Player Matchup

Rama
Rama
Gold_93
Rama
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 56L
1,393 Elo+
Solo
Thoth
Thoth
Lxmbo
Thoth
Level 58
God Stats
3W - 4L
1,363 SR
Queue Stats
244W - 294L
1,386 Elo+
Solo
Geb
Geb
TheDekstar
Geb
Level 126
God Stats
6W - 1L
1,837 SR
Queue Stats
349W - 379L
1,357 Elo+
Solo
Aphrodite
Aphrodite
c_-Heisenberg-_c
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,301 Elo+
Solo
Gilgamesh
Gilgamesh
iAmNotDyslexci
Gilgamesh
Level 60
God Stats
6W - 5L
1,586 SR
Queue Stats
251W - 300L
1,376 Elo+
Solo
Team Averages
Level 91
1,557 SR
1,363 Elo+

VS

Team Averages
Level 86
1,450 SR
1,395 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AndrewGamingHD
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 122L
1,293 Elo+
Solo
Hun Batz
Hun Batz
ThatGuyKye420
Hun Batz
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 51L
1,309 Elo+
Solo
Bacchus
Bacchus
eminemundd12
Bacchus
Level 99
God Stats
3W - 6L
1,251 SR
Queue Stats
146W - 122L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gold_93
Rama
17
7 / 3 / 5
10,119
843
13,211
9,978
3,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Lxmbo
Thoth
17
4 / 6 / 7
9,931
828
14,353
10,207
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 9
8,473
706
7,139
12,943
14,830
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
14
0 / 6 / 8
8,208
684
6,584
10,626
7,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
iAmNotDyslexci
Gilgamesh
12
3 / 6 / 5
8,206
684
9,695
12,197
10,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 3 / 12
10,804
900
16,012
12,835
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
 
Chaac
18
7 / 2 / 14
10,464
872
10,900
15,592
9,913
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 15
8,965
747
4,628
12,460
8,185
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
ThatGuyKye420
Hun Batz
14
4 / 6 / 14
9,048
754
7,480
10,782
4,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bacchus
eminemundd12
Bacchus
17
7 / 1 / 13
10,086
841
10,626
19,256
15,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
15
Kills
26
26
Deaths
16
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
12
4.33
W
Chaac
 
Chaac
7
2
14
7
W
1
4
15
2.13
L
Rama
Gold_93
Rama
7
3
5
3.17
L
Thoth
Lxmbo
Thoth
4
6
7
1.25
W
Hun Batz
ThatGuyKye420
Hun Batz
4
6
14
1.83
L
1
5
9
1.1
L
Aphrodite
0
6
8
0.67
W
Bacchus
eminemundd12
Bacchus
7
1
13
13.5
L
Gilgamesh
iAmNotDyslexci
Gilgamesh
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,982
Damage
49,646
55,951
Taken
70,925
40,362
Mitigated
42,556
17,365
Healing
32,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,012
4,606
1,450
6,692
12,835
4,720
1,843
5,910
6,925
34,543
0
W
Chaac
 
Chaac
10,900
1,429
1,062
7,310
15,592
9,913
1,404
6,929
8,663
0
29,868
W
4,628
1,550
1,849
3,100
12,460
8,185
251
2,799
9,661
0
7,254
L
Rama
Gold_93
Rama
13,211
9,112
832
2,349
9,978
3,870
2,142
5,393
4,585
0
28,974
L
Thoth
Lxmbo
Thoth
14,353
1,244
987
1,030
10,207
3,695
544
5,972
4,235
22,937
0
W
Hun Batz
ThatGuyKye420
Hun Batz
7,480
650
1,058
1,143
10,782
4,377
1,360
4,082
6,700
0
17,128
L
7,139
265
947
1,564
12,943
14,830
293
5,079
7,864
12,108
0
L
Aphrodite
6,584
2,530
2,013
3,398
10,626
7,684
386
5,306
5,320
14,918
0
W
Bacchus
eminemundd12
Bacchus
10,626
1,034
116
8,356
19,256
15,361
871
8,356
10,900
18,870
0
L
Gilgamesh
iAmNotDyslexci
Gilgamesh
9,695
1,958
1,939
2,306
12,197
10,283
117
4,888
7,309
0
16,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
49,367
98
Minions Killed
111
0
Camps Cleared
0
1,025,181
Distance Traveled
1,148,357
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,804
900
39
3
0
225,051
0
W
Chaac
10,464
872
42
4
0
249,718
1
W
Odin
8,965
747
3
0
0
221,404
0
L
Rama
10,119
843
47
4
0
183,992
0
L
Thoth
9,931
828
19
2
0
196,430
0
W
Hun Batz
9,048
754
17
1
0
201,915
2
L
Geb
8,473
706
5
0
0
229,033
3
L
Aphrodite
8,208
684
20
2
0
196,476
0
W
Bacchus
10,086
841
10
1
0
250,269
0
L
Gilgamesh
8,206
684
7
1
0
219,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role