Player Matchup

Ah Puch
Ah Puch
ACE C3
Ah Puch
Level 23
God Stats
28W - 24L
1,540 SR
Queue Stats
289W - 327L
1,395 Elo+
Party 3
Artemis
Artemis
B3lialuin
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,564 Elo+
Party 3
Thor
Thor
Riius96
Thor
Level 20
God Stats
2W - 1L
1,793 SR
Queue Stats
11W - 17L
1,271 Elo+
Solo
Ares
Ares
We shoot opps
Ares
Level 11
God Stats
25W - 16L
1,631 SR
Queue Stats
300W - 283L
1,438 Elo+
Party 3
Bakasura
Bakasura
XxBrandon1247
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,207 Elo+
Solo
Team Averages
Level 15
1,593 SR
1,375 Elo+

VS

Team Averages
Level 22
1,492 SR
1,415 Elo+
King Arthur
King Arthur
Ch1ddyBANG01
King Arthur
Level 29
God Stats
31W - 33L
1,438 SR
Queue Stats
202W - 249L
1,356 Elo+
Party 1
Neith
Neith
HAEZ00S
Neith
Level 16
God Stats
36W - 37L
1,446 SR
Queue Stats
58W - 59L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
Keylez
Cthulhu
Level 16
God Stats
7W - 2L
1,802 SR
Queue Stats
18W - 9L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
L0ngstickrick69
Danzaburou
Level 28
God Stats
32W - 44L
1,366 SR
Queue Stats
307W - 402L
1,367 Elo+
Party 1
Scylla
Scylla
fearhendrix
Scylla
Level 22
God Stats
8W - 12L
1,407 SR
Queue Stats
67W - 70L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ACE C3
Ah Puch
20
11 / 3 / 7
18,640
1,036
46,444
19,398
7,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
B3lialuin
Artemis
20
10 / 9 / 13
19,534
1,085
54,586
32,117
13,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Riius96
Thor
20
5 / 10 / 10
16,958
942
11,910
25,891
10,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 1 / 20
17,067
948
13,756
26,410
32,730
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
XxBrandon1247
Bakasura
19
0 / 3 / 0
12,966
720
435
2,482
606
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ch1ddyBANG01
King Arthur
20
10 / 5 / 9
17,841
991
20,970
37,587
34,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
HAEZ00S
Neith
20
5 / 4 / 11
17,119
951
23,161
21,677
7,435
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Keylez
Cthulhu
20
1 / 5 / 10
15,104
839
11,664
30,390
11,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
L0ngstickrick69
Danzaburou
20
7 / 10 / 10
17,009
945
22,577
30,260
11,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
20
3 / 4 / 16
17,026
946
20,630
14,447
4,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
82
28
Kills
26
26
Deaths
28
50
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ACE C3
Ah Puch
11
3
7
4.83
L
Artemis
B3lialuin
Artemis
10
9
13
1.83
W
King Arthur
Ch1ddyBANG01
King Arthur
10
5
9
2.9
W
Neith
HAEZ00S
Neith
5
4
11
2.63
W
Cthulhu
Keylez
Cthulhu
1
5
10
1.2
W
Danzaburou
L0ngstickrick69
Danzaburou
7
10
10
1.2
L
Thor
Riius96
Thor
5
10
10
1
L
2
1
20
12
L
Bakasura
XxBrandon1247
Bakasura
0
3
0
0
W
Scylla
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,131
Damage
99,002
106,298
Taken
134,361
65,404
Mitigated
69,102
4,025
Healing
20,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ACE C3
Ah Puch
46,444
2,436
0
1,989
19,398
7,625
0
6,081
13,181
104,787
0
L
Artemis
B3lialuin
Artemis
54,586
33,919
115
1,576
32,117
13,686
0
11,660
20,457
0
99,266
W
King Arthur
Ch1ddyBANG01
King Arthur
20,970
5,263
423
6,529
37,587
34,426
0
17,989
19,598
0
35,995
W
Neith
HAEZ00S
Neith
23,161
12,505
0
3,509
21,677
7,435
0
11,356
10,321
0
67,636
W
Cthulhu
Keylez
Cthulhu
11,664
1,110
277
4,619
30,390
11,028
0
15,975
14,415
20,813
0
W
Danzaburou
L0ngstickrick69
Danzaburou
22,577
11,605
0
3,383
30,260
11,583
0
9,663
20,597
0
40,617
L
Thor
Riius96
Thor
11,910
3,076
0
275
25,891
10,757
0
7,548
18,343
0
33,347
L
13,756
294
0
70
26,410
32,730
0
6,515
19,895
19,466
0
L
Bakasura
XxBrandon1247
Bakasura
435
247
0
0
2,482
606
0
354
2,128
0
585
W
Scylla
20,630
3,794
0
1,352
14,447
4,630
0
5,217
9,230
66,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,165
Gold Earned
84,099
300
Minions Killed
316
11
Camps Cleared
6
1,299,863
Distance Traveled
1,447,079
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
18,640
1,036
147
8
4
338,269
0
L
Artemis
19,534
1,085
105
6
6
346,056
0
W
King Arthur
17,841
991
28
2
0
303,877
1
W
Neith
17,119
951
108
6
4
306,055
1
W
Cthulhu
15,104
839
27
2
0
233,826
1
W
Danzaburou
17,009
945
37
2
0
302,443
2
L
Thor
16,958
942
41
2
1
320,087
1
L
Ares
17,067
948
6
0
0
254,251
0
L
Bakasura
12,966
720
1
0
0
41,200
0
W
Scylla
17,026
946
116
6
2
300,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role