Player Matchup

Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DankyHawky
Medusa
Level 6
God Stats
4W - 2L
1,704 SR
Queue Stats
5W - 3L
1,602 Elo+
Party 1
King Arthur
King Arthur
Sheysun
King Arthur
Level 18
God Stats
7W - 6L
1,613 SR
Queue Stats
40W - 38L
1,528 Elo+
Solo
Cerberus
Cerberus
SmokeD1e
Cerberus
Level 6
God Stats
1W - 2L
1,222 SR
Queue Stats
5W - 3L
1,602 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lHaveDepression
Morgan Le Fay
Level 17
God Stats
8W - 6L
1,553 SR
Queue Stats
182W - 147L
1,587 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,564 Elo+

VS

Team Averages
Level 21
1,513 SR
1,579 Elo+
Bastet
Bastet
Dissauce
Bastet
Level 29
God Stats
39W - 36L
1,680 SR
Queue Stats
130W - 106L
1,590 Elo+
Solo
Odin
Odin
Hev133
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,641 Elo+
Solo
Artio
Artio
T4RKUS
Artio
Level 19
God Stats
0W - 4L
1,205 SR
Queue Stats
33W - 13L
1,682 Elo+
Party 2
Anubis
Anubis
XxxDragonZomber
Anubis
Level 29
God Stats
11W - 9L
1,505 SR
Queue Stats
178W - 208L
1,350 Elo+
Solo
Hachiman
Hachiman
lancemurdock11
Hachiman
Level 23
God Stats
4W - 4L
1,675 SR
Queue Stats
55W - 35L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
10 / 9 / 7
12,383
563
14,828
18,439
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
DankyHawky
Medusa
17
8 / 4 / 7
11,488
522
14,130
11,923
3,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Sheysun
King Arthur
18
3 / 5 / 2
11,756
534
7,937
20,650
18,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
SmokeD1e
Cerberus
17
6 / 2 / 9
10,642
484
7,575
15,012
13,329
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
lHaveDepression
Morgan Le Fay
19
11 / 1 / 12
12,861
585
20,599
17,592
8,911
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dissauce
Bastet
18
16 / 6 / 4
12,683
577
25,744
19,151
8,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Hev133
Odin
15
1 / 4 / 5
9,180
417
8,854
13,162
10,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
T4RKUS
Artio
14
1 / 9 / 4
9,330
424
7,133
21,267
19,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 11 / 6
10,622
483
9,328
18,690
9,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
15
0 / 8 / 8
9,337
424
6,478
14,388
4,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
38
Kills
21
21
Deaths
38
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
9
7
1.5
W
Medusa
DankyHawky
Medusa
8
4
7
2.88
L
Bastet
Dissauce
Bastet
16
6
4
3
L
Odin
Hev133
Odin
1
4
5
0.88
W
King Arthur
Sheysun
King Arthur
3
5
2
0.8
W
Cerberus
SmokeD1e
Cerberus
6
2
9
5.25
L
Artio
T4RKUS
Artio
1
9
4
0.33
L
3
11
6
0.55
W
Morgan Le Fay
lHaveDepression
Morgan Le Fay
11
1
12
17
L
Hachiman
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,069
Damage
57,537
83,616
Taken
86,658
50,143
Mitigated
52,718
22,943
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,828
4,567
0
4,134
18,439
5,755
0
3,711
14,728
0
85,210
W
Medusa
DankyHawky
Medusa
14,130
7,745
0
3,351
11,923
3,779
774
2,602
9,321
0
64,996
L
Bastet
Dissauce
Bastet
25,744
7,378
0
750
19,151
8,079
54
6,556
12,595
0
87,717
L
Odin
Hev133
Odin
8,854
2,910
0
135
13,162
10,848
81
2,842
10,320
11,001
32,012
W
King Arthur
Sheysun
King Arthur
7,937
1,334
0
4,129
20,650
18,369
338
5,070
15,580
97
69,738
W
Cerberus
SmokeD1e
Cerberus
7,575
646
0
3,367
15,012
13,329
214
4,004
11,008
39,269
0
L
Artio
T4RKUS
Artio
7,133
597
618
4,215
21,267
19,615
0
10,210
11,057
40,224
0
L
9,328
474
0
4,185
18,690
9,474
0
6,875
11,815
64,155
0
W
Morgan Le Fay
lHaveDepression
Morgan Le Fay
20,599
2,106
0
7,962
17,592
8,911
0
3,958
13,634
94,201
0
L
Hachiman
6,478
4,193
0
2,456
14,388
4,702
0
1,788
12,600
0
51,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,130
Gold Earned
51,152
553
Minions Killed
464
0
Camps Cleared
0
2,110,714
Distance Traveled
1,942,179
33
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,383
563
111
5
0
420,255
7
W
Medusa
11,488
522
112
5
0
395,167
4
L
Bastet
12,683
577
104
5
0
449,209
2
L
Odin
9,180
417
86
4
0
377,681
1
W
King Arthur
11,756
534
141
6
0
412,586
5
W
Cerberus
10,642
484
55
3
0
452,339
8
L
Artio
9,330
424
55
3
0
392,177
3
L
Anubis
10,622
483
124
6
0
340,144
1
W
Morgan Le Fay
12,861
585
134
6
0
430,367
9
L
Hachiman
9,337
424
95
4
0
382,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role