Player Matchup

Chaac
Chaac
KingxXCRUZXx
Chaac
Level 109
God Stats
35W - 31L
1,480 SR
Queue Stats
282W - 268L
1,485 Elo+
Party 1
Neith
Neith
ReyArabe6625
Neith
Level 28
God Stats
28W - 13L
1,704 SR
Queue Stats
219W - 191L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
XXXSPOTERXXX
Kukulkan
Level 134
God Stats
9W - 4L
1,728 SR
Queue Stats
79W - 57L
1,535 Elo+
Party 1
Team Averages
Level 90
1,637 SR
1,502 Elo+

VS

Team Averages
Level 11
1,667 SR
1,434 Elo+
Anubis
Anubis
SnoGangDannyBs
Anubis
Level 15
God Stats
0W - 1L
1,688 SR
Queue Stats
11W - 11L
1,460 Elo+
Party 2
Nemesis
Nemesis
jettz_mess12
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,381 Elo+
Solo
Guan Yu
Guan Yu
smurf_on_dez_hos
Guan Yu
Level 13
God Stats
5W - 2L
1,813 SR
Queue Stats
28W - 22L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 12
13,927
663
19,877
27,156
26,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 5 / 6
11,961
570
8,228
13,872
4,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
XXXSPOTERXXX
Kukulkan
18
11 / 3 / 6
14,703
700
21,986
14,598
4,740
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 6
13,934
664
15,504
20,016
10,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
jettz_mess12
Nemesis
14
2 / 4 / 3
12,360
589
6,275
15,888
8,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 5 / 3
13,781
656
21,833
26,121
28,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
18
Kills
12
12
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
W
1
5
6
0.8
L
3
9
6
0.67
W
Kukulkan
XXXSPOTERXXX
Kukulkan
11
3
6
4.67
L
Nemesis
jettz_mess12
Nemesis
2
4
3
0.88
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,091
Damage
43,612
55,626
Taken
62,025
35,979
Mitigated
48,015
16,772
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,877
4,588
1,024
10,421
27,156
26,580
0
8,524
16,088
12,542
24,486
W
8,228
3,039
0
1,269
13,872
4,659
706
5,849
7,625
0
35,673
L
15,504
390
0
4,841
20,016
10,647
0
10,052
9,964
56,078
0
W
Kukulkan
XXXSPOTERXXX
Kukulkan
21,986
1,927
0
4,058
14,598
4,740
1,248
5,382
8,950
69,806
0
L
Nemesis
jettz_mess12
Nemesis
6,275
1,795
0
2,657
15,888
8,797
0
8,337
7,551
0
16,627
L
21,833
2,806
1,847
6,133
26,121
28,571
206
10,734
15,387
18,855
44,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
40,075
219
Minions Killed
194
5
Camps Cleared
10
1,133,220
Distance Traveled
1,059,809
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,927
663
32
2
0
361,069
5
W
Neith
11,961
570
60
3
2
364,844
2
L
Anubis
13,934
664
106
5
7
331,368
4
W
Kukulkan
14,703
700
127
6
3
407,307
8
L
Nemesis
12,360
589
18
1
0
327,383
1
L
Guan Yu
13,781
656
70
3
3
401,058
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role