Player Matchup

Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Aceman100100
Cernunnos
Level 144
God Stats
11W - 7L
1,752 SR
Queue Stats
473W - 436L
1,662 Elo+
Solo
Ra
Ra
Enclave3
Ra
Level 159
God Stats
10W - 15L
1,404 SR
Queue Stats
498W - 457L
1,571 Elo+
Solo
Hercules
Hercules
ToddGunz
Hercules
Level 104
God Stats
3W - 8L
1,451 SR
Queue Stats
331W - 281L
1,634 Elo+
Solo
Set
Set
Trivier
Set
Level 142
God Stats
12W - 11L
1,636 SR
Queue Stats
320W - 298L
1,578 Elo+
Solo
Team Averages
Level 134
1,549 SR
1,589 Elo+

VS

Team Averages
Level 130
1,560 SR
1,667 Elo+
Apollo
Apollo
DannyGlop37
Apollo
Level 108
God Stats
10W - 15L
1,416 SR
Queue Stats
381W - 349L
1,636 Elo+
Solo
Nike
Nike
Epcip
Nike
Level 145
God Stats
2W - 2L
1,549 SR
Queue Stats
150W - 161L
1,651 Elo+
Solo
Tiamat
Tiamat
PlainWhiteRice
Tiamat
Level 98
God Stats
7W - 4L
1,592 SR
Queue Stats
191W - 171L
1,637 Elo+
Solo
Artio
Artio
Weigt
Artio
Level 157
God Stats
6W - 2L
1,672 SR
Queue Stats
205W - 185L
1,608 Elo+
Solo
Nemesis
Nemesis
xjor
Nemesis
Level 144
God Stats
6W - 7L
1,570 SR
Queue Stats
571W - 357L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 2 / 1
6,418
535
2,960
8,178
7,791
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
Aceman100100
Cernunnos
10
2 / 5 / 2
6,121
510
6,815
6,758
1,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 3
6,938
578
4,466
6,630
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ToddGunz
Hercules
8
0 / 3 / 3
5,465
455
4,636
11,631
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
10
3 / 5 / 2
6,710
559
4,846
9,887
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
7 / 1 / 8
8,024
669
9,877
7,281
2,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
Epcip
Nike
13
2 / 2 / 6
7,476
623
4,331
10,488
7,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 2
6,972
581
5,977
6,026
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Weigt
Artio
10
1 / 2 / 9
6,622
552
5,782
10,121
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
xjor
Nemesis
12
6 / 2 / 4
7,661
638
5,493
6,947
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
17
17
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
1
0.25
L
Cernunnos
Aceman100100
Cernunnos
2
5
2
0.6
W
Apollo
7
1
8
11
L
3
2
3
2.25
W
Nike
Epcip
Nike
2
2
6
2.5
W
1
1
2
2
L
Hercules
ToddGunz
Hercules
0
3
3
0.5
L
Set
3
5
2
0.8
W
Artio
Weigt
Artio
1
2
9
2.75
W
Nemesis
xjor
Nemesis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,723
Damage
31,460
43,084
Taken
40,863
21,011
Mitigated
22,203
12,763
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,960
1,025
478
2,949
8,178
7,791
0
821
7,357
33,568
0
L
Cernunnos
Aceman100100
Cernunnos
6,815
3,119
0
1,247
6,758
1,693
0
2,271
4,409
0
32,147
W
Apollo
9,877
6,882
0
3,555
7,281
2,095
0
389
6,892
0
55,244
L
4,466
716
831
2,140
6,630
2,141
0
2,727
3,709
44,989
0
W
Nike
Epcip
Nike
4,331
617
0
3,278
10,488
7,843
0
2,767
7,651
2,168
39,654
W
5,977
524
0
2,602
6,026
3,507
381
1,540
4,374
44,934
0
L
Hercules
ToddGunz
Hercules
4,636
2,239
0
3,262
11,631
5,303
0
3,787
7,760
0
14,752
L
Set
4,846
2,162
0
1,856
9,887
4,083
0
2,471
7,350
0
33,480
W
Artio
Weigt
Artio
5,782
610
1,319
4,824
10,121
5,431
29
1,269
8,658
13,880
0
W
Nemesis
xjor
Nemesis
5,493
2,153
0
1,964
6,947
3,327
29
1,077
5,802
0
45,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
36,755
352
Minions Killed
376
0
Camps Cleared
0
1,228,310
Distance Traveled
1,272,933
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,418
535
88
7
0
246,963
1
L
Cernunnos
6,121
510
61
5
0
226,558
0
W
Apollo
8,024
669
100
8
0
242,614
5
L
Ra
6,938
578
106
9
0
264,814
6
W
Nike
7,476
623
87
7
0
223,944
3
W
Tiamat
6,972
581
99
8
0
248,642
4
L
Hercules
5,465
455
26
2
0
238,800
2
L
Set
6,710
559
71
6
0
251,175
4
W
Artio
6,622
552
15
1
0
268,856
5
W
Nemesis
7,661
638
75
6
0
288,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role