Player Matchup

Artemis
Artemis
Faze_marco2020
Artemis
Level 87
God Stats
4W - 8L
1,424 SR
Queue Stats
269W - 349L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thirtytech2990
Tsukuyomi
Level 60
God Stats
21W - 21L
1,467 SR
Queue Stats
219W - 271L
1,349 Elo+
Solo
Bacchus
Bacchus
XHumbleChaosX
Bacchus
Level 149
God Stats
21W - 28L
1,391 SR
Queue Stats
536W - 750L
1,282 Elo+
Party 1
Heimdallr
Heimdallr
simpdadddyy
Heimdallr
Level 107
God Stats
1W - 4L
1,727 SR
Queue Stats
365W - 412L
1,423 Elo+
Party 1
Anubis
Anubis
xLadyRoyal
Anubis
Level 105
God Stats
23W - 32L
1,333 SR
Queue Stats
381W - 572L
1,288 Elo+
Party 1
Team Averages
Level 102
1,468 SR
1,339 Elo+

VS

Team Averages
Level 80
1,548 SR
1,339 Elo+
Nu Wa
Nu Wa
Drizzt9930
Nu Wa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,089 Elo+
Solo
Bellona
Bellona
Gr34d
Bellona
Level 75
God Stats
7W - 6L
1,558 SR
Queue Stats
244W - 295L
1,409 Elo+
Party 2
Tiamat
Tiamat
Somataform
Tiamat
Level 66
God Stats
3W - 2L
1,604 SR
Queue Stats
100W - 105L
1,374 Elo+
Party 2
Medusa
Medusa
YoStepPapi
Medusa
Level 101
God Stats
31W - 29L
1,579 SR
Queue Stats
161W - 162L
1,477 Elo+
Party 2
Arachne
Arachne
ecksbeats
Arachne
Level 114
God Stats
31W - 32L
1,501 SR
Queue Stats
612W - 640L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 3
10,600
505
9,341
14,959
5,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Thirtytech2990
Tsukuyomi
14
3 / 9 / 7
9,516
453
5,680
16,527
6,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
14
3 / 6 / 3
8,623
411
7,455
14,776
12,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
simpdadddyy
Heimdallr
18
3 / 6 / 3
11,054
526
9,069
17,676
6,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
xLadyRoyal
Anubis
16
2 / 4 / 3
9,797
467
10,734
18,161
9,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
6 / 3 / 12
12,598
600
12,064
15,027
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Gr34d
Bellona
18
5 / 3 / 4
11,522
549
11,407
14,473
17,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Somataform
Tiamat
17
1 / 4 / 3
10,561
503
10,944
12,855
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
YoStepPapi
Medusa
20
14 / 1 / 7
13,230
630
13,468
7,902
2,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
ecksbeats
Arachne
19
9 / 7 / 13
12,307
586
14,657
21,140
9,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
16
Kills
35
35
Deaths
18
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
3
12
4
L
5
10
3
0.65
W
Bellona
Gr34d
Bellona
5
3
4
2.33
W
Tiamat
Somataform
Tiamat
1
4
3
0.63
L
Tsukuyomi
Thirtytech2990
Tsukuyomi
3
9
7
0.72
L
Bacchus
3
6
3
0.75
W
Medusa
YoStepPapi
Medusa
14
1
7
17.5
W
Arachne
ecksbeats
Arachne
9
7
13
2.21
L
Heimdallr
simpdadddyy
Heimdallr
3
6
3
0.75
L
Anubis
xLadyRoyal
Anubis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
62,540
82,099
Taken
71,397
39,972
Mitigated
42,220
20,430
Healing
20,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,064
2,664
390
5,500
15,027
5,764
2,420
3,492
11,535
96,462
0
L
9,341
4,758
0
1,143
14,959
5,090
0
2,401
12,558
0
67,359
W
Bellona
Gr34d
Bellona
11,407
1,288
0
2,272
14,473
17,378
0
1,685
12,788
0
71,258
W
Tiamat
Somataform
Tiamat
10,944
335
92
2,994
12,855
6,687
1,277
5,811
7,044
65,499
0
L
Tsukuyomi
Thirtytech2990
Tsukuyomi
5,680
1,551
0
817
16,527
6,209
0
2,807
13,662
0
50,581
L
Bacchus
7,455
901
595
2,872
14,776
12,533
0
6,149
8,473
34,057
0
W
Medusa
YoStepPapi
Medusa
13,468
3,921
0
1,109
7,902
2,534
0
3,269
4,633
0
83,231
W
Arachne
ecksbeats
Arachne
14,657
10,223
0
8,493
21,140
9,857
36
4,199
16,941
0
81,861
L
Heimdallr
simpdadddyy
Heimdallr
9,069
3,951
0
5,972
17,676
6,905
352
3,135
14,497
0
67,853
L
Anubis
xLadyRoyal
Anubis
10,734
392
0
9,031
18,161
9,235
1,010
7,712
9,901
63,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,590
Gold Earned
60,218
503
Minions Killed
658
0
Camps Cleared
0
1,692,841
Distance Traveled
2,069,951
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,598
600
129
6
0
329,049
0
L
Artemis
10,600
505
108
5
0
316,944
1
W
Bellona
11,522
549
143
7
0
498,526
2
W
Tiamat
10,561
503
136
6
0
364,479
0
L
Tsukuyomi
9,516
453
85
4
0
388,758
0
L
Bacchus
8,623
411
47
2
0
360,510
0
W
Medusa
13,230
630
135
6
0
414,780
6
W
Arachne
12,307
586
115
5
0
463,117
4
L
Heimdallr
11,054
526
131
6
0
335,874
0
L
Anubis
9,797
467
132
6
0
290,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role