Player Matchup

Charybdis
Charybdis
Fefnerd
Charybdis
Level 37
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 4L
1,823 Elo+
Party 2
King Arthur
King Arthur
GiggleHoro
King Arthur
Level 89
God Stats
0W - 1L
1,981 SR
Queue Stats
4W - 3L
1,730 Elo+
Party 2
Serqet
Serqet
KryIanceIo
Serqet
Level 160
God Stats
8W - 15L
1,994 SR
Queue Stats
127W - 77L
1,885 Elo+
Party 2
Artio
Artio
THEOFFICAILTOE
Artio
Level 56
God Stats
16W - 12L
1,475 SR
Queue Stats
469W - 537L
1,405 Elo+
Party 1
Hel
Hel
bigbossman77770
Hel
Level 29
God Stats
4W - 1L
1,753 SR
Queue Stats
170W - 196L
1,435 Elo+
Party 1
Team Averages
Level 74
1,784 SR
1,656 Elo+

VS

Team Averages
Level 77
1,711 SR
1,612 Elo+
Kali
Kali
ADHD1215
Kali
Level 108
God Stats
38W - 13L
1,870 SR
Queue Stats
447W - 407L
1,643 Elo+
Party 3
Poseidon
Poseidon
DaPandaXIII
Poseidon
Level 104
God Stats
12W - 9L
1,661 SR
Queue Stats
248W - 191L
1,622 Elo+
Party 3
Hachiman
Hachiman
Pendragon115
Hachiman
Level 78
God Stats
18W - 10L
1,695 SR
Queue Stats
187W - 143L
1,636 Elo+
Party 3
Bellona
Bellona
ZwackAttack
Bellona
Level 48
God Stats
34W - 18L
1,562 SR
Queue Stats
126W - 124L
1,535 Elo+
Solo
Ymir
Ymir
bugzbunnykillz
Ymir
Level 49
God Stats
41W - 18L
1,766 SR
Queue Stats
183W - 134L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fefnerd
Charybdis
12
0 / 2 / 0
6,848
457
3,395
4,930
1,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
GiggleHoro
King Arthur
14
4 / 2 / 1
8,392
559
11,104
10,088
8,640
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
KryIanceIo
Serqet
13
5 / 3 / 3
8,501
567
5,702
11,590
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 6 / 0
5,404
360
1,653
9,306
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 7 / 3
7,069
471
2,501
9,323
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
2 / 3 / 4
8,174
545
6,612
10,469
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
DaPandaXIII
Poseidon
15
8 / 3 / 2
9,540
636
8,846
7,233
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Pendragon115
Hachiman
16
8 / 0 / 2
10,002
667
8,627
6,698
2,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ZwackAttack
Bellona
11
1 / 3 / 1
7,412
494
5,958
12,792
9,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 9
7,234
482
2,303
9,704
6,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
20
20
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
2
3
4
1.33
W
Poseidon
DaPandaXIII
Poseidon
8
3
2
3
L
Charybdis
Fefnerd
Charybdis
0
2
0
0
L
King Arthur
GiggleHoro
King Arthur
4
2
1
2.25
L
Serqet
KryIanceIo
Serqet
5
3
3
2.17
W
Hachiman
Pendragon115
Hachiman
8
0
2
9
L
0
6
0
0
W
Bellona
ZwackAttack
Bellona
1
3
1
0.5
L
0
7
3
0.21
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
32,346
45,237
Taken
46,896
23,721
Mitigated
26,459
9,827
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
6,612
3,461
0
2,354
10,469
5,878
0
493
9,597
0
51,619
W
Poseidon
DaPandaXIII
Poseidon
8,846
1,977
0
398
7,233
1,868
697
1,436
4,859
60,796
0
L
Charybdis
Fefnerd
Charybdis
3,395
2,402
0
1,914
4,930
1,188
0
384
4,506
0
38,222
L
King Arthur
GiggleHoro
King Arthur
11,104
1,931
0
1,790
10,088
8,640
135
296
9,792
0
52,269
L
Serqet
KryIanceIo
Serqet
5,702
1,064
0
657
11,590
3,311
129
3,495
7,983
0
48,364
W
Hachiman
Pendragon115
Hachiman
8,627
3,993
0
2,829
6,698
2,300
3,223
740
5,784
0
77,933
L
1,653
253
151
2,007
9,306
7,370
0
1,208
8,098
11,439
0
W
Bellona
ZwackAttack
Bellona
5,958
3,134
0
5,156
12,792
9,805
0
0
12,648
0
34,525
L
2,501
287
992
2,316
9,323
3,212
290
5,308
3,709
27,993
0
W
2,303
812
0
500
9,704
6,608
505
1,344
8,312
11,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
42,362
354
Minions Killed
432
0
Camps Cleared
0
1,362,894
Distance Traveled
1,457,151
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,174
545
82
5
0
315,155
1
W
Poseidon
9,540
636
112
7
0
288,343
1
L
Charybdis
6,848
457
79
5
0
269,279
0
L
King Arthur
8,392
559
107
7
0
299,015
1
L
Serqet
8,501
567
81
5
0
327,411
5
W
Hachiman
10,002
667
159
11
0
291,032
4
L
Artio
5,404
360
20
1
0
176,334
0
W
Bellona
7,412
494
66
4
0
263,221
3
L
Hel
7,069
471
67
4
0
290,855
0
W
Ymir
7,234
482
13
1
0
299,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role