Player Matchup

Nu Wa
Nu Wa
CruelBskilll
Nu Wa
Level 93
God Stats
0W - 2L
1,615 SR
Queue Stats
3W - 5L
1,277 Elo+
Solo
Sol
Sol
DaSpoopyGhost
Sol
Level 95
God Stats
8W - 4L
1,588 SR
Queue Stats
156W - 137L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Noble Edwin
Sun Wukong
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
121W - 127L
1,494 Elo+
Party 2
Charybdis
Charybdis
begines
Charybdis
Level 159
God Stats
28W - 31L
1,407 SR
Queue Stats
261W - 269L
1,500 Elo+
Party 2
Neith
Neith
octhuggin
Neith
Level 46
God Stats
131W - 139L
1,629 SR
Queue Stats
297W - 305L
1,495 Elo+
Solo
Team Averages
Level 83
1,548 SR
1,438 Elo+

VS

Team Averages
Level 103
1,653 SR
1,648 Elo+
Hera
Hera
Fefnerd
Hera
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,792 Elo+
Party 1
Artemis
Artemis
GiggleHoro
Artemis
Level 89
God Stats
4W - 0L
1,778 SR
Queue Stats
116W - 50L
1,766 Elo+
Party 1
Khepri
Khepri
JOSHIE BEATDOWN
Khepri
Level 108
God Stats
3W - 3L
1,589 SR
Queue Stats
210W - 184L
1,464 Elo+
Solo
Guan Yu
Guan Yu
KryIanceIo
Guan Yu
Level 160
God Stats
7W - 0L
1,861 SR
Queue Stats
148W - 61L
1,769 Elo+
Party 1
Loki
Loki
sorrows805
Loki
Level 122
God Stats
25W - 18L
1,538 SR
Queue Stats
207W - 236L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 1
11,012
918
11,558
17,364
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 2
10,172
848
13,675
15,538
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Noble Edwin
Sun Wukong
17
0 / 2 / 2
10,336
861
5,695
22,301
29,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
begines
Charybdis
17
0 / 5 / 3
10,541
878
15,420
17,991
4,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
octhuggin
Neith
17
1 / 6 / 0
10,452
871
8,108
15,664
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

75

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Fefnerd
Hera
18
1 / 1 / 12
11,164
930
10,362
10,063
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
GiggleHoro
Artemis
20
14 / 1 / 10
14,216
1,185
41,534
15,423
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 0 / 18
11,893
991
7,225
11,869
16,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
KryIanceIo
Guan Yu
19
7 / 0 / 13
12,965
1,080
18,430
11,466
15,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 1 / 12
11,363
947
7,696
9,389
4,038
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
90
3
Kills
25
25
Deaths
3
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
0
4
2
0.25
W
Hera
Fefnerd
Hera
1
1
12
7
W
Artemis
GiggleHoro
Artemis
14
1
10
19
W
1
0
18
10
W
Guan Yu
KryIanceIo
Guan Yu
7
0
13
13.5
L
Sun Wukong
Noble Edwin
Sun Wukong
0
2
2
0.5
L
Charybdis
begines
Charybdis
0
5
3
0.3
L
Neith
octhuggin
Neith
1
6
0
0.17
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,456
Damage
85,247
88,858
Taken
58,210
47,481
Mitigated
46,855
7,175
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,558
2,111
538
1,830
17,364
4,756
0
4,053
13,311
40,076
0
L
13,675
1,857
0
2,076
15,538
3,879
0
1,415
14,123
36,074
0
W
Hera
Fefnerd
Hera
10,362
3,162
0
2,080
10,063
4,412
0
4,074
5,519
43,963
0
W
Artemis
GiggleHoro
Artemis
41,534
24,780
0
4,430
15,423
6,219
0
7,422
7,413
0
82,413
W
7,225
72
0
0
11,869
16,427
0
3,854
7,529
30,220
0
W
Guan Yu
KryIanceIo
Guan Yu
18,430
2,188
4,061
2,730
11,466
15,759
0
3,843
7,188
699
34,330
L
Sun Wukong
Noble Edwin
Sun Wukong
5,695
743
0
1,619
22,301
29,243
0
6,774
15,527
0
16,517
L
Charybdis
begines
Charybdis
15,420
8,470
0
221
17,991
4,845
0
2,856
15,135
0
47,450
L
Neith
octhuggin
Neith
8,108
3,884
0
891
15,664
4,758
0
2,769
12,895
0
27,955
W
7,696
866
1,188
313
9,389
4,038
0
3,770
5,328
0
20,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,513
Gold Earned
61,601
254
Minions Killed
298
5
Camps Cleared
13
1,103,658
Distance Traveled
1,255,821
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,012
918
65
5
2
209,329
1
L
Sol
10,172
848
65
5
0
223,322
1
W
Hera
11,164
930
108
9
2
206,226
0
W
Artemis
14,216
1,185
91
8
2
230,469
0
W
Khepri
11,893
991
50
4
0
266,509
0
W
Guan Yu
12,965
1,080
22
2
5
275,069
5
L
Sun Wukong
10,336
861
23
2
0
232,345
0
L
Charybdis
10,541
878
61
5
2
209,835
3
L
Neith
10,452
871
40
3
1
228,827
0
W
Loki
11,363
947
27
2
4
277,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role