Player Matchup

Baron Samedi
Baron Samedi
FadedWhiteBoy9
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,718 Elo+
Solo
Freya
Freya
Kvngdaniel144
Freya
Level 23
God Stats
3W - 5L
1,482 SR
Queue Stats
23W - 31L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RamonArt
Morgan Le Fay
Level 18
God Stats
12W - 14L
1,500 SR
Queue Stats
40W - 44L
1,500 Elo+
Solo
Apollo
Apollo
itz_jaguar_868
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
slackjaw o1
Kuzenbo
Level 24
God Stats
12W - 9L
1,596 SR
Queue Stats
173W - 190L
1,470 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,515 Elo+

VS

Team Averages
Level 18
1,542 SR
1,530 Elo+
Skadi
Skadi
Dislexyk
Skadi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,506 Elo+
Solo
Charybdis
Charybdis
Witch-Katt
Charybdis
Level 26
God Stats
4W - 3L
1,336 SR
Queue Stats
62W - 60L
1,490 Elo+
Solo
Fenrir
Fenrir
Zetsonias
Fenrir
Level 6
God Stats
6W - 3L
1,802 SR
Queue Stats
6W - 3L
1,734 Elo+
Solo
Guan Yu
Guan Yu
jadionnn
Guan Yu
Level 20
God Stats
2W - 0L
1,564 SR
Queue Stats
46W - 48L
1,538 Elo+
Solo
Neith
Neith
sofody
Neith
Level 17
God Stats
56W - 70L
1,506 SR
Queue Stats
64W - 93L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FadedWhiteBoy9
Baron Samedi
19
1 / 11 / 6
12,971
865
16,457
22,247
9,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 13 / 2
13,639
909
21,232
31,819
12,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
RamonArt
Morgan Le Fay
20
1 / 7 / 6
12,819
855
18,100
17,567
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 7
13,572
905
17,095
18,783
8,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
slackjaw o1
Kuzenbo
20
4 / 1 / 5
14,042
936
19,830
14,187
32,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dislexyk
Skadi
20
7 / 3 / 18
15,430
1,029
21,643
16,071
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Witch-Katt
Charybdis
20
7 / 4 / 18
14,934
996
28,543
23,460
9,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Zetsonias
Fenrir
20
13 / 1 / 14
16,040
1,069
24,742
27,456
26,376
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
jadionnn
Guan Yu
20
4 / 0 / 19
13,959
931
7,555
14,398
16,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
sofody
Neith
20
5 / 5 / 18
14,504
967
15,258
17,327
7,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
123
13
Kills
36
36
Deaths
13
26
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Skadi
Dislexyk
Skadi
7
3
18
5.33
L
Baron Samedi
FadedWhiteBoy9
Baron Samedi
1
11
6
0.36
L
5
13
2
0.46
L
Morgan Le Fay
RamonArt
Morgan Le Fay
1
7
6
0.57
W
Charybdis
Witch-Katt
Charybdis
7
4
18
4
W
Fenrir
Zetsonias
Fenrir
13
1
14
20
L
2
4
7
1.38
W
Guan Yu
jadionnn
Guan Yu
4
0
19
13.5
L
Kuzenbo
slackjaw o1
Kuzenbo
4
1
5
6.5
W
Neith
sofody
Neith
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,714
Damage
97,741
104,603
Taken
98,712
71,357
Mitigated
66,962
17,118
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Dislexyk
Skadi
21,643
9,158
927
2,430
16,071
6,883
0
13,216
2,855
0
60,201
L
Baron Samedi
FadedWhiteBoy9
Baron Samedi
16,457
2,984
3,411
2,214
22,247
9,680
0
194
22,053
46,782
0
L
21,232
6,297
0
5,585
31,819
12,504
0
178
31,277
39,804
0
L
Morgan Le Fay
RamonArt
Morgan Le Fay
18,100
1,149
456
2,256
17,567
7,752
0
454
17,113
34,787
0
W
Charybdis
Witch-Katt
Charybdis
28,543
16,075
0
5,757
23,460
9,688
0
17,794
5,666
0
61,407
W
Fenrir
Zetsonias
Fenrir
24,742
8,388
0
2,643
27,456
26,376
0
19,867
7,589
2,209
39,308
L
17,095
9,331
0
1,804
18,783
8,515
0
81
18,702
0
54,547
W
Guan Yu
jadionnn
Guan Yu
7,555
382
1,586
2,037
14,398
16,261
0
12,012
2,386
0
21,977
L
Kuzenbo
slackjaw o1
Kuzenbo
19,830
5,045
0
1,392
14,187
32,906
0
248
13,939
43,532
0
W
Neith
sofody
Neith
15,258
5,263
0
3,410
17,327
7,754
0
12,730
4,597
0
40,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,043
Gold Earned
74,867
262
Minions Killed
296
9
Camps Cleared
11
1,353,322
Distance Traveled
1,402,540
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,430
1,029
103
7
2
273,312
0
L
Baron Samedi
12,971
865
65
4
0
232,203
0
L
Freya
13,639
909
33
2
7
279,720
0
L
Morgan Le Fay
12,819
855
36
2
0
275,822
1
W
Charybdis
14,934
996
77
5
1
241,284
0
W
Fenrir
16,040
1,069
32
2
2
330,137
0
L
Apollo
13,572
905
86
6
0
264,966
0
W
Guan Yu
13,959
931
30
2
4
310,019
3
L
Kuzenbo
14,042
936
42
3
2
300,611
2
W
Neith
14,504
967
54
4
2
247,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role