Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Elum1nous
Anubis
Level 156
God Stats
12W - 16L
1,540 SR
Queue Stats
707W - 687L
1,563 Elo+
Solo
Athena
Athena
J4CK1219
Athena
Level 100
God Stats
10W - 10L
1,533 SR
Queue Stats
653W - 539L
1,625 Elo+
Solo
Hercules
Hercules
OhVexyl
Hercules
Level 140
God Stats
18W - 11L
1,942 SR
Queue Stats
393W - 199L
1,764 Elo+
Party 1
Chronos
Chronos
imManiaK-_-
Chronos
Level 147
God Stats
26W - 18L
1,764 SR
Queue Stats
521W - 370L
1,811 Elo+
Party 1
Team Averages
Level 140
1,656 SR
1,652 Elo+

VS

Team Averages
Level 138
1,618 SR
1,674 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ClouDG7
Osiris
Level 155
God Stats
0W - 1L
1,385 SR
Queue Stats
37W - 23L
1,671 Elo+
Party 2
Sobek
Sobek
POS1TiV ViBE
Sobek
Level 160
God Stats
44W - 24L
1,800 SR
Queue Stats
1,582W - 670L
1,820 Elo+
Solo
Tiamat
Tiamat
Safe520
Tiamat
Level 87
God Stats
31W - 27L
1,620 SR
Queue Stats
488W - 449L
1,624 Elo+
Solo
Jing Wei
Jing Wei
xBigAca
Jing Wei
Level 128
God Stats
0W - 1L
1,786 SR
Queue Stats
1W - 1L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 0 / 5
8,591
614
6,931
7,975
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Elum1nous
Anubis
14
2 / 2 / 6
8,107
579
6,668
9,619
4,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
J4CK1219
Athena
13
1 / 1 / 2
7,462
533
3,978
8,684
8,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
OhVexyl
Hercules
12
4 / 1 / 6
7,302
522
5,943
9,939
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
imManiaK-_-
Chronos
15
4 / 0 / 2
8,687
621
8,295
6,714
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 3 / 1
7,317
523
7,979
8,682
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
ClouDG7
Osiris
14
0 / 1 / 0
7,882
563
7,556
11,236
8,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,607
401
2,503
11,732
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Safe520
Tiamat
11
1 / 4 / 2
6,860
490
5,221
7,736
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xBigAca
Jing Wei
12
0 / 5 / 0
7,036
503
1,187
8,334
2,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
4
4
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
5
9.5
L
Tsukuyomi
 
Tsukuyomi
3
3
1
1.17
L
Osiris
ClouDG7
Osiris
0
1
0
0
W
Anubis
Elum1nous
Anubis
2
2
6
2.5
W
Athena
J4CK1219
Athena
1
1
2
2
W
Hercules
OhVexyl
Hercules
4
1
6
7
L
0
5
0
0
L
Tiamat
Safe520
Tiamat
1
4
2
0.5
W
Chronos
imManiaK-_-
Chronos
4
0
2
5
L
Jing Wei
xBigAca
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,815
Damage
24,446
42,931
Taken
47,720
24,039
Mitigated
25,744
15,449
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,931
898
0
1,988
7,975
2,466
511
773
7,140
54,731
0
L
Tsukuyomi
 
Tsukuyomi
7,979
1,679
0
2,171
8,682
3,722
156
4,339
4,216
0
49,683
L
Osiris
ClouDG7
Osiris
7,556
2,634
0
6,884
11,236
8,687
0
5,301
5,861
2,131
52,381
W
Anubis
Elum1nous
Anubis
6,668
184
0
5,401
9,619
4,669
424
4,058
5,175
51,708
0
W
Athena
J4CK1219
Athena
3,978
1,282
0
2,720
8,684
8,663
0
326
8,358
43,278
0
W
Hercules
OhVexyl
Hercules
5,943
1,852
0
1,992
9,939
5,236
0
1,758
8,127
0
24,902
L
2,503
422
0
2,483
11,732
7,778
0
5,836
5,415
10,676
0
L
Tiamat
Safe520
Tiamat
5,221
817
0
2,122
7,736
3,238
118
4,620
3,038
37,714
0
W
Chronos
imManiaK-_-
Chronos
8,295
3,389
0
3,348
6,714
3,005
364
1,036
5,678
61,560
9,227
L
Jing Wei
xBigAca
Jing Wei
1,187
763
0
1,379
8,334
2,319
0
4,684
3,575
0
47,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
34,702
495
Minions Killed
420
0
Camps Cleared
0
1,452,715
Distance Traveled
1,381,210
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,591
614
118
8
0
293,692
5
L
Tsukuyomi
7,317
523
84
6
0
317,542
2
L
Osiris
7,882
563
117
8
0
262,943
0
W
Anubis
8,107
579
112
8
0
266,980
3
W
Athena
7,462
533
93
7
0
329,982
5
W
Hercules
7,302
522
47
3
0
303,941
0
L
Sobek
5,607
401
10
1
0
238,273
3
L
Tiamat
6,860
490
96
7
0
269,438
5
W
Chronos
8,687
621
125
9
0
258,120
0
L
Jing Wei
7,036
503
113
8
0
293,014
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role