Player Matchup

Ymir
Ymir
AlduinKT
Ymir
Level 5
God Stats
1W - 3L
1,419 SR
Queue Stats
1W - 5L
1,668 Elo+
Solo
Eset
Eset
LuGnar_Frost
Eset
Level 21
God Stats
4W - 2L
1,631 SR
Queue Stats
66W - 62L
1,436 Elo+
Solo
Jing Wei
Jing Wei
Nightmare Xiz
Jing Wei
Level 27
God Stats
0W - 2L
1,533 SR
Queue Stats
2W - 2L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Oso Kenji
Danzaburou
Level 15
God Stats
0W - 3L
1,181 SR
Queue Stats
14W - 9L
1,602 Elo+
Solo
Ullr
Ullr
YourACasul7932
Ullr
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 21L
1,611 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,568 Elo+

VS

Team Averages
Level 27
1,588 SR
1,541 Elo+
Hel
Hel
Cupid8fCrime
Hel
Level 31
God Stats
20W - 38L
1,513 SR
Queue Stats
249W - 261L
1,461 Elo+
Party 1
Mulan
Mulan
FELIPE56900
Mulan
Level 29
God Stats
7W - 5L
1,620 SR
Queue Stats
115W - 134L
1,529 Elo+
Solo
Thor
Thor
JusticeForPugs
Thor
Level 26
God Stats
5W - 4L
1,335 SR
Queue Stats
162W - 182L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
WhereDaHolyWater
Baron Samedi
Level 29
God Stats
8W - 9L
1,543 SR
Queue Stats
80W - 65L
1,538 Elo+
Solo
Izanami
Izanami
cooldog145
Izanami
Level 18
God Stats
7W - 2L
1,929 SR
Queue Stats
47W - 29L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 9 / 3
7,554
420
8,449
18,144
9,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 11 / 5
8,148
453
13,021
19,167
8,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Nightmare Xiz
Jing Wei
14
1 / 5 / 2
7,660
426
3,674
9,138
2,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Oso Kenji
Danzaburou
6
1 / 3 / 1
6,068
337
1,137
5,848
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 1
6,389
355
1,762
7,433
3,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 13
9,126
507
3,030
9,885
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 10
10,225
568
8,954
12,379
11,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 3 / 3
10,440
580
8,052
14,312
5,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
WhereDaHolyWater
Baron Samedi
16
4 / 2 / 10
10,817
601
8,341
10,677
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
cooldog145
Izanami
20
14 / 0 / 4
13,108
728
19,620
13,517
5,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
9
Kills
32
32
Deaths
11
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
9
3
0.5
W
3
4
13
2.38
W
4
2
10
4.5
W
7
3
3
2.83
L
3
11
5
0.5
L
Jing Wei
Nightmare Xiz
Jing Wei
1
5
2
0.4
L
Danzaburou
Oso Kenji
Danzaburou
1
3
1
0.5
W
Baron Samedi
WhereDaHolyWater
Baron Samedi
4
2
10
4.5
L
1
4
1
0.38
W
Izanami
cooldog145
Izanami
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
47,997
59,730
Taken
60,770
25,378
Mitigated
30,727
6,451
Healing
23,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,449
1,279
0
1,811
18,144
9,602
0
3,673
14,271
30,493
0
W
3,030
188
6,822
4,826
9,885
3,802
1,406
6,593
3,292
18,837
0
W
8,954
1,738
0
1,509
12,379
11,183
469
4,906
7,473
0
30,247
W
8,052
1,910
0
2,205
14,312
5,238
504
3,701
8,943
0
63,078
L
13,021
1,526
351
3,104
19,167
8,289
159
5,845
12,998
41,929
0
L
Jing Wei
Nightmare Xiz
Jing Wei
3,674
1,239
0
0
9,138
2,678
0
125
9,001
0
37,208
L
Danzaburou
Oso Kenji
Danzaburou
1,137
644
0
246
5,848
1,693
0
0
5,848
0
10,930
W
Baron Samedi
WhereDaHolyWater
Baron Samedi
8,341
1,426
255
3,850
10,677
4,623
6,284
3,376
7,301
65,813
0
L
1,762
804
0
939
7,433
3,116
0
1,056
6,241
0
17,385
W
Izanami
cooldog145
Izanami
19,620
12,716
0
4,195
13,517
5,881
6,925
2,952
10,565
0
131,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
53,716
238
Minions Killed
472
0
Camps Cleared
0
1,112,643
Distance Traveled
1,647,275
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,554
420
43
2
0
285,059
6
W
Hel
9,126
507
31
2
0
335,521
1
W
Mulan
10,225
568
52
3
0
333,966
0
W
Thor
10,440
580
82
5
0
329,666
0
L
Eset
8,148
453
68
4
0
252,958
0
L
Jing Wei
7,660
426
56
3
0
333,724
2
L
Danzaburou
6,068
337
27
2
0
68,328
0
W
Baron Samedi
10,817
601
111
6
0
312,498
10
L
Ullr
6,389
355
44
2
0
172,574
0
W
Izanami
13,108
728
196
11
0
335,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role