Player Matchup

Yemoja
Yemoja
Bokanidja
Yemoja
Level 28
God Stats
8W - 9L
1,583 SR
Queue Stats
52W - 66L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChadwickBeanpot
Tsukuyomi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,559 Elo+
Party 1
Sol
Sol
Lord Tunde5847
Sol
Level 38
God Stats
2W - 2L
1,700 SR
Queue Stats
90W - 99L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
SILKYy LegendZz
Hou Yi
Level 44
God Stats
3W - 1L
1,790 SR
Queue Stats
124W - 129L
1,431 Elo+
Party 1
Loki
Loki
szumi4162
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,615 SR
1,468 Elo+

VS

Team Averages
Level 15
1,522 SR
1,379 Elo+
Medusa
Medusa
LordMoistMonk420
Medusa
Level 12
God Stats
3W - 3L
1,738 SR
Queue Stats
26W - 21L
1,438 Elo+
Solo
Nemesis
Nemesis
Nespit_warlook
Nemesis
Level 5
God Stats
3W - 3L
1,460 SR
Queue Stats
27W - 29L
1,317 Elo+
Solo
Kali
Kali
Shervat-
Kali
Level 18
God Stats
169W - 203L
1,539 SR
Queue Stats
229W - 264L
1,433 Elo+
Solo
Freya
Freya
burtybonce212
Freya
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 47L
1,474 Elo+
Solo
Neith
Neith
camythekid
Neith
Level 27
God Stats
62W - 78L
1,374 SR
Queue Stats
89W - 121L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bokanidja
Yemoja
7
0 / 2 / 0
4,425
443
1,682
7,040
2,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
ChadwickBeanpot
Tsukuyomi
7
2 / 5 / 0
4,974
497
3,721
6,154
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 2 / 0
6,179
618
4,364
7,200
2,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 3 / 1
4,636
464
1,834
5,926
1,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Loki
5
0 / 7 / 0
3,998
400
502
4,874
1,138
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 0
6,695
670
9,456
5,528
1,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 1
5,358
536
168
4,099
1,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
8
0 / 1 / 5
5,091
509
1,462
3,495
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
7 / 1 / 2
6,799
680
7,555
6,470
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
9
1 / 2 / 0
5,280
528
2,727
4,599
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
16
19
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bokanidja
Yemoja
0
2
0
0
L
Tsukuyomi
ChadwickBeanpot
Tsukuyomi
2
5
0
0.4
L
3
2
0
1.5
W
7
0
0
7
W
1
1
1
1.5
L
0
3
1
0.17
W
Kali
0
1
5
2.5
W
7
1
2
8
W
Neith
1
2
0
0.5
L
Loki
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,103
Damage
21,368
31,194
Taken
24,191
9,708
Mitigated
8,295
7,166
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bokanidja
Yemoja
1,682
544
246
0
7,040
2,192
0
0
7,040
11,677
0
L
Tsukuyomi
ChadwickBeanpot
Tsukuyomi
3,721
1,210
0
1,218
6,154
2,274
0
2,594
3,560
0
21,646
L
4,364
1,625
0
3,200
7,200
2,810
764
2,629
4,571
25,630
0
W
9,456
4,608
0
3,242
5,528
1,568
784
1,144
4,384
0
48,795
W
168
89
0
151
4,099
1,383
755
0
4,099
0
24,731
L
1,834
473
332
2,170
5,926
1,294
0
0
5,926
0
17,411
W
Kali
1,462
709
0
1,036
3,495
1,272
0
538
2,957
0
6,033
W
7,555
2,792
0
3,837
6,470
2,635
396
1,410
5,060
31,786
5,875
W
Neith
2,727
1,416
0
747
4,599
1,437
534
2,954
1,645
0
17,115
L
Loki
502
221
0
0
4,874
1,138
0
1,556
3,318
0
6,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
29,223
151
Minions Killed
277
0
Camps Cleared
0
905,370
Distance Traveled
873,880
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,425
443
22
2
0
175,540
2
L
Tsukuyomi
4,974
497
40
4
0
203,957
0
L
Sol
6,179
618
37
4
0
166,359
2
W
Medusa
6,695
670
94
9
0
198,968
5
W
Nemesis
5,358
536
58
6
0
157,198
0
L
Hou Yi
4,636
464
40
4
0
167,411
0
W
Kali
5,091
509
13
1
0
196,429
3
W
Freya
6,799
680
74
7
0
167,780
3
W
Neith
5,280
528
38
4
0
153,505
1
L
Loki
3,998
400
12
1
0
192,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role