Player Matchup

Gilgamesh
Gilgamesh
MaxXIII909
Gilgamesh
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 29L
1,500 Elo+
Party 2
Izanami
Izanami
kilmas356
Izanami
Level 29
God Stats
17W - 14L
1,487 SR
Queue Stats
88W - 126L
1,321 Elo+
Solo
Tiamat
Tiamat
sabertoothed108
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 99L
1,573 Elo+
Party 2
Team Averages
Level 61
1,496 SR
1,465 Elo+

VS

Team Averages
Level 32
1,382 SR
1,326 Elo+
Anubis
Anubis
CronenbergBrett
Anubis
Level 28
God Stats
9W - 13L
1,515 SR
Queue Stats
49W - 56L
1,338 Elo+
Party 1
Sol
Sol
TitledEZMONEY24
Sol
Level 64
God Stats
48W - 55L
1,488 SR
Queue Stats
198W - 239L
1,348 Elo+
Party 1
Ymir
Ymir
aabishevast
Ymir
Level 5
God Stats
1W - 4L
1,143 SR
Queue Stats
4W - 7L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MaxXIII909
Gilgamesh
16
6 / 5 / 6
13,646
682
16,663
17,721
18,592
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
kilmas356
Izanami
17
7 / 5 / 4
13,962
698
13,425
19,372
8,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
1 / 7 / 10
12,364
618
12,074
16,508
15,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 3
13,436
672
16,323
19,330
12,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 4 / 4
13,471
674
16,118
16,198
5,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 4 / 10
12,882
644
8,674
18,491
19,706
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
14
Kills
16
17
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
Gilgamesh
MaxXIII909
Gilgamesh
6
5
6
1.8
L
6
4
4
2
L
2
4
10
1.75
W
Izanami
kilmas356
Izanami
7
5
4
1.8
W
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
41,115
53,601
Taken
54,019
42,681
Mitigated
37,668
11,582
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,323
1,182
0
7,101
19,330
12,738
336
4,871
14,459
61,979
0
W
Gilgamesh
MaxXIII909
Gilgamesh
16,663
2,813
0
1,851
17,721
18,592
783
12,732
4,989
0
36,054
L
16,118
3,547
111
7,676
16,198
5,224
1,590
2,551
13,647
56,484
0
L
8,674
1,183
0
1,998
18,491
19,706
0
5,212
13,279
24,358
0
W
Izanami
kilmas356
Izanami
13,425
8,445
515
5,792
19,372
8,365
1,445
16,077
3,295
0
63,481
W
12,074
1,856
580
2,844
16,508
15,724
999
13,340
3,168
32,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
39,789
180
Minions Killed
210
6
Camps Cleared
7
971,368
Distance Traveled
935,025
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,436
672
88
4
3
295,729
1
W
Gilgamesh
13,646
682
40
2
1
321,190
0
L
Sol
13,471
674
86
4
3
327,931
1
L
Ymir
12,882
644
36
2
1
311,365
5
W
Izanami
13,962
698
91
5
4
317,644
1
W
Tiamat
12,364
618
49
2
1
332,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role