Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
L3xZ0
Fenrir
Level 85
God Stats
9W - 5L
1,527 SR
Queue Stats
189W - 180L
1,561 Elo+
Party 1
Hera
Hera
MinahSounrei
Hera
Level 98
God Stats
8W - 5L
1,715 SR
Queue Stats
332W - 322L
1,553 Elo+
Party 2
Chang'e
Chang'e
TrekShredder
Chang'e
Level 45
God Stats
32W - 21L
1,595 SR
Queue Stats
112W - 118L
1,528 Elo+
Party 1
Mulan
Mulan
jojolouisss
Mulan
Level 45
God Stats
23W - 8L
1,618 SR
Queue Stats
282W - 266L
1,531 Elo+
Solo
Team Averages
Level 82
1,591 SR
1,535 Elo+

VS

Team Averages
Level 113
1,554 SR
1,516 Elo+
Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Besthedwarfgod
Cernunnos
Level 109
God Stats
10W - 2L
1,875 SR
Queue Stats
46W - 33L
1,579 Elo+
Solo
Nox
Nox
DaPhrogBoi
Nox
Level 109
God Stats
5W - 9L
1,456 SR
Queue Stats
576W - 537L
1,518 Elo+
Solo
Horus
Horus
GreedyGoon
Horus
Level 97
God Stats
1W - 3L
1,488 SR
Queue Stats
67W - 79L
1,487 Elo+
Solo
Arachne
Arachne
saibertron
Arachne
Level 128
God Stats
10W - 11L
1,449 SR
Queue Stats
272W - 268L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 2 / 1
5,705
475
1,006
3,387
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
L3xZ0
Fenrir
12
5 / 2 / 4
7,354
613
5,232
7,607
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 4
6,962
580
3,169
5,480
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
TrekShredder
Chang'e
13
3 / 0 / 5
7,663
639
7,263
7,282
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 1
7,129
594
7,095
9,571
5,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
2 / 2 / 3
7,189
599
3,735
9,977
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Besthedwarfgod
Cernunnos
12
4 / 3 / 1
7,232
603
5,769
8,521
2,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,369
531
2,437
5,330
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
11
3 / 1 / 0
6,438
537
5,175
8,363
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
saibertron
Arachne
10
0 / 2 / 1
5,886
491
775
7,420
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
10
10
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
2
1
0.25
L
Fafnir
 
Fafnir
2
2
3
1.75
L
Cernunnos
Besthedwarfgod
Cernunnos
4
3
1
1.5
L
1
3
0
0.33
L
Horus
3
1
0
3
W
Fenrir
L3xZ0
Fenrir
5
2
4
3.5
W
2
2
4
2
W
Chang'e
TrekShredder
Chang'e
3
0
5
5.5
W
1
4
1
0.38
L
Arachne
saibertron
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
17,891
33,327
Taken
39,611
14,630
Mitigated
23,437
12,761
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,006
358
0
824
3,387
998
996
273
3,114
0
20,232
L
Fafnir
 
Fafnir
3,735
562
291
3,680
9,977
10,115
0
4,219
5,758
13,964
0
L
Cernunnos
Besthedwarfgod
Cernunnos
5,769
3,000
0
3,351
8,521
2,791
536
2,066
6,455
0
49,042
L
2,437
385
0
477
5,330
1,797
0
1,752
3,578
38,836
0
L
Horus
5,175
1,898
0
2,825
8,363
5,887
360
0
8,363
0
22,285
W
Fenrir
L3xZ0
Fenrir
5,232
1,183
0
1,081
7,607
2,941
0
1,970
5,637
0
36,036
W
3,169
712
0
1,502
5,480
2,599
300
405
5,075
25,536
0
W
Chang'e
TrekShredder
Chang'e
7,263
956
1,076
4,561
7,282
2,572
672
2,750
4,532
49,720
0
W
7,095
2,230
0
3,717
9,571
5,520
417
774
8,032
0
39,416
L
Arachne
saibertron
Arachne
775
387
0
2,885
7,420
2,847
0
2,454
4,966
0
34,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
33,114
343
Minions Killed
307
0
Camps Cleared
0
1,022,423
Distance Traveled
1,183,206
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,705
475
44
4
0
122,726
1
L
Fafnir
7,189
599
23
2
0
206,142
4
L
Cernunnos
7,232
603
96
8
0
220,803
0
L
Nox
6,369
531
92
8
0
224,772
4
L
Horus
6,438
537
37
3
0
244,932
1
W
Fenrir
7,354
613
68
6
0
253,520
2
W
Hera
6,962
580
44
4
0
221,958
4
W
Chang'e
7,663
639
104
9
0
231,993
0
W
Mulan
7,129
594
83
7
0
192,226
2
L
Arachne
5,886
491
59
5
0
286,557
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role