Player Matchup

Medusa
Medusa
Adrin0lin23
Medusa
Level 28
God Stats
3W - 5L
1,716 SR
Queue Stats
70W - 61L
1,521 Elo+
Solo
Tiamat
Tiamat
Grishnakt
Tiamat
Level 29
God Stats
7W - 8L
1,327 SR
Queue Stats
69W - 67L
1,559 Elo+
Solo
Arachne
Arachne
KasperNr1
Arachne
Level 30
God Stats
3W - 3L
1,576 SR
Queue Stats
45W - 53L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Pharomirr
Jormungandr
Level 19
God Stats
6W - 5L
1,803 SR
Queue Stats
44W - 34L
1,551 Elo+
Solo
Bellona
Bellona
myanacondadoes1
Bellona
Level 24
God Stats
9W - 11L
1,460 SR
Queue Stats
304W - 326L
1,492 Elo+
Solo
Team Averages
Level 26
1,576 SR
1,517 Elo+

VS

Team Averages
Level 18
1,515 SR
1,528 Elo+
Yemoja
Yemoja
DiabloKurtWagner
Yemoja
Level 23
God Stats
3W - 3L
1,507 SR
Queue Stats
21W - 21L
1,599 Elo+
Party 2
Hachiman
Hachiman
FlashKing99
Hachiman
Level 13
God Stats
4W - 5L
1,290 SR
Queue Stats
29W - 35L
1,439 Elo+
Party 1
Bellona
Bellona
Garch55k
Bellona
Level 14
God Stats
4W - 2L
1,817 SR
Queue Stats
8W - 5L
1,578 Elo+
Solo
Anubis
Anubis
HighRhyme42
Anubis
Level 15
God Stats
4W - 4L
1,528 SR
Queue Stats
7W - 7L
1,568 Elo+
Party 2
Mercury
Mercury
xxxxskyxxxx
Mercury
Level 26
God Stats
5W - 3L
1,433 SR
Queue Stats
65W - 63L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
11 / 2 / 2
8,118
624
9,827
8,661
3,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Grishnakt
Tiamat
11
1 / 2 / 2
6,651
512
4,109
5,434
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
KasperNr1
Arachne
9
2 / 3 / 3
6,287
484
3,868
8,704
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Pharomirr
Jormungandr
10
3 / 1 / 9
6,880
529
4,963
8,067
5,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 0 / 1
7,579
583
6,924
9,178
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,944
457
4,185
7,751
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
FlashKing99
Hachiman
7
0 / 9 / 2
5,083
391
3,165
9,264
1,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Garch55k
Bellona
10
0 / 4 / 1
6,073
467
5,378
9,895
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
14
5 / 1 / 0
8,083
622
7,606
7,639
3,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xxxxskyxxxx
Mercury
11
2 / 7 / 1
6,718
517
4,194
11,114
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
8
8
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
2
2
6
L
1
1
1
1.5
L
Hachiman
FlashKing99
Hachiman
0
9
2
0.11
L
Bellona
Garch55k
Bellona
0
4
1
0.13
W
Tiamat
Grishnakt
Tiamat
1
2
2
1
L
Anubis
5
1
0
5
W
Arachne
KasperNr1
Arachne
2
3
3
1.17
W
Jormungandr
Pharomirr
Jormungandr
3
1
9
7.5
W
5
0
1
5.5
L
Mercury
xxxxskyxxxx
Mercury
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,691
Damage
24,528
40,044
Taken
45,663
22,334
Mitigated
21,774
10,261
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,827
5,993
0
1,942
8,661
3,088
810
2,506
6,155
0
44,603
L
4,185
884
322
2,878
7,751
6,505
0
1,637
6,114
19,374
0
L
Hachiman
FlashKing99
Hachiman
3,165
1,852
0
751
9,264
1,961
0
1,698
7,566
0
18,714
L
Bellona
Garch55k
Bellona
5,378
2,125
0
3,419
9,895
6,378
320
1,558
7,703
0
30,310
W
Tiamat
Grishnakt
Tiamat
4,109
344
0
1,956
5,434
1,714
484
3,258
2,176
34,466
0
L
Anubis
7,606
121
0
3,652
7,639
3,741
851
3,943
3,260
50,711
0
W
Arachne
KasperNr1
Arachne
3,868
2,578
0
2,467
8,704
2,826
267
2,959
5,745
0
27,507
W
Jormungandr
Pharomirr
Jormungandr
4,963
1,907
0
720
8,067
5,595
110
3,068
4,999
17,965
0
W
6,924
1,097
0
3,176
9,178
9,111
35
0
9,178
8,268
28,142
L
Mercury
xxxxskyxxxx
Mercury
4,194
1,645
0
3,203
11,114
3,189
0
1,724
9,336
0
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
31,901
292
Minions Killed
302
0
Camps Cleared
0
1,195,273
Distance Traveled
1,119,527
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,118
624
80
6
0
233,207
2
L
Yemoja
5,944
457
31
2
0
234,721
1
L
Hachiman
5,083
391
34
3
0
215,228
0
L
Bellona
6,073
467
52
4
0
214,473
1
W
Tiamat
6,651
512
61
5
0
235,285
2
L
Anubis
8,083
622
108
8
0
216,850
2
W
Arachne
6,287
484
44
3
0
249,678
1
W
Jormungandr
6,880
529
31
2
0
241,590
0
W
Bellona
7,579
583
76
6
0
235,513
0
L
Mercury
6,718
517
77
6
0
238,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role