Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond II
 
Persephone
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
ADCSOLO
Bastet
Masters
Level 148
God Stats
15W - 18L
1,605 SR
Queue Stats
434W - 412L
2,165 MMR
Solo
Hou Yi
Hou Yi
Diamond II
itzTony09
Hou Yi
Diamond II
Level 145
God Stats
14W - 9L
1,728 SR
Queue Stats
89W - 65L
2,374 MMR
Solo
Terra
Terra
Masters
x4AsyluM
Terra
Masters
Level 160
God Stats
3W - 3L
1,824 SR
Queue Stats
554W - 558L
2,626 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,632 SR
2,033 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,639 SR
2,249 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond II
Awesomejake400
Bellona
Diamond II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
2,454 MMR
Solo
Guan Yu
Guan Yu
Masters
CIinkz
Guan Yu
Masters
Level 160
God Stats
50W - 33L
1,749 SR
Queue Stats
1,030W - 1,017L
2,701 MMR
Solo
Artemis
Artemis
Masters
GamerFletch
Artemis
Masters
Level 160
God Stats
22W - 17L
1,680 SR
Queue Stats
624W - 611L
2,147 MMR
Solo
Sobek
Sobek
Diamond I
qCruuz
Sobek
Diamond I
Level 106
God Stats
5W - 2L
1,766 SR
Queue Stats
197W - 183L
2,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 2 / 0
8,118
541
11,065
15,659
11,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
 
Persephone
10
1 / 3 / 0
6,929
462
7,324
9,156
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
ADCSOLO
Bastet
12
1 / 4 / 3
7,442
496
5,041
9,684
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hou Yi
itzTony09
Hou Yi
11
0 / 7 / 0
6,572
438
6,869
12,028
3,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
x4AsyluM
Terra
10
0 / 7 / 1
6,672
445
4,636
15,187
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArtioTiamatHelOdinAo Kuang

VS

Bans
OsirisRaijinAresMorgan Le FayCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
10 / 1 / 2
10,518
701
9,573
7,245
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 3
8,625
575
6,671
11,602
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
CIinkz
Guan Yu
15
3 / 0 / 8
8,947
596
5,815
13,945
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
GamerFletch
Artemis
14
4 / 1 / 7
9,061
604
13,921
8,826
3,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
qCruuz
Sobek
12
3 / 0 / 14
8,358
557
7,983
15,175
14,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
23
23
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
0
1.5
L
Persephone
 
Persephone
1
3
0
0.33
W
Janus
 
Janus
10
1
2
11
L
Bastet
ADCSOLO
Bastet
1
4
3
0.63
W
3
3
3
1.5
W
Guan Yu
CIinkz
Guan Yu
3
0
8
7
W
Artemis
GamerFletch
Artemis
4
1
7
7.5
L
Hou Yi
itzTony09
Hou Yi
0
7
0
0
W
Sobek
qCruuz
Sobek
3
0
14
10
L
Terra
x4AsyluM
Terra
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,935
Damage
43,963
61,714
Taken
56,793
28,246
Mitigated
35,632
14,714
Healing
29,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,065
1,576
0
7,565
15,659
11,008
0
1,835
13,758
0
55,642
L
Persephone
 
Persephone
7,324
401
0
1,784
9,156
2,472
0
2,927
6,134
41,724
0
W
Janus
 
Janus
9,573
549
198
2,307
7,245
2,593
0
1,569
5,586
78,759
0
L
Bastet
ADCSOLO
Bastet
5,041
1,641
0
831
9,684
2,901
0
3,277
6,265
0
43,645
W
6,671
3,207
0
6,028
11,602
9,152
0
929
10,649
1,297
50,430
W
Guan Yu
CIinkz
Guan Yu
5,815
1,239
978
8,913
13,945
6,626
1,276
1,924
11,891
0
62,335
W
Artemis
GamerFletch
Artemis
13,921
9,055
0
4,244
8,826
3,158
344
2,281
6,501
0
64,830
L
Hou Yi
itzTony09
Hou Yi
6,869
3,774
0
2,082
12,028
3,372
0
4,126
7,858
0
41,555
W
Sobek
qCruuz
Sobek
7,983
996
0
6,524
15,175
14,103
0
4,968
9,982
22,918
0
L
Terra
x4AsyluM
Terra
4,636
812
789
1,663
15,187
8,493
0
4,982
10,103
27,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,733
Gold Earned
45,509
413
Minions Killed
535
0
Camps Cleared
0
1,411,158
Distance Traveled
1,575,787
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,118
541
120
8
0
313,917
3
L
Persephone
6,929
462
81
5
0
270,452
2
W
Janus
10,518
701
168
11
0
354,879
4
L
Bastet
7,442
496
79
5
0
274,617
2
W
Bellona
8,625
575
114
8
0
297,365
3
W
Guan Yu
8,947
596
105
7
0
339,097
3
W
Artemis
9,061
604
129
9
0
259,730
6
L
Hou Yi
6,572
438
83
6
0
257,041
8
W
Sobek
8,358
557
19
1
0
324,716
5
L
Terra
6,672
445
50
3
0
295,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role