Player Matchup

Bastet
Bastet
DonWoll
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,282 Elo+
Party 2
Neith
Neith
Jorgitosito
Neith
Level 95
God Stats
1W - 1L
1,804 SR
Queue Stats
9W - 17L
1,445 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PIRULOO
Ah Muzen Cab
Level 6
God Stats
2W - 7L
1,425 SR
Queue Stats
4W - 10L
1,262 Elo+
Party 2
Team Averages
Level 36
1,576 SR
1,330 Elo+

VS

Team Averages
Level 28
1,428 SR
1,322 Elo+
Agni
Agni
Shnaaaake
Agni
Level 60
God Stats
1W - 0L
1,284 SR
Queue Stats
48W - 69L
1,398 Elo+
Party 1
Fenrir
Fenrir
hakimaa
Fenrir
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
127W - 192L
1,319 Elo+
Solo
Nemesis
Nemesis
homeskillet036
Nemesis
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
13W - 22L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DonWoll
Bastet
11
3 / 9 / 2
8,817
678
6,954
12,782
4,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 2
8,819
678
9,419
9,424
3,367
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
PIRULOO
Ah Muzen Cab
10
0 / 7 / 4
7,624
586
2,660
9,654
3,094
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
9 / 3 / 8
10,744
826
11,685
10,453
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
hakimaa
Fenrir
14
7 / 1 / 9
10,484
806
7,985
8,237
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 2 / 10
9,729
748
7,069
10,901
5,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
20
20
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
DonWoll
Bastet
3
9
2
0.44
L
3
4
2
1
L
Ah Muzen Cab
PIRULOO
Ah Muzen Cab
0
7
4
0.29
W
Agni
9
3
8
4.33
W
Fenrir
hakimaa
Fenrir
7
1
9
11.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,033
Damage
26,739
31,860
Taken
29,591
10,722
Mitigated
14,329
2,255
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DonWoll
Bastet
6,954
1,632
0
241
12,782
4,261
224
4,911
7,871
0
15,765
L
9,419
3,302
0
1,027
9,424
3,367
268
4,745
4,679
0
36,038
L
Ah Muzen Cab
PIRULOO
Ah Muzen Cab
2,660
961
0
987
9,654
3,094
0
2,609
7,045
0
19,340
W
Agni
11,685
867
0
1,446
10,453
3,102
370
523
9,930
48,414
0
W
Fenrir
hakimaa
Fenrir
7,985
431
0
4,596
8,237
5,904
662
131
8,106
0
20,916
W
7,069
4,331
0
2,544
10,901
5,323
1,607
263
10,638
0
22,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,260
Gold Earned
30,957
108
Minions Killed
137
6
Camps Cleared
5
598,011
Distance Traveled
745,310
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,817
678
13
1
1
217,005
1
L
Neith
8,819
678
68
5
3
233,071
0
L
Ah Muzen Cab
7,624
586
27
2
2
147,935
0
W
Agni
10,744
826
79
6
4
241,108
0
W
Fenrir
10,484
806
26
2
0
240,074
2
W
Nemesis
9,729
748
32
2
1
264,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role