania
Ne Zha
29,007
5,875
1,578
9,103
22,903
25,943
1,176
6,635
16,268
0
51,334
L
11,458
3,559
2,820
8,271
18,959
16,049
1,689
7,280
11,601
312
32,356
L
Thoth
13,454
284
1,391
2,693
12,904
4,644
1,395
3,048
9,826
38,228
0
W
Vulcan
parsapurjo
Vulcan
9,358
2,333
961
1,634
16,171
7,839
1,337
4,198
11,973
34,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,599
Gold Earned
64,900
172
Minions Killed
182
0
Camps Cleared
0
1,360,151
Distance Traveled
1,520,028
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,977
686
2
0
0
260,454
1
W
Hun Batz
12,872
805
46
3
0
271,366
0
W
Poseidon
11,786
737
26
2
0
255,896
0
L
Medusa
12,828
802
27
2
0
257,548
0
L
Ne Zha
12,744
797
29
2
0
289,619
0
L
Discordia
12,329
771
35
2
0
304,002
0
W
Ne Zha
13,270
829
31
2
0
312,899
2
L
Nemesis
13,184
824
43
3
0
378,183
0
L
Thoth
13,815
863
48
3
0
290,676
0
W
Vulcan
12,694
793
67
4
0
259,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role