Player Matchup

Morgan Le Fay
Morgan Le Fay
CapitanLevi2
Morgan Le Fay
Level 27
God Stats
2W - 3L
1,378 SR
Queue Stats
16W - 19L
1,545 Elo+
Solo
Thor
Thor
WhitiCent
Thor
Level 5
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 1
Danzaburou
Danzaburou
ackyzz101
Danzaburou
Level 14
God Stats
0W - 1L
1,414 SR
Queue Stats
4W - 8L
1,349 Elo+
Party 1
Team Averages
Level 15
1,341 SR
1,343 Elo+

VS

Team Averages
Level 26
1,521 SR
1,443 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChaoticFalcon7
Fenrir
Level 38
God Stats
14W - 15L
1,501 SR
Queue Stats
458W - 530L
1,376 Elo+
Solo
Scylla
Scylla
LickinNips
Scylla
Level 24
God Stats
3W - 1L
1,562 SR
Queue Stats
23W - 27L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CapitanLevi2
Morgan Le Fay
15
10 / 3 / 4
11,737
782
13,818
9,374
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
12
0 / 8 / 10
8,824
588
5,841
9,945
5,744
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Danzaburou
ackyzz101
Danzaburou
13
4 / 6 / 8
10,314
688
7,470
9,443
3,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 4 / 10
10,458
697
8,169
12,581
9,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 4 / 9
11,783
786
7,979
15,889
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
LickinNips
Scylla
14
4 / 7 / 13
10,390
693
9,320
8,974
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
14
Kills
17
17
Deaths
15
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
4
10
2.5
L
Morgan Le Fay
CapitanLevi2
Morgan Le Fay
10
3
4
4
W
8
4
9
3.13
W
Scylla
LickinNips
Scylla
4
7
13
1.5
L
Thor
0
8
10
0.63
L
Danzaburou
ackyzz101
Danzaburou
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
25,468
28,762
Taken
37,444
12,770
Mitigated
26,979
3,599
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,169
2,181
0
3,388
12,581
9,296
371
5,127
7,189
0
28,581
L
Morgan Le Fay
CapitanLevi2
Morgan Le Fay
13,818
1,216
0
1,861
9,374
3,685
778
2,193
7,181
47,622
0
W
7,979
916
0
2,663
15,889
14,119
193
5,259
10,384
0
31,179
W
Scylla
LickinNips
Scylla
9,320
695
0
535
8,974
3,564
659
3,543
5,201
41,427
0
L
Thor
5,841
2,045
0
0
9,945
5,744
35
2,457
7,488
0
15,048
L
Danzaburou
ackyzz101
Danzaburou
7,470
2,207
0
1,738
9,443
3,341
1,629
4,889
4,554
0
22,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
32,631
140
Minions Killed
168
7
Camps Cleared
7
719,216
Distance Traveled
757,524
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,458
697
43
3
2
261,565
4
L
Morgan Le Fay
11,737
782
88
6
3
247,007
3
W
Fenrir
11,783
786
34
2
2
265,362
3
W
Scylla
10,390
693
91
6
3
230,597
0
L
Thor
8,824
588
18
1
2
250,672
5
L
Danzaburou
10,314
688
34
2
2
221,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role